I don't mean to hijack this thread, but since it's already being discussed i was hoping someone could post deck lists and explain what the purpose of Garbodor does? Seems fun, plus a cheaper deck for a new guy like me to play.
I won't be supplying a decklist,
but I will link to where you can find some
in about a week and expand upon what
@GekkisaiDaiNi said.
Okay, so unless you absolutely cannot wait (in which case you just need to do some Googling to find it from an
unofficial source), the
official Pokémon website features an official Pokémon TCG subsection
here. A week or two after a
major tournament, like the recent Seattle Regional Championship where
Garbodor (
SM: Guardians Rising 51/145) decks were heavily used and very successful. Besides the
Drampa-GX and
Sylveon-GX variants, people are also trying to make it work with
Trevenant (
SM: Guardians Rising 7/145). Results are inconclusive, but if not the best option it seems at least competent AND means you only need to track down another "regular" rare (at least if the write up I am reading is correct).
Many, if not most, successful decks right now include Pokémon-EX or Pokémon-GX, Pokémon worth two Prizes when KO'd. These cards tend to have higher HP scores, which is why trading a Stage 1 Pokémon fueled by just [P] is quite the bargain. "Trashalanche" starts out on the weak side against a
cautious opponent. Prior to the release of this
Garbodor, standard operating procedure was to rip through as much of your deck as you could using the correct combinations of Items, Supporters, and Pokémon. Even playing conservatively,
many decks will be dropping two or three Items per turn for the first few turns. Trashalanche quickly reaches 2HKO range on even the biggest Pokémon, and by late-game is swinging for OHKO's in many matchups.
Note that
Garbodor isn't too hard to OHKO right back for most competitive decks, at least before adding in more combos. 120 HP isn't bad right now, but competitive decks often want to swing for 130 damage per turn if they are shooting for 2HKOs.
There is also
Garbodor (
XY: BREAKpoint 51/122), which has an Ability called "Garbotoxin". This Ability prevents stops other Abilities from working, but
only while this
Garbodor has a Tool attached. The best Tool removal available happens to be an Item. The next best is an Ability (which Garbotoxin shuts down =P). Even if your own deck has Abilities you want to use, you can run three
Garbodor (
SM: Guardians Rising 51/145) with one
Garbodor (
XY: BREAKpoint 51/122), only using the Garboxotin version when your opponent has Abilities he or she needs. Most of these decks also include other forms of disruption, like
Crushing Hammer. In the end, you're hitting them hard while they have to slow down, and maybe cannot use all of their own stuff. Of course,
some decks just don't care. There are a few other similar attackers, and if they can't OHKO those big guys, they were built on 2HKOing them and OHKOing the other, smaller attackers.