This is an idea I had for a rain team about a year ago, but just recently put into use. It has worked OK in the Battle Subway, getting my longest ever Super Double winning streak. Since this team was made without RNG'ing, some of the natures/IVs are not what they are listed here as, but are close enough that it shouldn't matter.
MakeItRain (Politoed) (M) @ Sitrus Berry
Trait: Drizzle
EVs: 200 HP / 252 SAtk / 56 SDef
Modest Nature (+SAtk, -Atk)
- Hydro Pump
- Ice Beam
- Toxic
- Protect
A somewhat standard Politoed set with Toxic to melt HP and Sitrus to live some extra hits. I have the EVs the way they are to make it actually capable of doing damage. Other than that, Protect to stall/scout, Ice Beam for coverage, Hydro Pump for STAB. It makes it rain, by the way.
Livolt (Manectric) (F) @ Electric Gem
Trait: Lightningrod
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Thunder Wave
- Thunder
- Light Screen
- Hidden Power [Water]
That's right. Manectric. It really screws with people who try to nail Politoed or Tornadus with an Electric move, while getting a boost itself thanks to Lightningrod. Its the best thing that can have it, IMO. That Electric Gem Thunder packs a major punch, while Thunder Wave is a good thing to hit Pokemon that resist Thunder with. Light Screen is just good support, mainly for blocking Grass attacks on Politoed. I haven't tested HP Water yet, but if someone could RNG one with it for me, I'd be grateful (off-topic, but hey. I need one).
Punisher (Ferrothorn) (M) @ Leftovers
Trait: Iron Barbs
EVs: 252 HP / 4 Atk / 126 Def / 126 SDef
Brave Nature (+Atk, -Spd)
- Power Whip
- Gyro Ball
- Protect
- Leech Seed
When I first heard people talk about Ferrothorn on Rain teams, I was like WHAT? I still don't get how it works, but it does. I guess it's because its main weakness of Fire gets doused. Pretty straightforward here, Leftovers and Leech Seed for contiuous recovery, Power Whip and Gyro Ball for powerful STAB moves, and Protect to stall while I regain HP.
Aeolus (Tornadus) (M) @ Charti Berry
Trait: Prankster
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Hurricane
- Taunt
- Grass Knot
- Swagger
There's a reason this Tornadus doesn't have Tailwind, and that's called Ferrothorn. It can still function pretty well without it though. Hurricane is massively powerful and it hits reliably in the rain. Taunt is just to make the shenanigans stop before they start, Swagger is to hopefully keep everything I have alive while they slowly kill themselves, and Focus Blast should be interesting against its Rock weakness.
Kingdra (M) @ (No Item)
Trait: Swift Swim
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Hydro Pump
- Ice Beam
- Dragon Pulse
- Protect
Obviously, Kingdra needs an item. I don't know what to give it since Dragonite is holding Life Orb. Hydro Pump and Dragon Pulse are for massive STAB damage, Ice Beam is for the general coverage it gives, and Protect is Protect. EVs allow for outspeeding and for the most damage possible.
Big Kahuna (Dragonite) (F) @ Life Orb
Trait: Inner Focus
EVs: 252 HP / 4 Atk / 252 SAtk
Quiet Nature (+SAtk, -Spd)
- Dragon Pulse
- Thunder
- Hurricane
- Superpower
It's Quiet because it's Mixed and I don't want to lower any Defenses with a nature. And yes, it can learn Superpower through tutors. Dragon Pulse is for STAB, Thunder and Hurricane (STAB also) are for dealing massive damage while taking advantage of the weather. Life Orb is to help out its somewhat low Sp.Atk stat. Superpower is there to kill Ice types, which it would be dealing with only when it had to (Ferrothorn would be the one that would do this normally). Thinking about taking this out for a Toxicroak with Dry Skin.
As far as threats go to the whole team, I'm not sure yet because only the 1st 4 have been used in testing and not with those exact movesets. I'm posting this here to see if it's viable enough to spend time making the team. Thanks!
CHANGES:
7/31/12-Changed Dragonite's Ability to Inner Focus from Multiscale
8/1/12-Chaged Swagger to Toxic on Politoed, Changed Politoed's EVs to make it more Specially Defensive
8/2/12-Changed Politoed, Tornadus, and Ferrothorns' movesets, Dropped Floatzel and added Kingdra
Removed Pokemon:
Ninjoe (Floatzel) (M) @ Expert Belt
Trait: Swift Swim
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature (+Atk, -SAtk)
- Waterfall
- Crunch
- Ice Punch
- Brick Break
The interesting thing here is even with an Adamant Nature and zero Speed EVs its Speed is 135 and with Swift Swim it hits 270. That's way more than enough if you ask me. Expert Belt seemed like a fun item here and can boost Waterfall even higher than it already is by STAB, then Crunch and Brick Break are just good moves for covering common Pokemon, and Ice Punch is for Grass Types.
MakeItRain (Politoed) (M) @ Sitrus Berry
Trait: Drizzle
EVs: 200 HP / 252 SAtk / 56 SDef
Modest Nature (+SAtk, -Atk)
- Hydro Pump
- Ice Beam
- Toxic
- Protect
A somewhat standard Politoed set with Toxic to melt HP and Sitrus to live some extra hits. I have the EVs the way they are to make it actually capable of doing damage. Other than that, Protect to stall/scout, Ice Beam for coverage, Hydro Pump for STAB. It makes it rain, by the way.
Livolt (Manectric) (F) @ Electric Gem
Trait: Lightningrod
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Thunder Wave
- Thunder
- Light Screen
- Hidden Power [Water]
That's right. Manectric. It really screws with people who try to nail Politoed or Tornadus with an Electric move, while getting a boost itself thanks to Lightningrod. Its the best thing that can have it, IMO. That Electric Gem Thunder packs a major punch, while Thunder Wave is a good thing to hit Pokemon that resist Thunder with. Light Screen is just good support, mainly for blocking Grass attacks on Politoed. I haven't tested HP Water yet, but if someone could RNG one with it for me, I'd be grateful (off-topic, but hey. I need one).
Punisher (Ferrothorn) (M) @ Leftovers
Trait: Iron Barbs
EVs: 252 HP / 4 Atk / 126 Def / 126 SDef
Brave Nature (+Atk, -Spd)
- Power Whip
- Gyro Ball
- Protect
- Leech Seed
When I first heard people talk about Ferrothorn on Rain teams, I was like WHAT? I still don't get how it works, but it does. I guess it's because its main weakness of Fire gets doused. Pretty straightforward here, Leftovers and Leech Seed for contiuous recovery, Power Whip and Gyro Ball for powerful STAB moves, and Protect to stall while I regain HP.
Aeolus (Tornadus) (M) @ Charti Berry
Trait: Prankster
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Hurricane
- Taunt
- Grass Knot
- Swagger
There's a reason this Tornadus doesn't have Tailwind, and that's called Ferrothorn. It can still function pretty well without it though. Hurricane is massively powerful and it hits reliably in the rain. Taunt is just to make the shenanigans stop before they start, Swagger is to hopefully keep everything I have alive while they slowly kill themselves, and Focus Blast should be interesting against its Rock weakness.
Kingdra (M) @ (No Item)
Trait: Swift Swim
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Hydro Pump
- Ice Beam
- Dragon Pulse
- Protect
Obviously, Kingdra needs an item. I don't know what to give it since Dragonite is holding Life Orb. Hydro Pump and Dragon Pulse are for massive STAB damage, Ice Beam is for the general coverage it gives, and Protect is Protect. EVs allow for outspeeding and for the most damage possible.
Big Kahuna (Dragonite) (F) @ Life Orb
Trait: Inner Focus
EVs: 252 HP / 4 Atk / 252 SAtk
Quiet Nature (+SAtk, -Spd)
- Dragon Pulse
- Thunder
- Hurricane
- Superpower
It's Quiet because it's Mixed and I don't want to lower any Defenses with a nature. And yes, it can learn Superpower through tutors. Dragon Pulse is for STAB, Thunder and Hurricane (STAB also) are for dealing massive damage while taking advantage of the weather. Life Orb is to help out its somewhat low Sp.Atk stat. Superpower is there to kill Ice types, which it would be dealing with only when it had to (Ferrothorn would be the one that would do this normally). Thinking about taking this out for a Toxicroak with Dry Skin.
As far as threats go to the whole team, I'm not sure yet because only the 1st 4 have been used in testing and not with those exact movesets. I'm posting this here to see if it's viable enough to spend time making the team. Thanks!
CHANGES:
7/31/12-Changed Dragonite's Ability to Inner Focus from Multiscale
8/1/12-Chaged Swagger to Toxic on Politoed, Changed Politoed's EVs to make it more Specially Defensive
8/2/12-Changed Politoed, Tornadus, and Ferrothorns' movesets, Dropped Floatzel and added Kingdra
Removed Pokemon:
Ninjoe (Floatzel) (M) @ Expert Belt
Trait: Swift Swim
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature (+Atk, -SAtk)
- Waterfall
- Crunch
- Ice Punch
- Brick Break
The interesting thing here is even with an Adamant Nature and zero Speed EVs its Speed is 135 and with Swift Swim it hits 270. That's way more than enough if you ask me. Expert Belt seemed like a fun item here and can boost Waterfall even higher than it already is by STAB, then Crunch and Brick Break are just good moves for covering common Pokemon, and Ice Punch is for Grass Types.