#freegarchomp

PG24

<Pride> I'm my wildest fantasy
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Since this is a pretty big deal, I'm going to post this as its own thread instead of in the ban list. I'll be updating the ban list later, so don't worry! :]

You can view the suspect voting thread here. By a 2/3 + 1 majority, Sand Veil and Snow Cloak have been banned from OU, while Garchomp has been moved back down to the OU tier to reflect this change. You may now only use Garchomp in OU with the ability Rough Skin. While not as notable as the effects Sand Veil brings, it's still an awesome ability that goes well with Garchomp's natural bulk. Anyways, feel free to discuss the bans/unbans here! Here's some guiding questions if you're unsure of what to talk about:

Do you agree or disagree with this decision?
What do you see Rough Skin Garchomp bringing to OU?
How will you run Garchomp?
What future do you see for OU?

On an unrelated note, I'm really disappointed that PDC, KG, and myself were the only ones here who actually tried for voting reqs. >:[
 
<Zenith> snow cloak is so broken!!!!1!!!11!!!2

I do understand that if you ban one, you do have to ban the other though. It's consistent. I'm looking forward to Garchomp back in OU. Without Sand Veil, it's a great Pokémon, and a top-tier threat, but it isn't broken.

I for one really want to try some kind of support garchomp for teh lulz. Something like
Garchomp @Rocky Helmet
Trait: Rough Skin
some nature
some evs
~Stealth Rock
~Dragon Tail
~other stuff. Protect maybe? IDK.

Otherwise Swords Dance is going to be as big as ever. I'm also looking forward to hopefully some Scarf sets, to check Latias, Latios, and all other dragaons, even at +1 speed.
 
AWW YES! But honestly, I liked the option Ban Sand Veil+Sand Stream. I like that better but I wasn't able to vote so...
 
Lovely. Sand Veil on anything is annoying, so I'm glad to see it gone.

Rough Skin Garchomp should fit right in now. Teapot's bulky chomp looks kinda legit, but I think the lack of recovery makes too much of a gimmick. SubSD+Salac was my favorite in DW, though I don't see it working without Sand Veil.

SD and Scarf will probably still be the best sets. But at least this time you can count on Starmie's Ice Beam to hit. :>

Edit: Did a bit of playing with Teapot's set, and I think Bulky Chomp could be pretty sweet for anti-Volt Turn (immune to Volt Switch, U-Turners take Rough Skin damage).
 
Yeah, I really can't find much else other than SD and Scarf being popular right away. I'm sure we'll see a multitude of creative sets in the future, but for now, it's nice to see something familiar (but at the same time, new) being introduced to the meta.
 
ScarfChomp sounds like a welcome addition to Drought teams due to its ability to check Dragons and provide a hard to come by Rock resistance. Fun stuff.
 
This is just going to complicate things more for newer players having to know which abilities are banned. While they are at it, they may as well unban Blaziken and just put in a restriction it can't have Speed Boost as its Ability. Needless to say I am not happy with the decision at all.

Sand Veil for Garchomp was just icing on the cake. Its 130 Attack, 103 Speed, and 108 HP make it quite the beast to contend with. I still don't think it has reliable counters. Even Ferrothorn with 252 HP and no Defense EVs is 2HKO by EQ without Life Orb or CB. Offensive Starmie has over a 90% chance of being OHKO'd after SR damage. If it has Leftovers the chance of survival is slightly higher. This makes it an unsafe check to Scarf Garchomp.

I wouldn't be surprised if some Garchomp run Yache Berry like in the past. It was a good set to use.

I believe the future of OU will be very boring and based around Garchomp. Teams will need to carry at least 1 Pokemon that can handle it. Skarmory can only wall so much, though it will definitely rise in usage since it actually can survive Outrage. I also think Ninjask could gain popularity because passing +2 Atk and 1 or 2 Speed boosts pretty much is game. Skarmory is about the only Pokemon that could survive. Magnezone or Magneton will definitely see some play on Garchomp teams to eliminate the foe's Skarmory and Ferrothorn.
 
Garchomp isn't as strong as it used to be since it's main point in use was Sand Veil abuse. Without SV, setting up isn't as safe as it used to be. For now, people will be packing Garchomps all over since it is brand new, but give it some time and garchomp will probably go top 20 and not top 5 used.
 
King Arceus said:
This is just going to complicate things more for newer players having to know which abilities are banned. While they are at it, they may as well unban Blaziken and just put in a restriction it can't have Speed Boost as its Ability. Needless to say I am not happy with the decision at all.


How is that related? You're missing the entire point of the recent bannings / unbannings. They actually weren't entirely based around Garchomp; they were also suspecting the uncompetitiveness of Sand Veil. Sand Veil brings nothing to this game besides being a clutch for bad players winning games they should not have. Once Sand Veil was gone, why should we keep Garchomp uber?

Sand Veil for Garchomp was just icing on the cake. Its 130 Attack, 103 Speed, and 108 HP make it quite the beast to contend with. I still don't think it has reliable counters. Even Ferrothorn with 252 HP and no Defense EVs is 2HKO by EQ without Life Orb or CB. Offensive Starmie has over a 90% chance of being OHKO'd after SR damage. If it has Leftovers the chance of survival is slightly higher. This makes it an unsafe check to Scarf Garchomp.


No, Sand Veil was not 'icing on the cake'. It was the main reason Garchomp was pushed to the edge. Garchomp is not the kind of Pokemon you want to give a single turn to BECAUSE of those perfect traits he has. This is what Sand Veil does. Ever faced Acrobat Gliscor? If you haven't, you clearly wouldn't know how badly Sand Veil pushed that set to the edge.

Having not true counters and good stats do not make a Pokemon broken. If you live by that logic, then I don't want to see you suspect list that probably has Terrakion, Volcarona, Haxorus, and Dragonite on it.

Why are you bringing up Starmie and Ferrothorn? You should never try to handle Garchomp with those lol. Maybe to revenge with an Ice Beam, but never to take the hits.

I wouldn't be surprised if some Garchomp run Yache Berry like in the past. It was a good set to use.


YacheChomp = best set. If you ever run SD without Yache, you shouldn't be running Garchomp.

I believe the future of OU will be very boring and based around Garchomp. Teams will need to carry at least 1 Pokemon that can handle it. Skarmory can only wall so much, though it will definitely rise in usage since it actually can survive Outrage. I also think Ninjask could gain popularity because passing +2 Atk and 1 or 2 Speed boosts pretty much is game. Skarmory is about the only Pokemon that could survive. Magnezone or Magneton will definitely see some play on Garchomp teams to eliminate the foe's Skarmory and Ferrothorn.


So many question here, such as why do you think the metagame will be based around Garchomp (it really won't), or why you think Ninjask will see more use. Garchomp will not have the metagame based around it. If you want to talk about centralization, look at Genesect and rain offense.
 
^@Cooltrainer Alan Just because it doesn't have Sand Veil, doesn't mean Garchomp will be bad. I can see Scarf sets (perhaps Choice Band as well) running around, and the Swords Dance set being not as popular (perhaps someone will make a Sub set like TPO3's?)
 
I didn't say it was bad, it's just not as good. Back in DP, it was mostly popular for it's ability to pack a punch and dodge hits. It is still an awesome Pokemon, just lost one of it's powerful abilities.
 
It can still pack a punch, but yeah, I guess I gotta agree, but it was cheap when Sand Veil worked imo.
 
TDL said:
2rfem8k.jpg

Since this is a pretty big deal, I'm going to post this as its own thread instead of in the ban list. I'll be updating the ban list later, so don't worry! :]

You can view the suspect voting thread here. By a 2/3 + 1 majority, Sand Veil and Snow Cloak have been banned from OU, while Garchomp has been moved back down to the OU tier to reflect this change. You may now only use Garchomp in OU with the ability Rough Skin. While not as notable as the effects Sand Veil brings, it's still an awesome ability that goes well with Garchomp's natural bulk. Anyways, feel free to discuss the bans/unbans here! Here's some guiding questions if you're unsure of what to talk about:

Do you agree or disagree with this decision?
What do you see Rough Skin Garchomp bringing to OU?
How will you run Garchomp?
What future do you see for OU?

On an unrelated note, I'm really disappointed that PDC, KG, and myself were the only ones here who actually tried for voting reqs. >:[

I tried, but too late because I started laddering on the same day the test ended. I was only 30 points away from reqs lol.
 
Having not true counters and good stats do not make a Pokemon broken. If you live by that logic, then I don't want to see you suspect list that probably has Terrakion, Volcarona, Haxorus, and Dragonite on it.

Of those, only Dragonite would be something I consider suspect. That discussion is for another day though. I also don't feel like writing a book on why I don't feel some of those would be suspect on my list.

I mentioned Starmie because it was a possible revenge killer. I would never send in offensive Starmie to revenge it unless I know for a fact that the Garchomp isn't scarfed.

Ever faced Acrobat Gliscor? If you haven't, you clearly wouldn't know how badly Sand Veil pushed that set to the edge.

Yes I have faced it. The ones I've faced though normally have Poison Heal for ability and then Fling to get rid of the Toxic Orb after getting poisoned.

why do you think the metagame will be based around Garchomp

It has no counters.

On an unrelated note, I'm really disappointed that PDC, KG, and myself were the only ones here who actually tried for voting reqs. >:[

Um I don't like Showdown. It lags terribly. The rating system also has so many problems from what I've heard. PO's isn't much better but at least you don't lose rating for winning a match.
 
I was too busy winning at UU to try for silly suspect matches that use Sand Veil Garchomp. ;)


King Arceus said:
It has no counters

Garchomp has counters. Look no further than Skarmory. Bronzong, Gliscor, and Landorus-T will all be decent as well. Forretress doesn't like Fire Fang, but it can potentially Gyro Ball it to death, as well as set up Toxic Spikes which are going to cut Garchomp's sweep short. And of course, we have Latias, Latios, Starmie, Kyurem, Ojamasnow, and Mamoswine as great offensive checks. Oh, and can't forget about Scizor.
 
Hippodon is a counter as well. Garchomp's checks and counters are the same as almost all of the physical dragons in ou. I'd say that Garchomp is sometimes slightly underwhelming because of it's speed. While it has a great sped tier, Lati@s are faster than it and are both great checks.
 
Well, in an offensive metagame such as this you don't pack solid counters to a lot of Pokemon. You instead adopt game plans throughout the match. Few teams have a robust answer to Victini for instance, but it is not a top tier Pokemon by any means because it is possible to play around and easy to punish. In much the same way, it is possible to form a game plan to deal with Chomp that doesn't rely entirely on hard countering it. It is a perfectly revenge-able Pokemon that gives a free turn to a plethora of faster threats once it has killed something, and relies on a lock + confusion STAB. Use that to your advantage.

It does not say much just to list counters. Breloom probably has about as many checks/counters as Garchomp.
 
Hey, I'm happy with this decision. It makes Mamoswine more lovable and popular :D.

But anyway, Garchomp will be cool to use. A bulky Rough Skin set would be great, since 108/95/85 defenses are pretty good, and a speedy Scarf set will out run Genesect and revenge it with Fire Fang. I do agree Garchomp has a numerous amount of counters, so I'm looking to see some creativity in the checks that come up for it. Like I said, no matter how fast the Scarfed set is, Mamoswine will OHKO with Ice Shard, and there's a good amount of defensive checks to Garchomp, so I don't see it being too overwhelming.

Maybe after this we'll see Air Balloon Metagross with Ice Punch and Agility XP.
 
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