Hey everyone, I just joined the forum and I was wondering if anyone could look over my new deck build. I have all of the cards already, but I am definitely willing to switch out/ buy new cards if need be. I have the cards from 1 evolution booster box, 2 sun and moon booster boxes, and some that I thought would have good synergy with the deck idea. I put descriptions next to most of the cards listed and my idea behind why I put them in there. All are in the standard rotation for 2017. If anyone has any advice, it would be much appreciated as this is the first deck I have ever built, and I haven't played outside of the TCG online game. Thank you in advance.
Pokemon
3 trevenant ex (main damage, primal clash)
4 dratini (search for dragonair ability, s&m)
2 dragonair (attack all energy from hand to a pkm, s&m)
2 brushix (search deck for 3 basic energy, put into hand, s&m)
11 total
Item Cards
2 exp share (for when dragonair/brushix dies - goes to trev)
2 nest ball (search for basic pkm if needed)
3 weakness policy (for vs fire)
4 switch (to switch from the brush -> dragonair in order to attack all energy to trev in one turn)
3 energy retrieval (not sure if needed due to energy switch and exp share, could help if some basics die)
2 energy switch
3 repel (if i need to switch out their main attacker)
3 pokemon catcher (50/50 chance to switch out their main attacker with one of my choice, or switch in a pkm that they're charging up)
22 total
Support Cards
3 team skull grunt (remove energies from their hand)
4 lillie (draw power)
3 misty's determination
4 pokemon center lady (healing/debuff elimination, generations)
14 total
13 leaf energy
13 total
60/60 cards
Pokemon
3 trevenant ex (main damage, primal clash)
4 dratini (search for dragonair ability, s&m)
2 dragonair (attack all energy from hand to a pkm, s&m)
2 brushix (search deck for 3 basic energy, put into hand, s&m)
11 total
Item Cards
2 exp share (for when dragonair/brushix dies - goes to trev)
2 nest ball (search for basic pkm if needed)
3 weakness policy (for vs fire)
4 switch (to switch from the brush -> dragonair in order to attack all energy to trev in one turn)
3 energy retrieval (not sure if needed due to energy switch and exp share, could help if some basics die)
2 energy switch
3 repel (if i need to switch out their main attacker)
3 pokemon catcher (50/50 chance to switch out their main attacker with one of my choice, or switch in a pkm that they're charging up)
22 total
Support Cards
3 team skull grunt (remove energies from their hand)
4 lillie (draw power)
3 misty's determination
4 pokemon center lady (healing/debuff elimination, generations)
14 total
13 leaf energy
13 total
60/60 cards
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