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Standard Gimmicky Monkey (Simisage BKT)

forrest17

Aspiring Trainer
Member
Pokémon (6):
3 Pansage BKT
3 Simisage BKT
Trainers/Supporters/Stadiums (34):
2 Energy Retrieval
3 Evosoda
4 Fiery Torch
2 Level Ball
4 Professor's Letter
2 Town Map
1 Lysandre
2 Pokémon Center Lady
2 Steven
2 Tierno
4 Scorched Earth
1 Lucky Helmet
3 Muscle Band
2 Weakness Policy
Energy (20):
20 Fire Energy
Strategy:

This is the gimmicky deck I've been playing on the TCGO lately with a decent amount of success. the Trainers here is just the current spread, I'm changing it and trying out new things fairly often but the core of the deck is the same.The purpose is to amass a large hand size very quickly to deal massive damage with Simisage's Hand Fling Attack. Most of the Trainers net me one or two more cards in hand and the rest just dig into my deck. The deck can muscle through a lot with a little bit of planning unless the opening hand is real bad.

When playing the Deck, the only Pokémon you'll have in play is your active monkey, the only reason another pansage gets put on the bench is if you are expecting a KO in about two turns. if you cannot find a way to evolve pansage on your second turn (which is not too often the case) games tend to get ruff and not end so well. I haven't noticed much of an issue going first or second, if going second you do get a draw off of pansage's attack.

I'm not too sure what needs to be explained with this deck, you just draw cards FAST. if there are any questions or explanations I'm missing I'll update this post with them.
 
it's a 3-3 because I only have 3 of them currently. hasn't been much of an issue though
 
I would run unown but it nets +0 cards in hand when used and would be real bad if it was the only Pokémon in hand/play. slurpuff is a nice idea though I wonder how much/consistently it will actually increase my hand size. I want to dedicate as many slots to drawing and netting cards in hand with little set up
 
I realize that unown is bad, but slurpuff gives you one or two card per turn. I went to a city recently and I played a monkey slurpuff deck and the the slurpuffs were the things that destroyed me. Also run a 2-2 simisear line to destroy mega sceptile
 
Fiery torch doesn't help you much. It takes 2 cards to get 2 cards.

Maybe try shiftry and simipour. That way you can use leaf draw instead to get 3 cards for 1.
 
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