TCG Fakes Jax's Toolbox [Home of the XY Reboot: Request a Character!]

Ironically enough, this was made with MS Paint...

jax%2Btool%2Bbox.png


The X expansion will mostly feature the more peaceful Gen 6 species, while Y will feature the more threatening ones. Here's Vivillon from X, and I'll eventually get to Talonflame from Y...

Basic - Scatterbug - HP40 - [G]
664.png


[G] [C] Spore Shake 10+
If your opponent's Active Pokemon has no Energy attached to it, this attack does 20 more damage and that Pokemon is now Confused.

Weakness: [R]
Resistance:
Retreat: [C]
Stage 1 - Spewpa - HP70 - [G]
Evolves from Scatterbug
665.png

Ability Bench Cocoon
As long as this Pokemon is on your Bench, prevent all damage done to this Pokemon by attacks (both yours and your opponent's).

[G] [C] [C] Headbutt 40

Weakness: [R]
Resistance:
Retreat: [C] [C] [C]
Stage 2 - Vivillon - HP130 - [G]
Evolves from Spewpa
666.png

Ability Rainbow Wind
As long as this Pokemon is on your Bench, each of your Pokemon has no Retreat Cost.

[G] [G] [C] Psychic 80+
This attack does 10 more damage for each Energy attached to your opponent's Active Pokemon.

Weakness: [R]

Resistance:
Retreat: [C] [C]


 
I don't know if I would consider this too powerful, but here's the Talonflame line. I used the Crobat line as inspiration.

Basic - Fletchling - HP50 - [C]
661.png

Ability Chirp Draw
When you play this Pokemon from your hand onto your Bench, you may draw a ard.

[C] [C] Quick Attack 20+
Flip a coin. If heads, this attack does 20 more damage.

Weakness: [L]
Resistance: [F]
Retreat: [C]
Stage 1 - Fletchinder - HP80 - [R]
Evolves from Fletchling
250px-662Fletchinder.png

Ability Ember Draw
When you play this Pokemon from your hand to evolve 1 of your Pokemon, you may draw 2 cards.

[C] [C] Clutch 40
The Defending Pokemon can't retreat during your opponent's next turn.

Weakness: [W]
Resistance:
Retreat:
Stage 2 - Talonflame - HP120 - [R]
Evolves from Fletchinder
663.png

Ability Inferno Draw
When you play this Pokemon from your hand to evolve 1 of your Pokemon, you may draw 3 cards.

[C] [C] Spiral Skydive 60+
You may do 20 more damage. If you do, this Pokemon does 40 damage to itself.

Weakness: [W]
Resistance:
Retreat:
 
I'm really liking Delta Plus, but I don't like how Articuno got one and Zapdos didn't. Here's one for him...

Basic - Zapdos - HP120 - [L]
Delta Plus - If your opponent's Pokemon is Knocked Out by damage from an attack of this Pokemon, take 1 more Prize card.
145.png

[C] Conductive Screech
Flip a coin until you get tails. For each heads, attach a basic Energy card from your discard pile to this Pokemon.

[L] [L] [C] Discharge 30+
Discard all [L] Energy attached to this Pokemon. This attack does 30 more damage for each Energy you discarded.

Weakness: [L]
Resistance: [F]
Retreat: [C] [C]
 
Just like I did all the back in 2014 with the Kalos Gym leaders, this is the designated page for the X expansion. A link will be posted in page 1 leading here... (I have been spending at least 15 minutes trying to fix that stupid Ambipom and the only way it will stay in 1 spoiler is if I remove the Resistance and Retreat, so just assume that both of those are empty.)

Basic - Surskit - HP40 - [G]
283.png

[C] [C] Twirling Sign 10
Your opponent's Active Pokemon is now Confused.

Weakness: [R]
Resistance:
Retreat: [C]
Stage 1 - Masquerain - HP90 - [G]
Evolves from Surskit
284.png

Ability
Transparent Shield
Prevent all damage done to this Pokemon by your opponent's [C] & [N] Pokemon.


[C] [C] Whirlwind 30
You may have your opponent switch his or her Active Pokemon with 1 of his or her Benched Pokemon.


Weakness: [R]
Resistance:
Retreat:
Basic - Chespin - HP50 - [G]
650.png


[G] [C] Pike 20
This attack does 20 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon)

Weakness: [R]
Resistance: [W]
Retreat: [C] [C]
Stage 1 - Quilladin - HP100 - [G]
Evolves from Chespin
651.png

[G] [C] Leech Seed 20
Heal 20 damage from this Pokemon.

[G] [C] [C] Rollout 60

Weakness: [R]
Resistance: [W]
Retreat: [C] [C] [C]
Stage 2 - Chesnaught - HP160 - [G]
Evolves from Quilladin
652.png

Ability Nature's Wrath
Each of your [G] Pokemon's attacks do 10 more damage to your opponent's Active Pokemon (before applying Weakness and Resistance).

[G] [C] Spinning Turn 40
Switch this Pokemon with 1 of your Benched Pokemon.

[G] [G] [G] Hammer Arm 100
Discard the top card of your opponent's deck.

Weakness: [R]
Resistance: [W]
Retreat: [C] [C] [C] [C]
Basic - Scatterbug - HP40 - [G]
664.png


[G] [C] Spore Shake 10+
If your opponent's Active Pokemon has no Energy attached to it, this attack does 20 more damage and that Pokemon is now Confused.

Weakness: [R]
Resistance:
Retreat: [C]
Stage 1 - Spewpa - HP70 - [G]
Evolves from Scatterbug
665.png

Ability Bench Cocoon
As long as this Pokemon is on your Bench, prevent all damage done to this Pokemon by attacks (both yours and your opponent's).

[G] [C] [C] Headbutt 40

Weakness: [R]
Resistance:
Retreat: [C] [C] [C]
Stage 2 - Vivillon - HP130 - [G]
Evolves from Spewpa
666.png

Ability Rainbow Wind
As long as this Pokemon is on your Bench, each of your Pokemon has no Retreat Cost.

[G] [G] [C] Psychic 80+
This attack does 10 more damage for each Energy attached to your opponent's Active Pokemon.

Weakness: [R]

Resistance:
Retreat: [C] [C]
Basic - Charmander - HP60 - [R]
004.png

[C] Luring Torch
Search your deck for a Supporter card, reveal it, shuffle your deck, then put that card on top of it.

[R] [C] Fireworks 30
Discard an Energy attached to this Pokemon.

Weakness: [W]
Resistance:
Retreat: [C]
Stage 1 - Charmeleon - HP80 - [R]
Evolves from Charmander
005.png

[C] Slash 20

[R] [C] Triple Claw 30x
Flip 3 coins. This attack does 30 damage times the number of heads.

Weakness: [W]
Resistance:
Retreat: [C]
Stage 2 - Charizard - HP150 - [R]
Evolves from Charmeleon
006.png

[R] Fire Tornado 20x
Does 20 damage times the number of [R] Energy cards in your discard pile. Then, shuffle all those cards back into your deck.

[R] [R] [C] Heat Tackle 130
This Pokemon does 30 damage to itself.

Weakness: [W]
Resistance: [F]
Retreat: [C] [C]
Basic - Numel - HP70 - [R]
322.png

[C] Tackle 10

[R] [C] Energy Boom
Search your deck for 3 [R] Energy cards, reveal them, and put them into your hand. Shuffle your deck afterward.

Weakness: [W]
Resistance:
Retreat: [C] [C]
Stage 1 - Camerupt - HP120 - [R]
Evolves from Numel
323.png

Ability Volcanic Body
When you play this Pokemon from your hand to evolve 1 of your Pokemon, you may attach up to 2 [R] Energy cards from your hand to this Pokemon.

[R] [R] [C] [C] Volcanic Crush 60+
You may discard 2 Energy attached to this Pokemon. If you do, this attack does 60 more damage.

Weakness: [W]
Resistance:
Retreat: [C] [C] [C]
Basic - Squirtle - HP60 - [W]
007.png

[C] Shell Shield
During your opponent's next turn, any damage done to this Pokemon by attacks is reduced by 40. (after applying Weakness and Resistance)

[W] [C] Water Pulse 20
Your opponent's Active Pokemon is now Asleep.

Weakness: [G]
Resistance:
Retreat: [C]
Stage 1 - Wartortle - 90HP - [W]
Evolves from Squirtle
008.png

[W] [C] Rapid Spin 30
Switch this Pokemon with 1 of your Benched Pokemon. Then, your opponent switches his or her Active Pokemon with 1 of his or her Benched Pokemon.

[C] [C] [C] Hydro Pump 40+
This attack does 10 more damage for each [W] Energy attached to this Pokemon.

Weakness: [G]
Resistance:
Retreat: [C] [C]
Stage 2 - Blastoise - HP140 - [W]
Evolves from Wartortle
009.png

[C] Hydro Charge
Search your deck for 2 [W] Energy cards and attach them to this Pokemon. Shuffle your deck afterward.

[W] [W] [W] [C] Flood Pump 80+
This attack does 20 more damage for each Energy attached to your opponent's Active Pokemon.

Weakness: [G]
Resistance:
Retreat: [C] [C] [C] [C]
Mega - M Blastoise - HP170 - [W]
Mega evolves from Blastoise
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Ability Waterwork Transfer
As often as you like during your turn (before your attack), you may move a [W] Energy attached to 1 of your Pokemon to another of your Pokemon.

[W] [W] [W] [W] Sprinkler Cannon 120
This attack does 20 damage to 2 of your opponent's Benched Pokemon. (don't apply Weakness and Resistance for Benched Pokemon)

Weakness: [G]
Resistance:
Retreat: [C] [C] [C] [C]

This Pokemon can use any attack or Ability from its previous evolution.
Basic - Clauncher - HP60 - [W]
692.png

[W] Return 10
Draw cards until you have 6 cards in your hand.

[W] [C] [C] Crabhammer 40

Weakness: [G]
Resistance:
Retreat: [C] [C] [C]
Stage 1 - Clawitzer - HP100 - [W]
Evolves from Clauncher
693.png

Ability Unit Swapper
Once during your turn (before your attack), you may discard a basic Energy card from your hand. If you do, switch your Active Pokemon with 1 of your Benched Pokemon.

[W] [C] [C] Riptide 40+
This attack does 10 more damage for each [W] Energy in your discard pile. Then, shuffle all those cards back into your deck.

Weakness: [G]
Resistance:
Retreat: [C] [C] [C]
Basic - Bergmite - HP70 - [W]
250px-712Bergmite.png

[W] Snow Charge
Search your deck for a [W] Energy card and attach it to this Pokemon. Shuffle your deck afterward.


[C] [C] Icy Wind 10
Your opponent's Active Pokemon is now Asleep.


Weakness: [M]
Resistance:
Retreat: [C] [C] [C]
Stage 1 - Avalugg - HP120 - [W]
Evolves from Bergmite
250px-713Avalugg.png

[W] [C] [C] Overblizzard
This attack does 30 damage to each of your opponent's Pokemon that has any damage counters on it. (don't apply Weakness and Resistance for Benched Pokemon.)


[W] [W] [W] [W] [C] Frost Threat 150
If this Pokemon is damaged by an opponent's attack during his or her next turn, this Pokemon is now Paralyzed.


Weakness: [M]
Resistance:
Retreat: [C] [C] [C] [C]
Basic - Electabuzz - HP80 - [L]
125.png

[C] Electric Draw
Draw cards until you have 6 cards in your hand.

[L] [C] Discharge 30x
Discard all [L] Energy attached to this Pokemon. This attack does 30 damage times the number of Energy cards you discarded.

Weakness: [F]
Resistance: [M]
Retreat: [C] [C]
Stage 1 - Electivire - HP120 - [L]
Evolves from Electabuzz
466.png

[L] Energy Stream 30
Attach a basic Energy card from your discard pile to this Pokemon.

[L] [L] [L] Berserker Bolt 70+
If this Pokemon has 2 or more damage counters on it, this attack does 60 more damage.

Weakness: [F]
Resistance: [M]
Retreat: [C] [C]
Basic - Dedenne - HP70 - [L]
250px-702Dedenne.png

[L] Energy Multiply
Attach a [L] Energy card from your hand to 1 of your Pokemon that already has a [L] Energy attached to it.


[L] [L] Zzzap
This attack does 30 damage to each Pokemon in play that has an Ability (both yours and your opponent's). (Don't apply Weakness and Resistance for Benched Pokemon.)


Weakness: [F]
Resistance: [M]
Retreat: [C]
Stage 1 - Diggersby - HP100 - [F]
Evolves from Bunnelby
250px-660Diggersby.png

[C] Scoop Attack 10x
This attack does 10 damage times the number of basic Energy cards in your discard pile. Then, shuffle all of those cards back into your deck.

[F] [C] Reinforced Ear 30+
If this Pokemon has a Pokemon Tool card attached to it, this attack does 30 more damage.

[F] [F] [C] Ground Rush 110
Discard 2 Energy attached to this Pokemon.

Weakness: [G]
Resistance:
Retreat: [C] [C] [C]
Basic - Hawlucha - HP70 - [F]
250px-701Hawlucha.png

Ability Back In The Ring
Once during your turn (before your attack), if this Pokemon is in your discard pile, you may put it on your Bench. If you do, switch it with your Active Pokemon.

[F] Titan Kick 10+
If your opponent's Active Pokemon is a Mega Pokemon, this attack does 30 more damage.

[C] [C] [C] Brave Bird 80
This Pokemon does 20 damage to itself.

Weakness: [P]
Resistance:
Retreat:
Basic - Wobbuffet - HP100 - [P]
202.png

[C] [C] Patience Warning 30
Whenever your opponent plays an Item card (excluding Pokemon Tools) from his or her hand during his or her next turn, prevent all effects of that card done to your [P] Pokemon.

[P] [P] [C] Head Knock 90
This attack does 30 damage to 1 of your Benched Pokemon. (don't apply Weakness and Resistance for Benched Pokemon.)

Weakness: [P]
Resistance:
Retreat: [C] [C]
Basic - Golett - HP90 - [P]
622.png


[P] [P] Dynamic Punch 20+
Flip a coin. If heads, this attack does 20 more damage and your opponent's Active Pokemon is now Confused.

Weakness: [D]
Resistance: [F]
Retreat: [C] [C] [C]
Stage 1 - Golurk - HP140 - [P]
Evolves from Golett
623.png

[P] [C] Raging Hammer 20+
This attack does 10 more damage for each damage counter on this Pokemon.

[P] [P] [C] [C] Giga Impact 100
This Pokemon can't attack during your next turn.

Weakness: [D]
Resistance: [F]
Retreat: [C] [C] [C]
Basic - Mr Mime - HP80 - [Y]
122.png

[C] Replacement
Search your deck for 2 Basic Pokemon and put them onto your Bench. Then, shuffle this Pokemon and all cards attached to it into your deck.


[Y] [Y] [C] Psychic Assault 40+
This attack does 10 more damage for each damage counter on your opponent's Active Pokemon.


Weakness: [M]
Resistance: [N]
Retreat: [C] [C]
Basic - Flabebe - HP40 - [Y]
669.png

[C] [C] Fairy Wind 20


Weakness: [M]
Resistance: [N]
Retreat: [C]
Stage 1 - Floette - HP70 - [Y]
Evolves from Flabebe
250px-670Floette.png

[C] [C] Energy Sprout 30
Attach a basic Energy card from your hand to 1 of your Pokemon.


Weakness: [M]
Resistance: [N]
Retreat: [C]
Stage 2 - Florges - HP110 - [Y]
Evolves from Floette
250px-671Florges.png

Ability Peaceful Air
Each player may draw 2 cards instead of 1 at the beginning of his or her turn.


[C] [C] Garden March 20x
This attack does 20 damage times the number of [G] and [Y] Energy attached to all of your Pokemon.


Weakness: [M]
Resistance: [N]
Retreat: [C]
Basic - Spritzee - HP50 - [Y]
682.png

[Y] [C] Acrobatics 20+
Flip 2 coins. This attack does 10 more damage for each heads.


Weakness: [M]
Resistance: [N]
Retreat: [C]
Stage 1 - Aromatisse - HP90 - [Y]
Evolves from Spritzee
250px-683Aromatisse.png

Ability Fairy Patch
Once during your turn (before your attack), you may attach a [Y] Energy from your hand to 1 of your [Y] Pokemon.


[Y] [C] [C] Soothing Scent 60
Your opponent's Active Pokemon is now Asleep.


Weakness: [M]
Resistance: [N]
Retreat: [C] [C]
Basic - Xerneas - HP130 - [Y]
716.png

Ability Enlightened Draw
Once during your turn (before your attack), you may draw cards until you have 6 cards in your hand. If you do, your turn ends.

[Y] [Y] [C] [C] Rainbow Pierce 90
This attack does 20 damage to 1 of your opponent's Benched Pokemon. (don't apply Weakness and Resistance for Benched Pokemon)

Weakness: [M]
Resistance: [N]
Retreat: [C] [C]
Mega - M Charizard X - HP170 - [N]
Mega Evolves from Charizard
006-x.png

Ability Wrecking Flame
Once during your turn (before your attack), you may look at the top 5 cards of your deck. Discard as many of them as you like, then put the rest back on top of your deck in any order.

[R] [R] [D] Dragon Spear 80+
If this Pokemon has any damage counters on it, this attack does 40 more damage and your opponent's Active Pokemon is now Burned.

Weakness: [N]
Resistance:
Retreat: [C] [C] [C] This Pokemon can use any attack or Ability from its previous Stage.
Basic - Dialga - HP120 - [N]
483.png

[C] Time Acceleration
Look at the top 6 cards of your deck. Choose a card you find there that evolves from 1 of your Pokemon in play and put it onto that Pokemon (this counts as evolving that Pokemon). Shuffle the other cards back into your deck.

[P] [M] [M] Lost Configuration 110

Put 2 cards from your hand into the Lost Zone. If you can't put that many cards in the Lost Zone, this attack does nothing.

Weakness: [N]

Resistance:
Retreat: [C] [C] [C]
Basic - Kangaskhan - HP100 - [C]
115.png

[C] Return 10
Draw cards until you have 6 cards in your hand.

[C] [C] [C] Guard Press 60
During your opponent's next turn, any damage done to this Pokemon by attacks is reduced by 20 (after applying Weakness and Resistance).

Weakness: [F]
Resistance:
Retreat: [C] [C]
Mega - M Kangaskhan - HP110 - [C]
Mega Evolves from Kangaskhan
115.png

Ability Mother-Child Teamwork
If this Pokemon has a Pokemon Tool attached to it, its maximum HP is 150.

[C] [C] [C] [C] Dynamic Punch 80+
Flip a coin. If heads, this attack does 30 more damage and your opponent's Active Pokemon is now Confused.

Weakness: [F]
Resistance:
Retreat: [C] [C] [C]
Basic - Aipom - HP80 - [C]
190.png

[C] Snatch Up
Your opponent reveals his or her hand. Discard a Pokemon Tool card you find there.


[C] [C] Vine Swing 20
Switch this Pokemon with 1 of your Benched Pokemon.


Weakness: [F]
Resistance:
Retreat: [C]
Stage 1 - Ambipom - HP100 - [C]
Evolves from Aipom
424.png

[C] [C] Frenzy Draw
Draw cards equal to the number of Pokemon Tool cards in your opponent's discard pile. Then, shuffle all those cards back into his or her deck.

[C] [C] Primate Trick 30+
Discard a random card from your opponent's hand. If that card is a Pokemon Tool card, this attack does 30 more damage.


Weakness: [F]
Basic - Bunnelby - HP70 - [C]
250px-659Bunnelby.png

[C] Shovel Out
Attach a Pokemon Tool card from your discard pile to 1 of your Pokemon that has no Pokemon Tool cards attached to it.

[C] [C] [C] Hammer Arm 30
Discard the top card of your opponent's deck.

Weakness: [F]
Resistance:
Retreat: [C] [C]
Basic - Helioptile - HP60 - [C]
694.png

[C] Thundershock 10
Flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed.

[C] [C] Quick Attack 20+
Flip a coin. If heads, this attack does 20 more damage.

Weakness: [F]
Resistance:
Retreat: [C]
Stage 1 - Heliolisk - HP90 - [C]
Evolves from Helioptile
250px-695Heliolisk.png

[C] Electric Frill 20+
If this Pokemon has any [L] Energy attached to it, this attack does 20 more damage.


[C] [C] [C] Solar Loss 60+
You may move all Energy attached to this Pokemon to the Lost Zone. If you do, this attack does 60 more damage and your opponent's Active Pokemon is now Paralyzed.

Weakness: [F]
Resistance:
Retreat: [C]
Trainer - Item
Beginner Box

Pokemon_X_Y_Starter.jpg


Search your deck for a Basic [G] , [R] , or [W] Pokemon, reveal it, and put it into your hand. Shuffle your deck afterwards.


You may play as many Item cards as you like during your turn(before you attack).
You know what this does
Trainer - Item
Poke Puff
Poke_Puff_Deluxe_Mint_Sprite.png

Search your deck for a card that evolves from 1 of your Pokemon in play, reveal it, and put it into your hand. Shuffle your deck afterward.

You may play as many Item cards as you like during your turn(before you attack).
Trainer - Item
Assault Vest
Dream_Assault_Vest_Sprite.png

Pokemon Tool - Attach a Pokemon Tool to 1 of your Pokemon that doesn't already have a Pokemon Tool attached to it.


The attacks of the Pokemon this card is attached aren't affected by Resistance and do 10 more damage to your opponent's Active Pokemon (before applying Weakness).

You may play as many Item cards as you like during your turn (before you attack).
Trainer - Supporter
Professor Sycamore
VSSycamore.png


Draw 5 cards. Then, discard 2 cards from your hand.

You may play only 1 Supporter during your turn (Before you attack).
Trainer - Supporter
Trevor
VSTrevor.png


Search your deck for 3 in any combination of basic Energy cards and Pokemon Tool cards, reveal them, and put them into your hand. Shuffle your deck afterward.

You may play only 1 Supporter during your turn (Before you attack).
Trainer - Stadium
Aquacorde Town
250px-Aquacorde_Town_anime.png


Once during each player's turn, that player may search his or her deck for a basic Energy card, reveal it, shuffle his or her deck, then put that card on top of it.

This card stays in play when you play it. Discard this card if another Stadium card comes in play. If another card with the same name is in play, you can't play this card.
Energy - [Y]
Special Energy

200px-FairyEnergyXY140.jpg

Light Energy

This card provides [Y] Energy only while attached to a [Y] Pokemon. If this card is attached to anything other than a [Y] Pokemon, this card provides [C] Energy.

If this card is attached to a [Y] Pokemon, that Pokemon gets +10 HP.
 
Last edited:
Likewise, here's the Y expansion... (I changed around Kalos Pokedex because the other one was WAY too strong. Seriously, 2 free cards off an item as long as you have a Stadium?!?)

Basic - Bulbasaur - HP60 - [G]
001.png

[G] Poison Spore
Your opponent's Active Pokemon is now Poisoned.

[G] [C] [C] Solar Beam 40

Weakness: [R]
Resistance: [W]
Retreat: [C]
Stage 1 - Ivysaur - HP90 - [G]
Evolves from Bulbasaur
002.png

[G] Synthesis
Search your deck for a [G] Energy and attach it to 1 of your Pokemon. Shuffle your deck afterward.

[G] [G] [C] Mixed Spore 60
Your opponent's Active Pokemon is now Poisoned and Confused.

Weakness: [R]
Resistance: [W]
Retreat: [C] [C]
Stage 2 - Venusaur - HP140 - [G]
Evolves from Ivysaur
003.png

[G] Sunlight Split
This attack does 30 damage to 3 of your opponent's Pokemon. (don't apply Weakness or Resistance for Benched Pokemon)

[G] [G] [C] Mega Drain 80
Heal 40 damage from this Pokemon.

Weakness: [R]
Resistance: [W]
Retreat: [C] [C] [C]
Mega - M Venusaur - HP180 - [G]
Mega Evolves from Venusaur
003.png

Ability Solar Shield
Any damage done to your [G] Pokemon by an opponent's attack is reduced by 20 (after applying Weakness and Resistance). You can't use more than 1 Solar Shield Ability each turn.

[G] [G] [C] [C] Pollen Hazard 70
Your opponent's Active Pokemon is now Poisoned, Burned, and Confused.

Weakness: [R]
Resistance:
Retreat: [C] [C] [C]

This Pokemon can use any attack or Ability from its previous evolution.
Basic - Sunkern - HP30 - [G]
191.png

[C] Spore
Your opponent's Active Pokemon is now Asleep.

[G] [C] [C] Seed Bomb 30

Weakness: [R]
Resistance:
Retreat: [C]
Stage 1 - Sunflora - HP80 - [G]
Evolves from Sunkern
192.png

[C] Bloom Call
Search your deck for 2 [G] Pokemon, reveal them, and put them into your hand. Shuffle your deck afterward.

[G] [C] Solar Beam 40

[G] [C] [C] Do The Wave 20x
This attack does 20 damage times the number of your Benched Pokemon.

Weakness: [R]
Resistance:
Retreat: [C] [C]
Basic - Pumpkaboo - HP60 - [G]
250px-710Pumpkaboo.png

[C] Night Growth
Heal 20 damage from this Pokemon.


[G] [C] [C] Solar Beam 30

Weakness: [R]
Resistance:
Retreat: [C] [C]
Stage 1 - Gourgeist - HP100 - [G]
Evolves from Pumpkaboo
250px-711Gourgeist.png

[C] [C] Spectral Fade 30+
You may do 50 more damage. If you do, put this Pokemon and all cards attached to it into the Lost Zone.

[G] [C] [C] Grass Knot 30+
This attack does 20 more damage for each [C] in your opponent's Active Pokemon's Retreat Cost.

Weakness: [R]
Resistance:
Retreat: [C] [C]
Basic - Magmar - HP80 - [R]
126.png

[C] Volcanic Rise
Shuffle 3 [R] Energy cards from your discard pile into your deck.

[R] [C] Searing Flame 30
Flip a coin. If heads, your opponent's Active Pokemon is now Burned.

Weakness: [W]
Resistance:
Retreat: [C] [C]
Stage 1 - Magmortar - HP120 - [R]
Evolves from Magmar
467.png

[R] Smoke Signal 30
Look at the top 4 cards of your deck. Choose any [R] Energy cards you find there and attach them to this Pokemon. Shuffle the other cards back into your deck.

[R] [R] [R] Eliminator Ember 70+
If your opponent's Active Pokemon already has 2 or more damage counters on it, this attack does 60 more damage.

Weakness: [W]
Resistance:
Retreat: [C] [C]
Basic - Fennekin - HP50 - [R]
653.png

[R] Singe
Your opponent's Active Pokemon is now Burned.

[R] [C] Quick Attack 20+
Flip a coin. If heads, this attack does 20 more damage.

Weakness: [W]
Resistance:
Retreat: [C]
Stage 1 - Braixen - HP80 - [R]
Evolves from Fennekin
654.png

[R] [C] Relentless Flames 30x
Flip a coin until you get tails. This attack does 30 damage times the number of heads.

[R] [C] [C] Flamethrower 70
Discard an Energy attached to this Pokemon.

Weakness: [W]
Resistance:
Retreat: [C]
Stage 2 - Delphox - HP140 - [R]
655.png

Ability Energy Sacrifice
Once during your turn (before your attack), you may discard 2 cards from your hand. If you do, search your deck for 2 [R] Energy cards and attach them to this Pokemon. Shuffle your deck afterward.

[R] [C] Distracting Flame
Switch 1 of your opponent's Benched Pokemon with his or her Active Pokemon. This attack does 40 damage to the new Active Pokemon.

[R] [R] [C] [C] Mastermind Blaze 120
Move 2 Energy from this Pokemon to 1 of your Benched Pokemon.

Weakness: [W]
Resistance:
Retreat: [C] [C]
Stage 1 - Fletchinder - HP80 - [R]
Evolves from Fletchling
250px-662Fletchinder.png

Ability Ember Draw
When you play this Pokemon from your hand to evolve 1 of your Pokemon, you may draw 2 cards.

[C] [C] Clutch 40
The Defending Pokemon can't retreat during your opponent's next turn.

Weakness: [W]
Resistance:
Retreat:
Stage 2 - Talonflame - HP120 - [R]
Evolves from Fletchinder
663.png

Ability Inferno Draw
When you play this Pokemon from your hand to evolve 1 of your Pokemon, you may draw 3 cards.

[C] [C] Spiral Skydive 60+
You may do 20 more damage. If you do, this Pokemon does 40 damage to itself.

Weakness: [W]
Resistance:
Retreat:
Basic - Mantine - HP110 - [W]
226.png

[W] Summoning Wave
Search your deck for 2 [W] Energy cards, reveal them, and put them into your hand. Shuffle your deck afterward.


[W] [C] [C] Water Pulse 60
Your opponent's Active Pokemon is now Asleep.


Weakness: [L]
Resistance: [F]
Retreat: [C] [C]
Basic - Froakie - HP50 - [W]
656.png

[C] Collect
Draw a card.

[W] [C] Bubblebeam 20
Flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed.

Weakness: [G]
Resistance:
Retreat: [C]
Stage 1 - Frogadier - HP80 - [W]
Evolves from Froakie
657.png

[C] Swift 30
This attack isn't affected by Weakness, Resistance, or any other effects on your opponent's Active Pokemon.

[W] [C] Corner 40
The Defending Pokemon can't retreat during your opponent's next turn.

Weakness: [G]
Resistance:
Retreat:
Stage 2 - Greninja - HP130 - [W]
Evolves from Frogadier
658.png

Ability Aqua Thief
When you play this Pokemon from your hand to evolve 1 of your Pokemon, you may put 2 Item cards from your discard pile into your hand.

[W] Hydro Arrow
This attack does 30 damage to 1 of your opponent's Pokemon times the number of Energy attached to that Pokemon (don't apply Weakness and Resistance for Benched Pokemon)

[W] [C] Compound Slash 20+
This attack does 10 more damage for each card in your hand.

Weakness: [G]
Resistance:
Retreat:
Basic - Skrelp - HP50 - [W]
690.png

[W] Water Pulse 10
Your opponent's Active Pokemon is now Asleep.

Weakness: [G]
Resistance:
Retreat: [C] [C]
Basic - Mareep - HP60 - [L]
179.png

[C] Cotton Guard
During your opponent's next turn, any damage done to this Pokemon by attacks is reduced by 40 (after applying Weakness and Resistance).

[L] [L] Quick Attack 20+
Flip a coin. If heads, this attack does 20 more damage.


Weakness: [F]
Resistance: [M]
Retreat: [C]
Stage 1 - Flaaffy - HP90 - [L]
Evolves from Mareep
180.png

[C] Spark 20
This attack does 10 damage to 1 of your opponent's Benched Pokemon (don't apply Weakness and Resistance for Benched Pokemon).

[L] [L] [C] Thunder 70
Flip a coin. If tails, this Pokemon does 20 damage to itself.

Weakness: [F]
Resistance: [M]
Retreat: [C]
Stage 2 - Ampharos - HP130 - [L]
Evolves from Flaaffy
181.png

[C] [C] Disconnect 40
Your opponent can't play any Item cards from his or her hand during his or her next turn.

[L] [L] [C] Gigavolt 80+
Flip a coin. If heads, this attack does 20 more damage. If tails, your opponent's Active Pokemon is now Paralyzed.

Weakness: [F]
Resistance: [M]
Retreat: [C]
Mega - M Ampharos - HP160 - [L]
Mega Evolves from Ampharos
181.png

Ability Unruly Volt
When you play this Pokemon from your hand to evolve 1 of your Pokemon, you may discard all Pokemon Tool cards attached to each of your opponent's Pokemon.

[L] [L] [C] Electriwave
This attack does 40 damage to each of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)

Weakness: [F]
Resistance: [M]
Retreat: [C] [C]
Basic - Girafarig - HP100 - [P]
203.png

[C] [C] Mental Match 20+
If this Pokemon and your opponent's Active Pokemon have the same amount of Energy attached to them, this attack does 20 more damage and the Defending Pokemon can't attack during your opponent's next turn.

[P] [P] [C] Angry Stomp 60+
If this Pokemon has any damage counters on it, this attack does 30 more damage.

Weakness: [P]
Resistance:
Retreat: [C] [C]
Basic - Shuppet - HP40 - [P]
353.png

[C] Fade Out 10
Return this Pokemon and all cards attached to it to your hand.

[P] [C] Hypnosis 20
Flip a coin. If heads, your opponent's Active Pokemon is now Asleep.

Weakness: [D]
Resistance: [F]
Retreat: [C]
Stage 1 - Banette - HP90 - [P]
Evolves from Shuppet
354.png

Ability Lost Disposal
Once during your turn (before your attack), if this Pokemon is your Active Pokemon, you may put a card from your hand into the Lost Zone. If you do, your opponent puts a card from his or her hand into the Lost Zone.

[P] [C] Spirit Scream
Put 2 damage counters on each of your opponent's Pokemon.

Weakness: [D]
Resistance: [F]
Retreat: [C]
Mega - M Banette - HP110 - [P]
Mega Evolves from Banette
354.png

[C] Lost Strangle 20x
This attack does 20 damage times the number of Energy cards in the Lost Zone. (both yours and your opponent's)

[P] [C] Puppet Seal
Place 4 damage counters on 1 of your opponent's Pokemon. That Pokemon has no Abilities until the end of your opponent's next turn.

Weakness: [D]
Resistance: [F]
Retreat: [C]

This Pokemon can use any attack or ability from it's previous stage.
Basic - Croagunk - HP50 - [F]
453.png

[C] Steady Punch 10+
Flip a coin. If heads, this attack does 10 more damage.

[F] [C] Poison Jab 20
Flip a coin. If heads, your opponent's Active Pokemon is now Poisoned.

Weakness: [P]
Resistance:
Retreat: [C]
Stage 1 - Toxicroak - HP90 - [F]
Evolves from Croagunk
454.png

[F] [C] Toxic
Your opponent's Active Pokemon is now Poisoned. Put 4 damage counters instead of 1 on that Pokemon inbetween turns.


[F] [C] [C] Tag Team Slam 60+
This attack does 10 more damage for each Supporter card in your discard pile.

Weakness: [P]
Resistance:
Retreat:
Basic - Pancham - HP60 - [F]
674.png

[C] [C] Karate Chop 60-
This attack does 60 damage minus 10 damage for each damage counter on this Pokemon.


Weakness: [P]
Resistance:
Retreat: [C] [C]
Basic - Sableye - HP80 - [D]
302.png

[D] Energy Shoveling
Discard the top 3 cards of your deck. If any of those cards are [D] Energy cards, you may attach them to 1 of your Pokemon.

[D] [D] Dominant Swipe 30+
If you have more cards in your hand than your opponent, this attack does 30 more damage.

Weakness:
Resistance:
Retreat: [C]
Basic - Carvanha - HP50 - [D]
318.png

[C] Water Splash 10+
Flip a coin. If heads, this attack does 10 more damage.


[D] [C] Dark Rescue
Shuffle 3 Pokemon from your discard pile into your deck.


Weakness: [L]
Resistance:
Retreat: [C]
Stage 1 - Sharpedo - HP100 - [D]
Evolves from Carvanha
319.png

Ability Sea Call
When you play this Pokemon from your hand to evolve 1 of your Pokemon, you may search your deck for 2 Basic Pokemon, reveal them, and put them into your hand. Shuffle your deck afterward.


[D] [C] Sea Aggregation 30+
If you have more Benched Pokemon than your opponent, this attack does 30 more damage.


Weakness: [L]
Resistance:
Retreat:
Stage 1 - Pangoro - HP120 - [D]
Evolves from Pancham
675.png

[D] [C] [C] Turbo Hook 40
During your next turn, each of your [D] Pokemon's attacks do 40 more damage to your opponent's Active Pokemon (before applying Weakness and Resistance).


[D] [D] [C] [C] Knock Off 90
Discard a random card from your opponent's hand.


Weakness: [Y]
Resistance: [P]
Retreat: [C] [C]
Basic - Inkay - HP60 - [D]
686.png

[C] [C] Derail 10
Discard a Special Energy attached to your opponent's Active Pokemon.

Weakness: [Y]
Resistance: [P]
Retreat: [C] [C]
Stage 1 - Malamar - HP100 - [D]
Evolves from Inkay
687.png

Ability Deck Initiative
When you play this Pokemon from your hand to evolve 1 of your Pokemon, you may shuffle 3 cards from your discard pile into your deck.

[D] [C] [C] Psy Bolt 60
Flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed.

Weakness: [Y]
Resistance: [P]
Retreat: [C] [C]
Basic - Yveltal - HP130 - [D]
717.png

Ability Midnight Scream
Once during your turn (before your attack), if this Pokemon is your Active Pokemon, you may have your opponent shuffle his or her hand into his or her deck and draw 4 cards.

[D] [D] [C] [C] Shadow Wind 90+
If your opponent's Active Pokemon has any Resistance, this attack does 30 more damage and discard the top card of his or her deck.

Weakness: [L]
Resistance: [F]
Retreat: [C] [C]
Basic - Skarmory - HP100 - [M]
227.png

[M] Iron Recycle
Put 2 [M] Energy from your discard pile into your hand.


[M] [C] [C] Acrobatics 60+
Flip 2 coins. This attack does 20 more damage for each heads.


Weakness: [L]
Resistance: [F]
Retreat: [C]
Basic - Honedge - HP60 - [M]
679.png


[M] [C] Slash 20

Weakness: [R]
Resistance: [P]
Retreat: [C] [C]
Stage 1 - Doublade - HP90 - [M]
Evolves from Honedge
680.png

[M] [C] Cutlass Draw 20
Draw 2 cards.

Weakness: [R]
Resistance: [P]
Retreat: [C] [C]
Stage 2 - Aegislash - HP140 - [M]
Evolves from Doublade
250px-681Aegislash.png

[M] [C] Energy Slash 40
Attach up to 2 [M] Energy cards from your hand to 1 of your Pokemon.

[M] [C] [C] Guard Press 60
During your opponent's next turn, any damage done by attacks to this Pokemon is reduced by 20 (after applying Weakness and Resistance).

[M] [M] [C] [C] Bursting Blade 80+
You may discard all [M] Energy attached to this Pokemon. If you do, this attack does 60 more damage.

Weakness: [R]
Resistance: [P]
Retreat: [C] [C] [C]
Basic - Palkia - HP120 - [N]
484.png

[C] Spacial Overdrive
Shuffle 4 basic Energy cards from your discard pile back into your deck.

[G] [W] [W] Lost Wormhole 110

Put any Stadium card in play into the Lost Zone. If there is no Stadium card in play, this attack does nothing.

Weakness: [N]

Resistance:
Retreat: [C] [C]
Stage 1 - Dragalge - HP100 - [N]
Evolves from Skrelp
250px-691Dragalge.png

Ability Sea Breath
When you play this Pokemon from your hand to evolve 1 of your Pokemon, you may look at the top 4 cards of your deck. Choose any [W] Energy cards you find there and put them into your hand. Shuffle the other cards back into your deck.

[W] [P] [C] Swamp Fade 70
Your opponent's Active Pokemon is now Poisoned. Shuffle this Pokemon and all cards attached to it back into your deck.

Weakness: [N]
Resistance:
Retreat: [C] [C] [C]
Basic - Fletchling - HP50 - [C]
661.png

Ability Chirp Draw
When you play this Pokemon from your hand onto your Bench, you may draw a card.

[C] [C] Quick Attack 20+
Flip a coin. If heads, this attack does 20 more damage.

Weakness: [L]
Resistance: [F]
Retreat: [C]
Basic - Litleo - HP60 - [C]
667.png

[C] Tackle 10


[C] [C] Fury Swipes 20x
Flip 3 coins. This attack does 20 damage times the number of heads.


Weakness: [F]
Resistance:
Retreat: [C]
Stage 1 - Pyroar - HP110 - [C]
Evolves from Litleo
668.png

[C] [C] Overrun 30
This attack does 30 damage to 1 of your opponent's Benched Pokemon. (don't apply Weakness and Resistance for Benched Pokemon)


[C] [C] [C] [C] Flame Blast 50+
This attack does 20 more damage for each [R] Energy attached to this Pokemon.


Weakness: [F]
Resistance:
Retreat: [C] [C]
Same here
Trainer - Item
Kalos Pokedex

200px-XY_Pokedex.png


Look at the top 2 cards of your deck. Choose 1 of them and put it into your hand. Shuffle the other cards back into your deck. If there is any Stadium card in play, look at the top 4 cards instead of 2.

You may play as many Item cards as you like during your turn(before you attack).
Trainer - Item
Lagging Tail
Dream_Lagging_Tail_Sprite.png

Your opponent's Active Pokemon's Retreat Cost is [C] more until the end of your opponent's next turn.

You may play as many Item cards as you like during your turn(before you attack).
Trainer - Item
Zoom Lens
Dream_Zoom_Lens_Sprite.png

Pokemon Tool - Attach a Pokemon Tool to 1 of your Pokemon that doesn't already have a Pokemon Tool attached to it.


When the Pokemon this card is attached to attacks and flips coins for the effects of an attack, you may treat the first coin flip of that attack as heads.

You may play as many Item cards as you like during your turn (before you attack).
Trainer - Supporter
Shauna

VSShauna.png

Look at the top 10 cards of your deck. Choose 1 of them and put it into your hand. Shuffle the other cards back into your deck.x

You may play only 1 Supporter during your turn (Before you attack).
Trainer - Supporter
Tierno
VSTierno.png

Draw cards equal to the number of [C] in your Active Pokemon's Retreat Cost.

You may play only 1 Supporter during your turn (Before you attack).
Trainer - Stadium
Terminus Cave
200px-Terminus_Cave_1F_Entrance_XY.png

Whenever either player draws a Prize card, that card is put in the Lost Zone instead of his or her hand.

This card stays in play when you play it. Discard this card if another Stadium card comes in play. If another card with the same name is in play, you can't play this card.
Energy - [D]
Special Energy
DarknessEnergyDiamondPearl129.jpg

Cloak Energy

This card provides [D] Energy only while attached to a [D] Pokemon. If this card is attached to anything other than a [D] Pokemon, this card provides [C] Energy.

If this card is attached to a [D] Pokemon, all Energy cards attached to that Pokemon provide [D] Energy instead of their usual Type.
 
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I already mentioned that the Lost Zone is coming back, so here are the first cards featuring them...

Basic - Shuppet - HP40 - [P]
353.png

[C] Fade Out 10
Return this Pokemon and all cards attached to it to your hand.

[P] [C] Hypnosis 20
Flip a coin. If heads, your opponent's Active Pokemon is now Asleep.

Weakness: [D]
Resistance: [F]
Retreat: [C]
Stage 1 - Banette - HP90 - [P]
Evolves from Shuppet
354.png

Ability Lost Disposal
Once during your turn (before your attack), if this Pokemon is your Active Pokemon, you may put a card from your hand into the Lost Zone. If you do, your opponent puts a card from his or her hand into the Lost Zone.

[P] [C] Spirit Scream
Put 2 damage counters on each of your opponent's Pokemon.

Weakness: [D]
Resistance: [F]
Retreat: [C]
Mega - M Banette - HP110 - [P]
Mega Evolves from Banette
354.png

[C] Lost Strangle 20x
This attack does 20 damage times the number of Energy cards in the Lost Zone. (both yours and your opponent's)

[P] [C] Puppet Seal
Place 4 damage counters on 1 of your opponent's Pokemon. That Pokemon has no Abilities until the end of your opponent's next turn.

Weakness: [D]
Resistance: [F]
Retreat: [C]

This Pokemon can use any attack or ability from it's previous stage.
 
Being the first 'set' to feature Fairy Types, it's obvious that Fairy Types would get some type of support. Here are the first 3 Fairy cards, bar Xerneas. All of them will be in the X Expansion.

Basic - Mr Mime - HP80 - [Y]
122.png

[C] Replacement
Search your deck for 2 Basic Pokemon and put them onto your Bench. Then, shuffle this Pokemon and all cards attached to it into your deck.

[Y] [Y] [C] Psychic Assault 40+
This attack does 10 more damage for each damage counter on your opponent's Active Pokemon.

Weakness: [M]
Resistance: [N]
Retreat: [C] [C]
Basic - Spritzee - HP50 - [Y]
682.png

[Y] [C] Acrobatics 20+
Flip 2 coins. This attack does 10 more damage for each heads.

Weakness: [M]
Resistance: [N]
Retreat: [C]
Stage 1 - Aromatisse - HP90 - [Y]
Evolves from Spritzee
250px-683Aromatisse.png

Ability Fairy Patch
Once during your turn (before your attack), you may attach a [Y] Energy from your hand to 1 of your [Y] Pokemon.

[Y] [C] [C] Soothing Scent 60
Your opponent's Active Pokemon is now Asleep.

Weakness: [M]
Resistance: [N]
Retreat: [C] [C]

I built a specific kind of synergy around all 4 of these Fairy Types so far. Xerneas provides draw support and does primary damage with Rainbow Pierce, and Mr Mime is a setup card with Replacement and can clean up against something that's been Bench Sniped by Xerneas. Aromatisse also provides Energy acceleration to all of your cards.

I would also like to note that Dark Types won't be in the X Expansion and Fairy Types in Y Expansion.
 
I doubt I'll ever get around to an ORAS-themed set, so here's (Mega) Blaziken. Expect this panel to be updated within the next few hours sometime with the other Hoenn starters.

Stage 2 - Blaziken - HP140 - [R]
Evolves from Combusken
257.png

[R] Flame Turbo
During your next turn, each of this Pokemon's attacks do 40 more damage (before applying Weakness and Resistance).

[R] [C] Searing Flame 40
Your opponent's Active Pokemon is now Burned.

[R] [R] [C] Hurricane Kick 80+
This attack does 20 more damage for each Prize card your opponent has taken.

Weakness: [W]
Resistance:
Retreat:
Mega - M Blaziken - HP170 - [R]
Mega Evolves from Blaziken
257.png

Ability Twin Ignition
When you play this Pokemon from your hand to evolve 1 of your Pokemon, you may attach 2 [R] Energy cards from your discard pile to your Pokemon in any way you like.

[R] [R] [C] Volcanic Joust
This attack does 100 damage to 1 of your opponent's Pokemon. (don't apply Weakness and Resistance for Benched Pokemon) This Pokemon can't attack during your next turn.

Weakness: [W]
Resistance:
Retreat:
 
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Stage 2 - Sceptile - HP130 - [G]
Evolves from Grovyle
254.png

[G] Windfall
Shuffle your hand into your deck and draw 6 cards.

[G] [C] Poison Ring 40
Your opponent's Active Pokemon is now Poisoned. That Pokemon can't retreat during your next turn.


[G] [C] [C] Jungle Dance 80
Your opponent's Active Pokemon is now Confused. Switch this Pokemon with 1 of your Benched Pokemon.

Weakness: [R]
Resistance: [W]
Retreat: [C] [C]
Mega - M Sceptile - HP160 - [N]
Mega Evolves from Sceptile
254.png

Ability Toxic Amp
Put 2 more damage counters on each of your opponent's Poisoned Pokemon between turns.

[G] [L] Status Absorb 60+
If your opponent's Active Pokemon is affected by a Special Condition, this attack does 40 more damage. Then, remove all Special Conditions affecting that Pokemon.

Weakness: [N]
Resistance:
Retreat: [C] [C]

 
In Y, Fletchling's Ability says "draw a ard".

Other that that, I like the work so far, Gadget, looks very nice. :D
 
For Status Absorb, I'm wondering why you didn't increase damage by 40 for each condition affecting the Active. Why did you nuke it?
 
To answer your question, bb, I didn't want to nuke it. This is a completely different take on the XY format and cards here have a much different HP value than real EX's. For example, the magic number in BCR-on is 180, while I'm trying to make sure that the 'figurative' magic number here is around 150-160. I also want to stay away from easy OHKO cards, so whenever I create a card, I try to make sure that it can't take a prize with a single use unless it has a big drawback.

Stage 2 - Swampert - HP150 - [W]
Evolves from Marshtomp
260.png

[W] Swamp Signal
Search your deck for 3 [W] Pokemon, reveal them, and put them into your hand. Shuffle your deck afterward.

[W] [C] Water Pulse 40
Your opponent's Active Pokemon is now Asleep.

[W] [W] [W] Daunt 80
During your opponent's next turn, any damage done by attacks from the Defending Pokemon is reduced by 40 (before applying Weakness and Resistance).

Weakness: [G]
Resistance:
Retreat: [C] [C] [C]
Mega - M Swampert - HP180 - [W]
Mega Evolves from Swampert
260.png

Ability Rain Refresh
Once during your turn (before your attack), you may discard any Stadium card in play. If you do, heal 20 damage from each of your Pokemon.

[W] [W] [W] Mud Impact 140
This Pokemon can't attack during your next turn.

Weakness: [G]
Resistance:
Retreat: [C] [C] [C] [C]

Okay, no more distractions and side projects. If I wanna win that Imposter Oak Badge for 2015 If I wanna get this set done, I gotta be focused.
 
Just like Xerneas and her(?) Mime/Aromatisse combo, Yveltal from this set will also have a companion of cards to work with as a set combo.

Basic - Sableye - HP80 - [D]
302.png

[D] Energy Shoveling
Discard the top 3 cards of your deck. If any of those cards are [D] Energy cards, you may attach them to 1 of your Pokemon.

[D] [D] Dominant Swipe 30+
If you have more cards in your hand than your opponent, this attack does 30 more damage.

Weakness:
Resistance:
Retreat: [C]
Basic - Inkay - HP60 - [D]
686.png

[C] [C] Derail 10
Discard a Special Energy attached to your opponent's Active Pokemon.

Weakness: [Y]
Resistance: [P]
Retreat: [C] [C]
Stage 1 - Malamar - HP100 - [D]
Evolves from Inkay
687.png

Ability Deck Initiative
When you play this Pokemon from your hand to evolve 1 of your Pokemon, you may shuffle 3 cards from your discard pile into your deck.

[D] [C] [C] Psy Bolt 60
Flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed.

Weakness: [Y]
Resistance: [P]
Retreat: [C] [C]
 
When you mentioned Energy like you did with Inkay, I'm pretty sure it should say "Special Energy Card".
 
This Diggersby is part of X Expansion.

Basic - Bunnelby - HP70 - [C]
250px-659Bunnelby.png

[C] Shovel Out
Attach a Pokemon Tool card from your discard pile to 1 of your Pokemon that has no Pokemon Tool cards attached to it.

[C] [C] [C] Hammer Arm 30
Discard the top card of your opponent's deck.

Weakness: [F]
Resistance:
Retreat: [C] [C]

Stage 1 - Diggersby - HP100 - [F]
Evolves from Bunnelby
250px-660Diggersby.png

[C] Scoop Attack 10x
This attack does 10 damage times the number of basic Energy cards in your discard pile. Then, shuffle all of those cards back into your deck.

[F] [C] Reinforced Ear 30+
If this Pokemon has a Pokemon Tool card attached to it, this attack does 30 more damage.

[F] [F] [C] Ground Rush 110
Discard 2 Energy attached to this Pokemon.

Weakness: [G]
Resistance:
Retreat: [C] [C] [C]
 
I like more these Bunnelby and Diggersby cards than the real cards. Particularly the discard pile/ear-shovel relationship :)
 
Basic - Pancham - HP60 - [F]
674.png

[C] [C] Karate Chop 60-
This attack does 60 damage minus 10 damage for each damage counter on this Pokemon.

Weakness: [P]
Resistance:
Retreat: [C] [C]
Stage 1 - Pangoro - HP120 - [D]
Evolves from Pancham
675.png

[D] [C] [C] Turbo Hook 40
During your next turn, each of your [D] Pokemon's attacks do 40 more damage to your opponent's Active Pokemon (before applying Weakness and Resistance).

[D] [D] [C] [C] Knock Off 90
Discard a random card from your opponent's hand.

Weakness: [Y]
Resistance: [P]
Retreat: [C] [C]

 
They may be Legendaries, but that doesn't mean they can't support Evolutions!

Basic - Dialga - HP120 - [N]
483.png

[C] Time Acceleration
Reveal cards from the top of your deck until you reveal a card that evolves from 1 of your Benched Pokemon. Then, put it onto that Pokemon. (this counts as evolving that Pokemon.) Shuffle the other cards back into your deck.

[P] [M] [M] Lost Configuration 110

Put 2 cards from your hand into the Lost Zone. If you can't put that many cards in the Lost Zone, this attack does nothing.

Weakness: [N]

Resistance:
Retreat: [C] [C] [C]



 
When you mentioned Energy like you did with Inkay, I'm pretty sure it should say "Special Energy Card".
Actually, Azelf's (I don't know where to find PokéBeach's scans, but it's the one from Plasma Blast) Psyjamming attack refers to them just as Special Energy. I don't know if there's a newer reference for that, however (I don't think Solrock PRC counts because in that case the Energy aren't attached yet as they are in GadgetJax's Inkay's situation).

Jax, sorry if you posted this somewhere on a previous page (I haven't looked through your entire thread yet), but what are the rules for your Mega Evolution mechanic? Do they just work like ordinary evolutions? Or do they work anything like the LV.X's of the DP era, where you can use attacks from the previous form? If so, I could see Mega Sceptile being really good.
 
Actually, Azelf's (I don't know where to find PokéBeach's scans, but it's the one from Plasma Blast) Psyjamming attack refers to them just as Special Energy. I don't know if there's a newer reference for that, however (I don't think Solrock PRC counts because in that case the Energy aren't attached yet as they are in GadgetJax's Inkay's situation).

...
It does too >.> derp
 
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