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Gardevoir/Mewtwo

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Slowbro

Aspiring Trainer
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The strategy is to get gardevoir out on the field, powering up mewtwo's attack

Pokemon: 22
4 Mewtwo ex (unreleased)
3-2-2 Gardevoir (unreleased)
3-2-2 Vileplume
2 Cleffa
2 Shaymin ul

Trainers: 25
3 twins
4 rare candy
4 pokemon collector
4 pokemon communication
2 burned tower
1 fisherman
2 N
3 Cilan
2 Sage's training

Energy: 13
11 {P}
2 Rescue

Strategy: Get Gardevoir on the bench, turning {P} into {P} {P}. This make's mewtwo ex's attack incredibly powerful. Now, when mewtwo is ko'd the opponent takes two prizes. Twins helps me stay ahead in the prize race. Shaymin is to move some of those energy of a damaged mewtwo. Vileplume is to prevent catchering of my techs. So, yeah. Please post your advice and thanks!
 
I've been wondering about this lately, and it seems like a good idea. I'm not sure if 3 Cilans are the way to go, I think 2 would be enough.
 
You could consider Gothitelle. It will work like Mewtwo EX (except of about 60 (actually 30 because of Gothitelles "base damage") dmg or so because the Def Pokémon's energies doesn't count) and it would have the same effect as Vileplume (exept that you aren't trainer locked) :)
 
Cubox said:
You could consider Gothitelle. It will work like Mewtwo EX (except of about 60 dmg or so because the Def Pokémon's energies doesn't count) and it would have the same effect as Vileplume (exept that you aren't trainer locked) :)

well at that point you would just be running a goth deck minus reuniclus, which would not be recommended.
Anyways you should consider Evolite. Mewtwo is a basic so it takes advantage of it, and it would make him last even longer since he can not be one shot. Well it is an EX, but i think evolite should still work.
 
MetaArmor said:
well at that point you would just be running a goth deck minus reuniclus, which would not be recommended.
Hmm pretty good point. I wonder why I didn't think about that...
MetaArmor said:
Anyways you should consider Evolite. Mewtwo is a basic so it takes advantage of it, and it would make him last even longer since he can not be one shot. Well it is an EX, but i think evolite should still work.
I think it would be a bit strange if it didn't count for basic EX pokémon too. I believe that the only thing that matters is that it's a bisic. :)
 
I'm not sure about eviolite. I'm trying to establish the trainer lock early, and it'd be hard to draw into one T1 or T2. Anyway, I don't think mewtwo needs it too much. Sorry, it's a no on the goth, if I ran it, I'd be running an entirely different deck. Gothitelle needs to be active the entire game in a goth deck, and with mewtwo in there, it'd be too hard
 
I personally do not think that " N " is such a good idea. Knowing you already play 3 Twins. Especially if you're doing mass damages, I think N won't be as useful ( supporter ) where as twins can search up any 2 giving you a come back while " N " is just draw. I also think that sage's training is a bit overkill. ( 3/5 ) cards gets discarded. Chances are you won't pull energy cards in there so they are discarded, that can be a plus, if you don't. Well...yeah. I suggest Team Rocket's Trickery. I also agree with EonEye99 that 3 cilan is too much.
 
How is 2 sage's overkill? I'll be drawing into dead cards late game and sage's helps me fish for cards when I'm ahead in prizes. I'm actually debating adding more; google ran 4 twins and 4 sage's and placed second. Team rockets trickery is just about useless if it's not in a disruption deck
 
-2 sages training -1 gloom -1 burned tower
to add in a:
2-2 metang from unleashed. using energy crane to help stack energy on mewtwo
or 2 jiachi from unleashed for the same concept pared up with 2 seeker
seems like a fun deck with very pricy pokemon good luck making the deck :D
 
Please do not revive threads that haven't been posted in for two weeks or more. Thanks.

*Locked*
 
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