Alakazam* - Psychic – HP80
Basic Pokemon
[P] Psychic Selection: Choose a card from your discard pile, show it to your opponent, and put it in your hand.
[C][C][C] Skill Copy: Discard a Pokemon card from your hand. Then, choose 1 of that Pokemon’s attacks. Alakazam* copies all effects of that attack. If Alakazam* doesn’t have the energy to pay for the attack, Alakazam* can’t use the attack.
Weakness: Psychic
Resistance: none
Retreat: 1
Aggron ex - Steel – HP150
Stage 2
Poke Body: Intimidating Armor
If Aggron ex is your Active Pokemon, your opponent’s Basic Pokemon can’t attack or use any Poke-Powers or Poke-Bodies.
[C][C][C] Split Bomb: Does 30 damage to 2 of your opponent’s Pokemon.
[M][M][C][C] Megahorn: 100 damage. Aggron ex can’t use Megahorn during your next turn.
Weakness: Fire/Fighting
Resistance: Grass
Retreat: 4
Banette - Psychic – HP70
Stage 1
Poke-Body: Safeguard
Prevent all effects of attacks, including damage, done to Banette by your opponent’s Pokemon-ex.
[P][C] Night Murmur: 30 damage. If the Defending Pokemon is a Basic Pokemon, the Defending Pokemon is now Confused.
Weakness: Darkness
Resistance: Fighting
Retreat: 1
Blastoise d– Fighting/Steel – HP110
Stage 2
Poke-Body: Shield Veil
Each of your Active Pokemon has no Weakness.
[F][C] Enraged Linear Attack: Does damage to 1 of your opponent’s Pokemon equal to the number of damage counters on Blastoise.
[M][C][C] Skull Bash: 60 damage.
Weakness: Lightning
Resistance: none
Retreat: 3
Camerupt - Fire – HP80
Stage 1
Poke-body: Delta Protector
Damage done to Camerupt by your opponent’s “delta species” Pokemon is reduced by 40.
[R][C] Linear Attack: Does 30 damage to 1 of your opponent’s Pokemon.
[R][C][C] Flare: 50 damage.
Weakness: Water
Resistance: none
Retreat: 2
Charizard d – Lightning/Steel – HP120
Stage 2
Poke-Power: Lightning
You can use this power once during your turn, when you play Charizard from your hand to evolve 1 of your Pokemon. Reveal the top 5 cards of your deck, choose any number of energy cards you find, and attach them to 1 of your Pokemon. Discard the remaining cards.
[L][M][M][C] Metal Burn: 120 damage. Discard all Metal Energy attached to Charizard.
Weakness: Water
Resistance: none
Retreat: 2
Delcatty ex - Colorless – HP90
Stage 1
Poke-Power: Limitation
You can use this power once during your turn. Each player chooses 1 card from his or her hand and discards it. (You discard first). You can’t use this power if Delcatty ex is affected by a Special Condition.
[C] Upstream: Does 10 damage X the number of Energy Cards in your discard pile. Then, remove all Energy Cards from your discard pile, show them to your opponent, and shuffle them back into your deck.
[C][C][C] Tail Smack: 60 damage.
Weakness: Fighting
Resistance: none
Retreat: none
Exploud ex - Colorless – HP150
Stage 2
Poke-Body: Extra Noise
If Exploud ex is your Active Pokemon, in between turns, put 1 damage counter on each of your opponent’s Pokemon-ex.
[C][C] Derail: 40 damage. Discard a Special Energy card attached to the Defending Pokemon.
[C][C][C] Hyper Tail: 60 damage. If the Defending Pokemon has any Poke-Powers or Poke-Bodies, this attack does 60 damage + 20 more damage.
Weakness: Fighting
Resistance: none
Retreat: 3
Fearow d - Lightning – HP60
Stage 1
Poke-Power: Delta Sign
You can use this power once during your turn. Search your deck for a “delta species” Pokemon, show it to your opponent, and put it into your hand. Shuffle your deck afterward. This power can’t be used if Fearow is affected by a Special Condition. You can’t use more than 1 Delta Sign Poke-Power during your turn.
[L][C] Thrust: 30 damage.
Weakness: Lightning
Resistance: Fighting
Retreat: none
Grumpig - Psychic – HP80
Stage 1
Poke-Body: Thick Fat
Damage done to Grumpig by Fire Pokemon and Water Pokemon is reduced by 30.
[P][P][C] Circular Steps: Does 10 damage for every Pokemon in play, excluding Grumpig.
Weakness: Psychic
Resistance: none
Retreat: 2
Jirachi ex - Psychic – HP90
Basic Pokemon
Poke-Body: Starlight
If your opponent has any Pokemon-ex or Stage 2 Evolved Pokemon in play, the cost of Jirachi ex’s Shield Beam and Super Psybolt attacks is reduced by 1 [C].
[P][C] Shield Beam: 30 damage. Your opponent can’t use any Poke-Powers during his or her next turn.
[P][C][C] Super Psybolt: 50 damage.
Weakness: none
Resistance: none
Retreat: 1
Kingler d – Fire/Steel – HP80
Stage 1
[M][C] Body Slam: 30 damage. Flip a coin, if heads, the Defending Pokemon is now Paralyzed.
[R][C][C] Strong Pincer: 40 damage. If Kingler has any Pokemon Tool cards attached to it, this attack does an additional 40 damage.
Weakness: Lightning
Resistance: none
Retreat: 3
Ludicolo d - Fire – HP100
Stage 2
Poke-Body: Overzealous
If your opponent has any Pokemon-ex in play, Ludicolo does an additional 30 damage to each Defending Pokemon.
[R][C] Knock Off: 30 damage. Discard 1 card from the opponent’s hand without looking.
[R][C][C] Fire Punch: 60 damage.
Weakness: Lightning
Resistance: none
Retreat: 2
Luvdisc - Water – HP60
Basic Pokemon
[C] Favor: Search your deck for a number of Basic Pokemon up to the number of Pokemon your opponent has in play, and put them on your Bench. Shuffle your deck afterward.
[C] Stadium Play: 10 damage. If you have a Stadium card in play, remove 1 damage counter from each of your Pokemon. If your opponent has a Stadium card in play, this attack also does 10 damage to each of his or her Benched Pokemon.
Weakness: Lightning
Resistance: none
Retreat: 1
Manectric - Lightning – HP80
Stage 1
[L][C] Kick Away: 30 damage. Switch the Defending Pokemon with 1 of your opponent’s Benched Pokemon. Your opponent chooses the Benched Pokemon to switch.
[L][L][C] Strong Current: 50 damage. If Manectric has any Pokemon Tool cards attached to it, this attack also does 20 damage to each of your opponent’s Benched Pokemon-ex.
Weakness: Fighting
Resistance: Steel
Retreat: 1
Mawile - Steel – HP60
Basic Pokemon
[C] Mining: Search your deck for a Trainer card, show it to your opponent, and put it in your hand. Shuffle your deck afterward. If the card you chose is a Pokemon Tool card, attach it to 1 of your Pokemon.
[M][C] Bite Off: 20 damage. If the Defending Pokemon is Pokemon-ex, this attack does 20 damage + 30 more damage.
Weakness: Fire
Resistance: Grass
Retreat: 1
Medicham - Fighting – HP80
Stage 1
Poke-Body: Dual Armor
If Medicham has any Psychic Energy attached to it, Medicham is a Psychic type as well as a Fighting type.
[C][C] Confusion: 20 damage. Flip a coin, if heads, the Defending Pokemon is now Paralyzed.
[F][C][C] Sky Uppercut: 50 damage. Don’t apply Resistance for this attack.
Weakness: Psychic
Resistance: none
Retreat: 1
Meditite - Fighting – HP50
Basic Pokemon
[F] Kick: 10 damage.
[C][C] Pure Power: Place 2 damage counters on your opponent’s Pokemon in any way you like.
Weakness: Psychic
Resistance: none
Retreat: 1
Pellipper d - Lightning – HP70
Stage 1
Poke-Power: Delta Carry
You can use this power once during your turn, if Pellipper is on your Bench. Choose 1 of your Active “delta species” Pokemon and switch it with 1 of your Benched Pokemon.
[L][C] Supersonic: 20 damage. The Defending Pokemon is now Confused.
[C][C][C] Wing Attack: 40 damage.
Weakness: Lightning
Resistance: Fighting
Retreat: 1
Sceptile ex d - Psychic – HP140
Stage 2
Poke-Body: Extra Liquid
Each player’s Pokemon-ex can’t use any Poke-Powers. Each player’s Pokemon-ex must pay 1 [C] extra to use its attacks. You can’t use more than 1 Extra Liquid Poke-Body, even if you have more than 1 Sceptile ex in play.
[P][C] Power Revenge: Does 60 damage + an additional 10 damage for each Prize card your opponent has taken.
Weakness: Fire/Grass
Resistance: Water
Retreat: 1
Shiftry ex - Darkness – HP140
Stage 2
Poke-Body: Dark Eyes
Whenever 1 of your opponent’s Pokemon uses a Poke-Power, afterwards, place 2 damage counters on that Pokemon.
[D][C] Target Attack: Does 30 damage to 1 of your opponent’s Pokemon. If that Pokemon already has damage counters on it, this attack does 50 damage instead.
[D][C][C] Slicing Blade: 70 damage.
Weakness: Grass/Fighting
Resistance: Psychic
Retreat: none
Swampert ex - Water – HP150
Stage 2
Poke-Power: Energy Recycle
You can use this power once during your turn. If you use this power, your turn ends immediately. Search your deck for 3 Energy cards and attach them to your Pokemon in any way you like. This power can’t be used if Swampert ex is affected by a Special Condition.
[W][C][C] Ultra Pump: 60 damage. You may discard 2 cards from your hand. If you do, this attack does an additional 20 damage, and Swampert ex also does 20 damage to 1 of your opponent’s Benched Pokemon.
Weakness: Grass
Resistance: none
Retreat: 3
Tauros - Colorless – HP70
Basic Pokemon
Poke-Power: Emerge Crush
You can use this power once during your turn, when you play Tauros from your hand onto your Bench. Discard any Stadium card in play.
[C] Call for Family: Search you deck for up to 2 Basic Pokemon, show them to your opponent, and put them on your Bench. Shuffle your deck afterward.
[C][C] Horn Attack: 20 damage.
Weakness: Fighting
Resistance: none
Retreat: 1
Wigglytuff - Colorless – HP90
Stage 1
Poke-Body: Pacifier
If Wigglytuff is your Active Pokemon and is damaged by an attack (even if Wigglytuff is Knocked Out), your opponent’s Active Pokemon is now Asleep.
[C] Collect: Draw 3 cards.
[C][C] Pursuit: Does 30 damage. If the Defending Pokemon is affected by a Special Condition, this attack does an additional 20 damage.
Weakness: Fighting
Resistance: none
Retreat: 2