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Ghosts + Magicians

pokedudez2

dark pokemon for the win
Member
First thing i want to make clear im not using any collector i want to see if a deck can be playable without out collector ( Getting ready for the new format)

4-4 Cofagrius
3-2-3 Chandulure
2-1-2 Reuniclus
3 elygem 1st contact

3 r.candy
3 p.com
2 switch
2 Super rod
2 Junk arm
3 n
2 PONT
3 Cheren
3 Catcher
3 Dual ball
2 eviolite

3 DCE --retreat
5 psychic

chandulure can take a lot of damage and its abilty is a big of this opreation. You see if a get a dragon opponent then i simply put 1 counter on them then after a 120 hit ill just switch to damigrius and ko. Reuniclus is great for cake and any other kyreum varition because you move all damage to chandulure ( or what it can take) and send it straight to The ice dragon
 
Lack of Vileplume leaves you open to Catchers and Plus Powers which would allow opponents to OHKO your Chandelure and catcher up Reuniclus Tyram isn't seeing as much play but Zekrom variants and Magnezone would still be able to one-shot Chandelure and any other deck can catcher up Reuniclus. Though the big flaw here is that they can attack around Confagrigus or at keast take a couple of prizes off of your bench. I'll leave that for now though.

There is a somewhat easier way of doing this, however my suggestion would lower this decks "damage output" down to 110-120 so you miss KO's on alot of bigger attackers

3-3 Confagrigus
3-2-3 Reuniclus
2/3 Zekrom / Reshiram
3 Elgyem
1 Cleffa

Key trainers

Eviolite
Defender
Junk Arm
Rocky Helemt

This would work the same way as your current list however Reshiram/Zekrom act as the sponge and you can either go for the outage damage or just Damagriigus the damage away. The extra space would also allow you to be able to add eviolite and defenders, though the defenders are mainly for Confagrigus to survive any oncoming attacks the turn after using Damagriigus. dropping Rocky Helmet onto Confagrigus punishes opponents who attack it which could lead to thier own pokemons demise which could force them to dig into Switch or just not attack at all.

You lose he ability to drop damage counters wherever you please with Chandelure, but you gain some speed.
 
-3 Elgyem
+3 Stantler Unleashed

A fairly simple change. Their first attack does the exact same thing for the exact same amount of energy, they have the same retreat cost, neither's second attack is optimal but Stantler's can stall your opponent, and Stantler has 10 more hp so it misses the 2HKO by Glaciate and Cursed Shadow, which is fairly important. I still don't really understand why you're pulling Collector out for the new format, since that'll be more than 6 months away and we'll have 3-4 more sets (I'm guessing) by then. Also, if a format switch rotated out Collector, Dual Ball, PONT, Junk Arm, and I think even DCE would be rotated out (assuming they aren't reprinted).

As for changes in the trainer line, I have no clue what Eviolite's doing there. Cheren is outclassed by Sage's Training in a stage 2 deck, in fact you need 4 Sage's Training in a deck like this imo. If you're keeping Vileplume out of this, I'd try to fit in a 4th Communication and Candy, and definately a 1-1 Dodrio line so Chandelure and Confragrigus can retreat for free. A dragon couldn't hurt either, so you can sponge the damage even if you're having trouble getting a Chandelure set up. With Dodrio you could probably remove the DCE.
 
-1 Stantler
-1 Cleffa

+2 Pichu

You need to fill up your bench asap!
 
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