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Gallade/Gardevoir

Luispipe8 said:
Test it on RedShark and see how it works...

Wow I wish I heard of this before. Ok I'll test and see how it works


SheNinja said:
Ultra Ball is better than PokeCom for many reasons, most predominantly how you don't need to have another Pokemon in your hand to use it, so I would recommend switching the PokeComs for Ultra Balls.

Also, another Kirlia would be nice to help with evolution, but I dunno what to take out.

And, test on PlayTCG, not redshark :p

Do I have a larger selection of pokemon so poke communication could work but now that I have an actual method of testing Ill see how everything works and make an update.
 
Also, here are my exhaustive list of your whole decklist:

18 Pokemon:
4 Ralts PLS
>Ralts NXD vs. Ralts PLS. Keeping it the same. +/- 0
1 Kirlia PLS
>Kirlia NXD vs. Kirlia PLS. Adding 1 to help with evolution. +1
3 Gardevoir NXD
>Perfect. Keeping it the same. +/- 0
2 Gallade PLS
>Perfect. Keeping it the same. +/- 0
3 Mewtwo-EX NXD
>I can see why you would want to have so many, but 2 is the maximum you'll ever need. I would change it down to 2 so it doesn't clog everything up. -1
1 Mr. Mime PLF
>This doesn't work as well as it might seem on paper. They can just Catcher it up if they want to damage the Bench that bad, or they could just keep attacking the active. overall, it just takes up a Bench slot that would be much better used by another Pokemon. Taking it out. -1
2 Shaymin BCR/Emolga DRX
>Choose Emolga, it has free retreat. Adding 1 so it is easier to start with. Emolga, +1
1 Sigilyph DRX
>Don't see why this is in here, it doesn't help against EX's like it might seem like on paper. They can just Catcher around it. Taking it out. -1
1 Keldeo-EX BCR
>Adding 1 so it isn't prized as often, and it helps against the Gothitelle matchup. +1

31 Trainers:
15 Supporters:
4 N
>Perfect. Keeping it the same. +/- 0
4 Professor Juniper
>Perfect. Keeping it the same. +/- 0
4 Skyla
>Perfect. Keeping it the same. +/- 0
3 Colress
>Perfect. Keeping it the same. +/- 0
16Items:
4 Rare Candy
>Perfect. Keeping it the same. +/- 0
3 Pokemon Communication
>I personally prefer Ultra Ball over Pokemon Communication since you don't have to have another Pokemon already in your hand, but also because it thins your deck/hand. Changing these all to Ultra Ball. -3
1 Level Ball
>I can see why this is in here, but Ultra Ball/Pokemon Communication are just better. Taking this out for more slots, 15 Supporters should be able to get all of your Pokemon out. -1
2 Pokemon Catcher
>2 Catcher is never enough, 4 is always needed. it is just too good to pass up. You should make an effort to get 2 more to get that playset. +2
2 Switch
>Perfect. Keeping it the same. +/- 0
1 Scramble Switch
>Seems fine. +/- 0
1 Super Rod
>Seems good. +/- 0
2 EXP. Share
>Not sure why this is in here, it doesn't work as well as it seems on paper. Taking both out. -2
1 Float Stone
>1 is DEFINITELY too little, it seems like you would even want multiple on the field at once, so I would add 2 more so it would not be prized and you could actually use them. +2

11 Energy:
4 Special:
4 Double Colorless
>Good amount, keeping it like this. +/- 0
7 Basic:
7 Psychic
>I would like to have 8-9, 7 seems like too little. +2
18 Pokemon:
4 Ralts PLS
2 Kirlia PLS
3 Gardevoir NXD
2 Gallade PLS
2 Mewtwo-EX NXD
3 Emolga DRX
2 Keldeo-EX BCR

29 Trainers:
15 Supporters
4 N
4 Professor Juniper
4 Skyla
3 Colress
14 Items:
4 Rare Candy
3 Ultra Ball
4 Pokemon Catcher
2 Switch
1 Scramble Switch
1 Super Rod
3 Float Stone

13 Energy:
4 Special:
4 Double Colourless
9 Basic:
9 Psychic

Hope this helps.
 
SheNinja said:
Also, here are my exhaustive list of your whole decklist:

18 Pokemon:
4 Ralts PLS
>Ralts NXD vs. Ralts PLS. Keeping it the same. +/- 0
1 Kirlia PLS
>Kirlia NXD vs. Kirlia PLS. Adding 1 to help with evolution. +1
3 Gardevoir NXD
>Perfect. Keeping it the same. +/- 0
2 Gallade PLS
>Perfect. Keeping it the same. +/- 0
3 Mewtwo-EX NXD
>I can see why you would want to have so many, but 2 is the maximum you'll ever need. I would change it down to 2 so it doesn't clog everything up. -1
1 Mr. Mime PLF
>This doesn't work as well as it might seem on paper. They can just Catcher it up if they want to damage the Bench that bad, or they could just keep attacking the active. overall, it just takes up a Bench slot that would be much better used by another Pokemon. Taking it out. -1
2 Shaymin BCR/Emolga DRX
>Choose Emolga, it has free retreat. Adding 1 so it is easier to start with. Emolga, +1
1 Sigilyph DRX
>Don't see why this is in here, it doesn't help against EX's like it might seem like on paper. They can just Catcher around it. Taking it out. -1
1 Keldeo-EX BCR
>Adding 1 so it isn't prized as often, and it helps against the Gothitelle matchup. +1

31 Trainers:
15 Supporters:
4 N
>Perfect. Keeping it the same. +/- 0
4 Professor Juniper
>Perfect. Keeping it the same. +/- 0
4 Skyla
>Perfect. Keeping it the same. +/- 0
3 Colress
>Perfect. Keeping it the same. +/- 0
16Items:
4 Rare Candy
>Perfect. Keeping it the same. +/- 0
3 Pokemon Communication
>I personally prefer Ultra Ball over Pokemon Communication since you don't have to have another Pokemon already in your hand, but also because it thins your deck/hand. Changing these all to Ultra Ball. -3
1 Level Ball
>I can see why this is in here, but Ultra Ball/Pokemon Communication are just better. Taking this out for more slots, 15 Supporters should be able to get all of your Pokemon out. -1
2 Pokemon Catcher
>2 Catcher is never enough, 4 is always needed. it is just too good to pass up. You should make an effort to get 2 more to get that playset. +2
2 Switch
>Perfect. Keeping it the same. +/- 0
1 Scramble Switch
>Seems fine. +/- 0
1 Super Rod
>Seems good. +/- 0
2 EXP. Share
>Not sure why this is in here, it doesn't work as well as it seems on paper. Taking both out. -2
1 Float Stone
>1 is DEFINITELY too little, it seems like you would even want multiple on the field at once, so I would add 2 more so it would not be prized and you could actually use them. +2

11 Energy:
4 Special:
4 Double Colorless
>Good amount, keeping it like this. +/- 0
7 Basic:
7 Psychic
>I would like to have 8-9, 7 seems like too little. +2
18 Pokemon:
4 Ralts PLS
2 Kirlia PLS
3 Gardevoir NXD
2 Gallade PLS
2 Mewtwo-EX NXD
3 Emolga DRX
2 Keldeo-EX BCR

29 Trainers:
15 Supporters
4 N
4 Professor Juniper
4 Skyla
3 Colress
14 Items:
4 Rare Candy
3 Ultra Ball
4 Pokemon Catcher
2 Switch
1 Scramble Switch
1 Super Rod
3 Float Stone

13 Energy:
4 Special:
4 Double Colourless
9 Basic:
9 Psychic

Hope this helps.

Yes, very helpful advice. thank you very much! Though the reason I might choose shaymin over emolga is because thundurus is very popular and if they have even just one deoxys on the bench it OHKO emolga. It will just depend if thundurus is really popular in my area. Also I personally would like to have at least one MR. Mime to protect my ralts my dying on the bench against darkrai or kyurem. Im not trying to be ungrateful or argue with you, I really appreciate the help. Do you have any suggestions for deoxys because its helix force can destroy this deck? We were talking about using cresslia ex or sigilyph with a giant cape.Do you think those could work against deoxys? I know catcher is a really good card but its also a pretty expensive I unfortunately am a little tight on the money. I would like to have 4 catchers its too good of a card but for now 2 is prolly as high as I can go unforunately. Again thanks for help! I really appreciate it :D ohh just notched lol in your deck list there are 33 trainers unless my math is wrong but you can always check for yourself
 
Oh yeah that is 33 Trainers

I will update that

Mewtwo-EX with 2 Psychic Energy and a Gardevoir up OHKO's Deoxys-EX with 1 Energy.

It's okay to have 1 Ralts get KO'd from snipes. Darkrai isn't as prevelant nowadays anyways. With more Kirlia you can mitigate this problem.

Shaymin vs. Emolga definitely depends on the popularity of Thundurus-EX, but Emolga is definitely preferable unless most of the decks running around are TDK.

Catcher needs to be at least 3 or 4 but if you can only get 2 then we can manage.

18 Pokemon:
4 Ralts PLS
2 Kirlia PLS
3 Gardevoir NXD
2 Gallade PLS
2 Mewtwo-EX NXD
3 Emolga DRX/Shaymin BCR
2 Keldeo-EX

30 Trainers:
13 Supporters:
4 N
4 Professor Juniper
3 Skyla
2 Colress
15 Items:
4 Rare Candy
2 Pokemon Catcher
3 Ultra Ball
2 Switch
1 Scramble Switch
1 Super Rod
2 Float Stone

12 Energy:
4 Special:
4 Double Colourless
8 Basic:
8 Psychic
 
Again, Mr. Mime is CRUCIAL in this deck. I run a single of it, but it had helped A LOT against Snipe(Raikou, Zapdos...) and bench damage(Every non-EX Kyurem, Landorus-EX, Darkrai-EX...), helping to keep a Gardevoir easier, being the only way to KO to Move damage or to Catcher it.
 
Raikou EX is a staple in Eelektrik decks (Rayquaza). Zapdos: lol.
 
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