While thinking about what deck to build, I looked around my cards and figured I still have most of the cards needed to build Gyarados. This is what I came up with:
Pokemon (21):
4 Magikarp SF
3 Gyarados SF
4 Sableye SF
2 Mesprit LA
2 Uxie LA
1 Azelf LA
1 Combee SF
1 Regice LA
1 Dialga G PL
1 Dialga G Lv. X PL
1 Unown Q MD
Trainer (30):
4 Professor Juniper
4 Seeker
4 Super Scoop Up
3 Pokemon Collector
3 Broken Time-Space
3 Junk Arm
2 Pokemon Communication
2 Expert Belt
2 Pokemon Rescue
1 VS Seeker
1 Luxury Ball
1 Palmer's Contribution
Energy (9):
4 Special Darkness Energy
3 Warp Energy
2 Rescue Energy
Since I probably won't make it before 25th, the strategy already includes new rules.
Sableye is my preferred starter. Donk if possible, if not hopefully use Collector for Karps and then Impersonate Juniper = all ready for action.
My techs of choice are Mesprit and Dialga G to turn off all those pesky Poke Powers and Poke Bodies, slowing my opponent. I don't know if it's the best choice, since soon there will be a lot of Abilities around and Powers/Bodies will see less use so any other tech ideas are welcome.
Other than that, typical Gyarados strategy - discard Karps, swing for 60/80 or 90/110 and hopefully not take more than 1-2 attacks to kill opposing 'Mons.
Pokemon (21):
4 Magikarp SF
3 Gyarados SF
4 Sableye SF
2 Mesprit LA
2 Uxie LA
1 Azelf LA
1 Combee SF
1 Regice LA
1 Dialga G PL
1 Dialga G Lv. X PL
1 Unown Q MD
Trainer (30):
4 Professor Juniper
4 Seeker
4 Super Scoop Up
3 Pokemon Collector
3 Broken Time-Space
3 Junk Arm
2 Pokemon Communication
2 Expert Belt
2 Pokemon Rescue
1 VS Seeker
1 Luxury Ball
1 Palmer's Contribution
Energy (9):
4 Special Darkness Energy
3 Warp Energy
2 Rescue Energy
Since I probably won't make it before 25th, the strategy already includes new rules.
Sableye is my preferred starter. Donk if possible, if not hopefully use Collector for Karps and then Impersonate Juniper = all ready for action.
My techs of choice are Mesprit and Dialga G to turn off all those pesky Poke Powers and Poke Bodies, slowing my opponent. I don't know if it's the best choice, since soon there will be a lot of Abilities around and Powers/Bodies will see less use so any other tech ideas are welcome.
Other than that, typical Gyarados strategy - discard Karps, swing for 60/80 or 90/110 and hopefully not take more than 1-2 attacks to kill opposing 'Mons.