Gimmicky OU Team

zurikitty13

Pokemon Breeder
Member
I'm pretty sure almost everyone is like "oh I'm new at this" and modest and such so I'm just going to skip that awkward-overly nice lecture and tell you my team.

So my lead is:
aggron-mega.gif

Aggron (Rusty) @ Aggronite
Ability: Sturdy/Filter
Nature: Impish
EVs: 252 health, 252 defense, 4 attack
Moves:
Iron Head
Dragon Tail
Thunder Wave
Earthquake

Rusty here is my lead, and a bulky one at that. Mega Aggron can take at least one hit of anything, besides a full attack-invested close combat terrakion. Thunder Wave works great with Mega Aggron, quickly crippling pokemon that rely on their speed. Dragon Tail is for hazing/switching up the opponent's pokemon, Iron Head is a good stab move plus it kills fairies (which I fear w/ a passion) and earthquake is for coverage.

132.gif

Ditto (Squishy) @ Choice Scarf
Ability: Imposter
Nature: Lonely
EVs: 254 Health
Moves:
Transform

Alright, yes I'm a bit of a Ditto troll. In my defense, I used Ditto (in-game, not competitively) before Imposter because I've always loved him. Ditto is a great revenge killer, and his use varies from situation to situation. He's gimmicky, but I've used him for a while and I've got a feel on how to use him.

Crobat_XY.gif

Crobat (Fangs) @ Black Sludge
Ability: Infiltrator
Nature:
EVs: 252 Health, 252 Speed, 4 Attack
Moves:
Defog
Brave Bird
Roost
Taunt

Fangs's job is to stop stallers/walls. With Infiltrator allowing it to sneak past substitute, Brave Bird can take out pokemon hiding behind those nefarious plush dinosaurs. Defog works great with my team since I don't use hazards. Taunt is to outspeed stallers and leave them helpless, which gives Crobat a turn to heal with Roost.

20140408104137!Zoroark_XY.gif

Zoroark (Shadow) @ Focus Sash
Ability: Illusion
Nature: Naive
EVs: 252 Special Attack, 252 Speed, 4 Attack
Moves:
Sucker Punch
Focus Blast
Dark Pulse
Flamethrower

I think I mentioned above how I have a very gimmicky battle style. Zoroark, when used correctly (and carefully) can be one heck of a mind game and another great revenge killer. I gave Zoroark a Focus Sash because he is very fragile, and I'd prefer to keep him alive. I planned on having Zoroark illusioned as ________ (leaning towards uxie but crobat is also an option?), and then having Zoroark pounce with Sucker Punch or Dark Pulse. Focus Blast and Flamethrower are both for coverage. While Zoroark has a lot of downfalls, I used him a lot last gen and he did great, and with Aggron the fairy-killer to back him up, I think Zoroark can manage himself just fine.

Greninja_XY.gif

Greninja (Bubbles) @ Life Orb
Ability: Protean
Nature: Timid
EVs: 252 Special Attack, 252 Speed, 4 Special Defense
Moves:
Grass Knot
Hydro Pump
Extrasensory
Ice Beam

Greninja is one of my favorite sweepers, and with his new HA, incredibly fun to use. Since Zoroark stole the Life Orb, I decided to give Greninja an expert belt because his moves cover a wide range of types and he can usually sweep with some form of super-effectiveness, and even if he isn't super effective Hydro Pump still delivers a good chunk of damage. Grass Knot is to kill all those pesky water-types, Hydro Pump is for stab, and Extrasensory and Ice Beam for the rest of my coverage. I've considered switching Extrasensory for Dark Pulse, but with Zoroark it seems fairly redundant.

Uxie_XY.gif

Uxie @ Leftovers
Ability: Levitate
Nature: Calm
EVs: 252 Health, 252 Special Defense, 4 Defense
Moves:
Yawn
U-Turn
Protect
Psyshock

I originally had Tentacruel in this last spot, but after Crobat took the utility spot, it left me with some elbow room for a special tank. Uxie is a good transition pokemon, with the classic yawn+u-turn. Protect is to scope the opponent's moveset/gain leftovers heal, and psyshock is a good stab move that hits physically.

Ok so here's what I need opinions on (tho feel free to note anything outside of these main questions)

1. Who should Zoroark disguise as? Uxie or Crobat? Or somebody else?
2. Are there any synergy problems?
3. Does Uxie fit with the rest of the team or should I consider another pokemon?
 
Fix the EVs, 254 is a useless number. 252/252/4 works better.
Try this set on Aggron, I've found it works well:

Aggron @ite
Ability: Sturdy -> Filter
Nature: Impish
EVs: 252 HP/252 Defense/4 Atk
- Curse
- Heavy Slam
- Rest
- Sleep Talk

Then, since you don't run Stealth Rock, you can run Defog.

Crobat @ Black Sludge (better than Leftovers on poison types)
Ability: Infiltrator
Nature: Jolly
EVs: 252 HP/4 Atk/252 Speed
- Brave Bird
- Roost
- Taunt
- Defog

EVs might be off as I don't have much experience with Crobat. Generally with Roost users you want them to be bulky, just be careful with Roost as it makes you weak to ground on that turn. You could also try Toxic I guess.

- If you want to you can now replace Rapid Spin on Tentacruel with Ice Beam, which is really nice to have.
- Put Life Orb on Greninja, it needs all the power it can get. Expert Belt is weak and the Life Orb recoil won't matter on something as frail and fast as Greninja
- I prefer Focus Sash on Zoroark, I've found it better. Also I would use Grass Knot on Zoroark instead of Sucker Punch, but that's personal preference I suppose.

Hope this is helpful.
 
grantm1999 said:
Fix the EVs, 254 is a useless number. 252/252/4 works better.
Try this set on Aggron, I've found it works well:

Aggron @ite
Ability: Sturdy -> Filter
Nature: Impish
EVs: 252 HP/252 Defense/4 Atk
- Curse
- Heavy Slam
- Rest
- Sleep Talk

Then, since you don't run Stealth Rock, you can run Defog.

Crobat @ Black Sludge (better than Leftovers on poison types)
Ability: Infiltrator
Nature: Jolly
EVs: 252 HP/4 Atk/252 Speed
- Brave Bird
- Roost
- Taunt
- Defog

EVs might be off as I don't have much experience with Crobat. Generally with Roost users you want them to be bulky, just be careful with Roost as it makes you weak to ground on that turn. You could also try Toxic I guess.

- If you want to you can now replace Rapid Spin on Tentacruel with Ice Beam, which is really nice to have.
- Put Life Orb on Greninja, it needs all the power it can get. Expert Belt is weak and the Life Orb recoil won't matter on something as frail and fast as Greninja
- I prefer Focus Sash on Zoroark, I've found it better. Also I would use Grass Knot on Zoroark instead of Sucker Punch, but that's personal preference I suppose.

Hope this is helpful.

Ok I'll change the EVs. Didn't catch that ^_^' I'll try that Aggron set sometime, but for now I think I'm going to switch Stealth Rocks for Dragon Tail so I have a turn to get in a sweeper. I'll switch the Life Orb to Greninja and try a Focus Sash on Zoroark, but Sucker Punch has worked very well for me often so I think I'll keep that over Grass Knot. Plus I have Grass Knot on Greninja already. But I may try it later if Sucker Punch doesn't work out. I really like the set for Crobat, and I'm going to run with that good idea. I'm not sure if I should have the Black Sludge with Crobat or Tentacruel? One will have leftovers, the other sludge, but I don't know who should have what. >_< I also don't know who Zoroark should disguise as: Crobat or Tentacruel? That's a bit of a struggle, and I'm leaning towards Tentacruel but I'm not entirely sure. But I think now that Defog takes care of hazards, I'll drop Rapid Spin and put in Sludge Bomb over Ice Beam because Crobat lost his Cross Poison and I need a Fairy killer.
 
Back
Top