Pokémon (6):
This is the gimmicky deck I've been playing on the TCGO lately with a decent amount of success. the Trainers here is just the current spread, I'm changing it and trying out new things fairly often but the core of the deck is the same.The purpose is to amass a large hand size very quickly to deal massive damage with Simisage's Hand Fling Attack. Most of the Trainers net me one or two more cards in hand and the rest just dig into my deck. The deck can muscle through a lot with a little bit of planning unless the opening hand is real bad.
When playing the Deck, the only Pokémon you'll have in play is your active monkey, the only reason another pansage gets put on the bench is if you are expecting a KO in about two turns. if you cannot find a way to evolve pansage on your second turn (which is not too often the case) games tend to get ruff and not end so well. I haven't noticed much of an issue going first or second, if going second you do get a draw off of pansage's attack.
I'm not too sure what needs to be explained with this deck, you just draw cards FAST. if there are any questions or explanations I'm missing I'll update this post with them.
3 Pansage BKT
3 Simisage BKT
Trainers/Supporters/Stadiums (34):3 Simisage BKT
2 Energy Retrieval
3 Evosoda
4 Fiery Torch
2 Level Ball
4 Professor's Letter
2 Town Map
1 Lysandre
2 Pokémon Center Lady
2 Steven
2 Tierno
4 Scorched Earth
1 Lucky Helmet
3 Muscle Band
2 Weakness Policy
Energy (20):3 Evosoda
4 Fiery Torch
2 Level Ball
4 Professor's Letter
2 Town Map
1 Lysandre
2 Pokémon Center Lady
2 Steven
2 Tierno
4 Scorched Earth
1 Lucky Helmet
3 Muscle Band
2 Weakness Policy
20 Fire Energy
Strategy:
This is the gimmicky deck I've been playing on the TCGO lately with a decent amount of success. the Trainers here is just the current spread, I'm changing it and trying out new things fairly often but the core of the deck is the same.The purpose is to amass a large hand size very quickly to deal massive damage with Simisage's Hand Fling Attack. Most of the Trainers net me one or two more cards in hand and the rest just dig into my deck. The deck can muscle through a lot with a little bit of planning unless the opening hand is real bad.
When playing the Deck, the only Pokémon you'll have in play is your active monkey, the only reason another pansage gets put on the bench is if you are expecting a KO in about two turns. if you cannot find a way to evolve pansage on your second turn (which is not too often the case) games tend to get ruff and not end so well. I haven't noticed much of an issue going first or second, if going second you do get a draw off of pansage's attack.
I'm not too sure what needs to be explained with this deck, you just draw cards FAST. if there are any questions or explanations I'm missing I'll update this post with them.