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Gengar Gallade Spread (Seniors, Cities)

Fossil Master

Conquerer of Altimar
Member
2-2 Gallade 4 X
3-2-3-1 Gengar X 2 SF 1 AR
1-1 DCL
2 Uxie
1 Azelf
1 Solrock TM
1 Lunatone SV
1 Crobat G
------------------Total: 20---------------------

4 Poketurn
2 bebe’s search
3 warp point
4 pokemon communication
4 collector
2 PONT
3 Seeker
2 Premier Ball
3 Rare Candy
-----------------------total: 28------------------------
12 Psychic

Stratagey: drop gallade 4, use gengar's compound pain to spread damage, use Darkrai Cresselia Legend to move the damage around to get the easy KO's Solrock to block healing
 
I have a deck (list) like this (saved on my comp). I ran 3-2-2-2 gengar and 3-1 gallade E4 but then changed to 2-1 gallade E4.

I ran only 1 gallade lv.X since, you don't need more. You could take it and 1 pokemon collector out for 2 super scoop up or 2 junk arm (to reuse poke turn). I don't like solrock/lunatone combo in this deck since you need all your bench space to spam gallade E4's at the same turn. But it might work for you and you might run it a little different from me so save them for now. But you might want to add 1 spiritomb LA, it can add 1 damage to every pokemon that has damage on them (power). And is great in decks like this.

So take out:
1 gallade X
1 pokemon collector
1 premier ball (you have other search)

Put in:
2 super scoop up/junk arm (a flip, or discard cards for a poke turn)
1 spiritomb LA (up to 6 more damage to move with DCL. And extra damage when needed to get k.o's)

 
Would cuse drop gengar fit in this? Having a chance to send opponents poke to the zone with a knock or out of hand seems like a way to disrupt. I'm working on something similar, so any input would be greatly appreciated.
 
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