4 / 2 / 3 / 1 Chandelure (BWP/ND/NV/ND)
1 / 0 / 1 Vanilluxe (ND/ND/ND)
2 / 2 Volcarona
1 Darkrai EX
(17)
3 Rocky Helmet
4 Rare Candy
2 Tool Scrapper
1 Switch
2 Super Rod
2 PlusPower
4 Energy Retrival
2 Giant Cape
4 N
3 Juniper
2 Ultra Ball
(29)
4 Blend Energy GRPD
10 Fire Energy
(14)
Yeah - main strategy is to get up Chandelure and get a burn and 80 damage, then Volcarona will make burn to 40 damage each other turn (if we say the coin flip is 50/50), and Ninetales to finish them all of, and as an additional draw-source, the extra Chandelure is for it's ability to spread damage, and for it's second attack in the worst scenarios. Vanillux for extra switching between the two Chandelure's for additional damage, and Darkrai for free retreat.
Comments?
1 / 0 / 1 Vanilluxe (ND/ND/ND)
2 / 2 Volcarona
1 Darkrai EX
(17)
3 Rocky Helmet
4 Rare Candy
2 Tool Scrapper
1 Switch
2 Super Rod
2 PlusPower
4 Energy Retrival
2 Giant Cape
4 N
3 Juniper
2 Ultra Ball
(29)
4 Blend Energy GRPD
10 Fire Energy
(14)
Yeah - main strategy is to get up Chandelure and get a burn and 80 damage, then Volcarona will make burn to 40 damage each other turn (if we say the coin flip is 50/50), and Ninetales to finish them all of, and as an additional draw-source, the extra Chandelure is for it's ability to spread damage, and for it's second attack in the worst scenarios. Vanillux for extra switching between the two Chandelure's for additional damage, and Darkrai for free retreat.
Comments?