Gen 6 OU Team - Help Required

Super__Sonic

RANCH!
Member
Hello all. I figured it was about time I finally posted a Gen 6 RMT.

As for finally getting into competitive Battling last gen, I figured I should start looking to the future, which is now!!



Avalugg_Sprite.png


Avalugg @ Kings Rock

Sturdy @ Impish Nature

252 Def / 52 Atk / 204 HP

Avalanche
Recover
Rapid Spin
Earthquake


I needed a new idea for a team. A defensive idea that is! Avalugg is the premier Physicall Wall this gen, maybe the typing isnt as great as it could be, but this guy can take hits and dish them back out.

The movepool is also great for it's usage, and typing. Also one of the few Pokemon that can use Avalanche to its advantage with its horrendous Speed stat. As for the moveset.
Avalanche is for STAB and monstrous damage output, I also have the chance for a Flinch with Kings Rock. Even with minimal investment in Atk, it can hit hard with Avalanche and Earthquake. Recover and Rapid Spin for recovery (duh) and Support (Rapid Spin). Earthquake is for much needed coverage.

Although I could do an Edgequake set, I decided that having a bulky wall with Recovery was a great idea. Rapid Spin doesn't hurt either.



Slowking_XY_Sprite.png


Slowking @ Leftovers

Regenerator @ Calm Nature

252 HP / 200 Def / 52 Sp.Def

Scald
Psyshock
Slack Off
Dragon Tail

Your probably wondering. Why Slowking in OU? Well, my answer is this. Who else sports this type coverage that can be as bulky as Slowking. There is only one answer. Slowbro. As I didn't need TR, or a Defensive wall, I chose Slowking as my Mixed Wall. With a great Defensive typing, offering many key resistances, Slowking provides me with something a lot of other Pokemon do not have. Access to Regenerator and Slack Off.

Scald and Psyshock are for STAB coverage, Slack Off is for a major hit-and-run Regenerator Boost and Dragon Tail can phaze out attackers that can hurt Slowking, such as Aegislash and various other threats.


ferrothorn.gif


Ferrothorn @ Red Card

Iron Barbs @ Relaxed Nature

100 HP / 168 Def / 240 Sp.Def

Stealth Rock
Leech Seed
Power Whip
Gyro Ball

Another Mixed wall for my team. Ferrothorn is still toted as one of the other premier walls in the OU metagame, really only loosing his Dark type resistance. He is a great set up man, and provides me with a way to kill off Fairies that want to try and wall my Salamence. However I need a more decent way to kill them.

The EV spread is for the mixed wall style play, and it works really well.

Power Whip and Gyro Ball provide some STAB coverage, the only ones he really has, other than Iron Head of course. Leech Seed for recovery, and finally Stealth Rock for Hazards.


373.gif


Salamence @ Lum Berry

Moxie @ Naive Nature

252 Atk / 252 Spe / 4 HP

Dragon Dance
Dragon Rush
Earthquake
Fire Blast

My Sweeper. Albeit with Fairies running around this may not be as good an idea, but I have Flash Cannon Heatran for that (looking into an alternative because of Bank Mons not allowed).

Moxie and Salamence were made for each other. Seeing as Outrage cannot be bred at this time, Dragon Rush, despite the accuracy drop, is favored over Dragon Claw for sheer Power. This also helps me not get locked and into confusion where the berry gets consumed, and prevents Klefki from setting up for a turn. Fire Blast and Earthquake are for pure coverage, as Salamence (IMO) is still the Dragon King.


485.gif


Heatran @ Air Balloon

Flash Fire @ Modest/Timid Nature

252 Sp.Atk / 252 Spe / 4 HP

Fire Blast
Earth Power
Flash Cannon
Dragon Pulse

Heres where my problem comes in. My lack of being able to deal with these rampant Fairies. Since PokeBank Pokemon will not be allowed in tournaments. I need a solution to this problem. Heatran has been my Special Sweeper since Gen 4, and Reuniclus joined him last gen. However, seeing as Aegislash is in this Metagame, this was my sure-fire counter (pardon the pun). I've also added Flash Cannon to his arsenal to deal with Fairies, so that they didn't become much of an issue.

I really hope that Pokemon rescinds this outrageous rule of no Bank allowed. However, this is the pure purpose of this RMT, as the rest of the team runs smoothly.


094.gif


Gengar @ Black Sludge

Levitate @ Timid Nature

252 Spe / 252 Sp.Atk / 4 HP

Substitute
Disable
Focus Blast
Shadow Ball

One of the most annoying Pokemon to deal with if you cannot outspeed it. However Mega Kanghaskan is a tad annoying to deal with. Avalugg is a good counter for it in any case. Gengar is another Special Sweeper introduced into my team this gen (in place of Reuniclus). This set is pure disruption and provides a sure fire way to counter a lot of the metagame. Shadow Ball is for Stab, Disable/Sub is for Disruption, and Focus Blast for type coverage.



In Summary:

I feel that my only nuisance so far has been Mega Kanghaskan, Aegislash, and the rise of Fairies. Other than that I have been handling other teams smoothly with appropriate switch ins.

If you see any other issues, let me know so I can address them :)

Thanks for looking!
 
RE: Help is required!! (Gen 6 OU)

I hate to break your heart but VGC rules for '14 has everything post Poke'bank banned, only Kalos region Pokemon are permitted.
 
RE: Help is required!! (Gen 6 OU)

PokeChimpo said:
I hate to break your heart but VGC rules for '14 has everything post Poke'bank banned, only Kalos region Pokemon are permitted.

this team is listed as OU, not VGC...
 
RE: Help is required!! (Gen 6 OU)

iSharingan said:
PokeChimpo said:
I hate to break your heart but VGC rules for '14 has everything post Poke'bank banned, only Kalos region Pokemon are permitted.

this team is listed as OU, not VGC...

He also said "competitive team" in terms of maybe being for VGC as well? It's no harm in answering him with all aspects, online competitive or VGC. ... oh ...

In other news, have you tried (Sonic) Rocky Helmet on Ferrothorn? Red Card seems nice and all but what if you need to stall? You'll get bounced back and might be forced to put in a Pokemon you don't want damage on at that time. Plus the extra damage with Iron Barbs is pretty nice along with SR, and I would pick between Power Whip and Gyro Ball, maybe find room for Spikes?
 
RE: Help is required!! (Gen 6 OU)

PokeChimpo said:
I hate to break your heart but VGC rules for '14 has everything post Poke'bank banned, only Kalos region Pokemon are permitted.


Not sure I understand that. Does that mean only NEW Pokemon are allowed? Or Pokemon found within the region? Because all but Heatran are found in the Region, which I'm trying to find a suitable replacement for.

Although if I could use this team for VGC at some point it would be cool as well. But for now I want to focus on OU.
 
RE: Help is required!! (Gen 6 OU)

Super__Sonic said:
PokeChimpo said:
I hate to break your heart but VGC rules for '14 has everything post Poke'bank banned, only Kalos region Pokemon are permitted.


Not sure I understand that. Does that mean only NEW Pokemon are allowed? Or Pokemon found within the region? Because all but Heatran are found in the Region, which I'm trying to find a suitable replacement for.

Although if I could use this team for VGC at some point it would be cool as well. But for now I want to focus on OU.

Anything not in the central, coastal, mountain dex is banned. Or already in X/Y.
 
Bank Mons are allowed, you just can't use them yet because they're not available :p

I'm really not a supporter of Avalugg due to it not being able to take special hits at all. There are many better spinners but based on the problems you say you have I think Excadrill would fit the role best especially as he can throw out some hard hits.

You could drop Slowking altogether and replace it with Alakazam or Starmie if you like the coverage. If you were to do this though I recommend changing your Heatran to a Sp.Def set.

You should decide which attacking move you need most for your Ferrothorn and replace the other move with either Protect or Thunder Wave. I recommend Thunder Wave because you have no status on your team. Replacing Red Card with a Rocky Helmet would sort out your problem with MegaKhan instantly :)

Dragon Claw is a better option on Salamence than Dragon Rush because of the accuracy difference, that extra 20 BP doesn't matter much with Moxie and DD.

My last recommendation would be to replace Diasable with Sludge Bomb on Gengar, it's a staple move this Gen and should always be carried. Sub-Disable Gengar is less useful than taking out Fairies :)

All in all I think it's a well thought out first draft and you did a good job :)
Hope my advice helps :)
 
Freedomeon said:
Bank Mons are allowed, you just can't use them yet because they're not available :p


On this forums and Smogon yeah, but in an actual VGC, they're not. They are all banned. He said he'd like to maybe use the team for VGC sometime after he's had his run with OU on here.

Yes, everything will be legal if you're playing in Pokebeach or Smogon tournaments, but if you enter a VGC sanctioned by Pokemon with anything that isn't in the Kalos dex you'll be told to switch Pokemon or you won't be playing.

Only implying all this so you know the difference. (Sonic)

Also along with Dragon Claw, (Like Freedomeon said) You can either go with that or Dragon Tail. It can be a real big help in common situations, as in switching out a Pokemon you don't want in, like Ferroseed or any other slower hazard sets.
 
But Sonic was talking about OU, there was no mention of VGC whatsoever before you brought it up. The primary concern is a team for OU.

Sonic, do not use Dragon Tail with Salamence unless you want to be a laughing stock. Dragon Tail goes against everything Salamence is used for. The move has an extremely low priority so just like Roar and Whirlwind it goes last which renders your Salamence absolutely useless.
 
Freedomeon said:
But Sonic was talking about OU, there was no mention of VGC whatsoever before you brought it up. The primary concern is a team for OU.

Sonic, do not use Dragon Tail with Salamence unless you want to be a laughing stock. Dragon Tail goes against everything Salamence is used for. The move has an extremely low priority so just like Roar and Whirlwind it goes last which renders your Salamence absolutely useless.

It's so funny that you have to argue with me on every thread we post on together, I feel so loved. Next time I'll block you.

I included OU as well, he said his main focus is OU but said it'd be cool for VGC as well, so there's nothing saying I can't help him with BOTH..

Sonic, as far as Dragon Tail goes it's only ideas. You use what works for you, and seeing that DT is on Slowking and Pulse on Heatran you have plenty of Dragon counters. Like Freedomeon did say though accuracy is a big thing, and having that 100% hit other than the potential miss could decide the game. Dragon Rush can be taken out for other moves, which move can be left to you. You have to go on team strength and it looks that you have everything you need to counter a lower play of dragons because of fairy types. Even without Salamence.
 
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