• When creating a thread in the Deck Garage, make sure that you post one deck per thread, you use the correct prefix, you have the set name/card number next to each card, you give a strategy for non-metagame decks, and give translations for all cards not available in English.

    When posting in a thread, be sure to explain all your suggestions thoroughly. Additionally, do not ask for advice in another member's thread.

gengar/gallade spread (cities masters)

snorlax71

there's nothing wrong with a nap!
Member
Thought I would take a shot at this. Haven't found a real good starter yet so any help would be great. Concept is attack an spread (of course!)

Pokes

3-1 gallade 4
1 set darkrai cress legend
4-2-1-1 gengar (placement gastly/haunter,2 prime gengar,1 skip 1 X)
1 lunatone SV
1 solrock (heal block)
1 azelf
2 uxie

T/S/S

3 cyrus
2 collector
3 energy gain
3 bebes
2 communication
2 junk arm
1 pont
3 poke turn
1 premier ball
1 luxury ball
2 lookers
1 palmers
3 candy

Energy

8 psy
4 rescue
 
snorlax71 said:
4-2-1-1 gengar (placement gastly/haunter,2 prime gengar,1 skip 1 X)
This looks like you are running 4 Gastly, 2 Haunter, 1 Gengar, 1 Gengar X. If you are trying to write it out like you worded, it would look like so.

4-2-3-1 Gengar(2 Prime, 1 Shadow Skip, 1 Level X)
 
Gallade to spread when X is played and also 10 to bench with basics attack if they have damage. Abuse poke turns to achieve max effect.
Luna/rock to keep from healing plus lunatone has a 30 damage attack to anyone without retreat costs.
Gengar evolutions to keep putting damage on anyone. Prime is to lost zone anyone that might be a problem or curse drop 4 counters. Skip gar is to move one counter and to attack/switch with prime to lost zone defender. X is to do 30 across board.
Finish with darkrai cress legend by moving counters where needed.
 
Back
Top