##Pokémon - 11
* 4 Durant BKP 9
* 3 Trubbish GRI 50
* 2 Garbodor GRI 51
* 1 Garbodor BKP 57
* 1 Alolan Vulpix GRI 21
##Trainer Cards - 40
* 4 Puzzle of Time BKP 109
* 4 Trick Shovel FLF 98
* 1 Professor Sycamore STS 114
* 2 Rescue Stretcher GRI 130
*2 Frozen City
* 2 Lysandre AOR 78
* 1 Brigette BKT 134
* 2 Cynthia UPR 119
* 2 Teammates PRC 141
* 2 Field Blower GRI 125
* 2 Enhanced Hammer GRI 124
* 1 Parallel City BKT 145
* 3 N FCO 105
* 2 Red Card GEN 71
* 1 Random Receiver FCO 109
* 3 Float Stone BKT 137
* 2 Team Rocket's Handiwork FCO 112
* 4 VS Seeker PHF 109
##Energy - 7
* 3 Rainbow Energy SUM 137
* 4 Counter Energy CIN 100
The Primary strategy of this deck is to mill the opponent with Durant and the Trainers, and if the chose to do that I can bring up Garb to hit for large numbers. With breakpoint durant he mills for 4 cards if he has damage on him. So I use team mates to constantly pull out Frozen city and counter energy to attach to Durant, and take out four cards. After I get in good K.O. Range I bring up Garb and hit for any numbers I need.
My primary concern is having the opponent field blowing away my Frozen City and me no longer able to mill their deck quickly. I considered running Unit Energy [LMP] Originally with Noble Victors Durant, but I didn't like the fact that if any of them were Ko'd, I might be screwed.
This would be my first mill deck so I really need some strong suggestions for whether or not NV Durant would be better, and if I missed any essential cards for it.
I am on a very limited budget so I have no money for Lele's and need to make sure that if I buy the cards, that's it. I don't have the money to buy the cards and play test to buy other things. So I really need help picking the cards before I order the cards.
* 4 Durant BKP 9
* 3 Trubbish GRI 50
* 2 Garbodor GRI 51
* 1 Garbodor BKP 57
* 1 Alolan Vulpix GRI 21
##Trainer Cards - 40
* 4 Puzzle of Time BKP 109
* 4 Trick Shovel FLF 98
* 1 Professor Sycamore STS 114
* 2 Rescue Stretcher GRI 130
*2 Frozen City
* 2 Lysandre AOR 78
* 1 Brigette BKT 134
* 2 Cynthia UPR 119
* 2 Teammates PRC 141
* 2 Field Blower GRI 125
* 2 Enhanced Hammer GRI 124
* 1 Parallel City BKT 145
* 3 N FCO 105
* 2 Red Card GEN 71
* 1 Random Receiver FCO 109
* 3 Float Stone BKT 137
* 2 Team Rocket's Handiwork FCO 112
* 4 VS Seeker PHF 109
##Energy - 7
* 3 Rainbow Energy SUM 137
* 4 Counter Energy CIN 100
The Primary strategy of this deck is to mill the opponent with Durant and the Trainers, and if the chose to do that I can bring up Garb to hit for large numbers. With breakpoint durant he mills for 4 cards if he has damage on him. So I use team mates to constantly pull out Frozen city and counter energy to attach to Durant, and take out four cards. After I get in good K.O. Range I bring up Garb and hit for any numbers I need.
My primary concern is having the opponent field blowing away my Frozen City and me no longer able to mill their deck quickly. I considered running Unit Energy [LMP] Originally with Noble Victors Durant, but I didn't like the fact that if any of them were Ko'd, I might be screwed.
This would be my first mill deck so I really need some strong suggestions for whether or not NV Durant would be better, and if I missed any essential cards for it.
I am on a very limited budget so I have no money for Lele's and need to make sure that if I buy the cards, that's it. I don't have the money to buy the cards and play test to buy other things. So I really need help picking the cards before I order the cards.