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GyraGatr + Donphan and Dragons

Do You Think This Is A Good Deck?


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RE: Electric/Water Bugaloo (Genies/Gyrados/Faraligatr)

Beartic isn't necessary. Donphan should be increased to 2-2 at the least if you want to counter ZPS and Magnezone based decks, especially with Tornadus and Yanmega. You may also want to run Ruins of Alph so Donphan can have a chance against Tornadus (Zekrom's player will probably not have two PlusPowers anyway.
 
RE: Electric/Water Bugaloo (Genies/Gyrados/Faraligatr)

Empoleafeon said:
Beartic isn't necessary. Donphan should be increased to 2-2 at the least if you want to counter ZPS and Magnezone based decks, especially with Tornadus and Yanmega. You may also want to run Ruins of Alph so Donphan can have a chance against Tornadus (Zekrom's player will probably not have two PlusPowers anyway.

Beartic is an alternate staller if the gyrados gets KO'd. Thanks for your ideas though. :D



-1 {F}
-1 {W}
-1 Rescue {C}

+1 Ruins of Alph
+1 Donphan Prime
+1 Phanpy CL
 
i personally dislike putting two types of energy in a deck thats based around RAIN DANCE because more often than not youre going to be very mad when you have a hand full of energies that ARENT water. also, I would run 1 or 2 Suicune entei legend due to their ability to snipe. might even consider a vileplume line to catcher then evolve to the plume, and snipe around their fat retreat cost pokemon with SEL. and if they try attatching normally you could remove their energy with gyarados or even lost remover. just a few more ideas.
 
In the deck I only have three ground and SEL is very hard to get out and vileplume is hard to get. Your Ideas are interesting but change the deck's purpose. Thanks for the ideas though :)
 
your still having problems with the list?

What are the specific problems you're facing with the deck?
 
Have you tested the deck numerous times to find out whether or not you can get stuff out fast enough?
 
I'm no mod but you might want to lighten up on the bumps.

Anyway, I might ditch Gyrados for straight Beartic. Beartic is a better disruption overall I think. Also gives you more consistency. imo the Gyarados really aren't that good. If you're going for originality, drop Beartic. 1-1 isn't going to get you far as a rule.
 
You should consider maybe dropping the Gyrados for Samurott Ability. or even for more Beartic like the above stated. Either way Gyrados should go for one of the two. Consistency is the way to go. Also you should run full rainbow energies instead of the fighting energies, that way you can also get use from your Zekrom if you need to use his 120 attack and get a small boost from outrage from the get go. Maybe even throw in Tornadus... maybe.
Pretty close to a solid deck here though :)

- 4-3 Gyrados
- 3 Fighting Energy
--------------------------
+ 3-3 Beartic
+ 4 Rainbow
 
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