My changes from Grant's list in bold:
4x wobbuffet
2x jolteon ex
1x glaceon
1x drampa gx (replaced Shaymin, use the gx attack for emergency draw support, use first attack for energy disruption)
1x regice (whenever I faced fire decks it would just so happen that either dewpider or araquanid would be prized, this card fills a similar role against Volcanion decks and gives me room to add a 3rd Ninja Boy)
4x professor sycamore
4x N
3x team flare grunt
3x ninja boy
2x pokemon center lady
2x lysander
1x team skull grunt
1x delinquent (I swing and miss sometimes on skull grunt so I cut one in favor of delinquent as I like this card against the current meta)
4x vs seeker
4x ultra ball
2x enhanced hammer
1x field blower (Drampa's 1st attack reduced the need for 3 enhanced hammers so I cut it to two and added this field blower)
3x trainer's mail
2x float stone
2x fighting fury belt
1x rescue stretcher (this is instead of buddy-buddy rescue, I think it's a better option)
1x special charge (added this and energy loto for better consistency, Grant said the two basic lightning energy in his deck were kept for consistency but I think I'd rather have these two cards.)
1x energy loto
2x rough seas
4x rainbow energy
4x double colorless
Here's the link to Grant's original deck list:
http://www.pokebeach.com/2017/05/no-damage-no-problem
Would love to hear your thoughts.
4x wobbuffet
2x jolteon ex
1x glaceon
1x drampa gx (replaced Shaymin, use the gx attack for emergency draw support, use first attack for energy disruption)
1x regice (whenever I faced fire decks it would just so happen that either dewpider or araquanid would be prized, this card fills a similar role against Volcanion decks and gives me room to add a 3rd Ninja Boy)
4x professor sycamore
4x N
3x team flare grunt
3x ninja boy
2x pokemon center lady
2x lysander
1x team skull grunt
1x delinquent (I swing and miss sometimes on skull grunt so I cut one in favor of delinquent as I like this card against the current meta)
4x vs seeker
4x ultra ball
2x enhanced hammer
1x field blower (Drampa's 1st attack reduced the need for 3 enhanced hammers so I cut it to two and added this field blower)
3x trainer's mail
2x float stone
2x fighting fury belt
1x rescue stretcher (this is instead of buddy-buddy rescue, I think it's a better option)
1x special charge (added this and energy loto for better consistency, Grant said the two basic lightning energy in his deck were kept for consistency but I think I'd rather have these two cards.)
1x energy loto
2x rough seas
4x rainbow energy
4x double colorless
Here's the link to Grant's original deck list:
http://www.pokebeach.com/2017/05/no-damage-no-problem
Would love to hear your thoughts.