• When creating a thread in the Deck Garage, make sure that you post one deck per thread, you use the correct prefix, you have the set name/card number next to each card, you give a strategy for non-metagame decks, and give translations for all cards not available in English.

    When posting in a thread, be sure to explain all your suggestions thoroughly. Additionally, do not ask for advice in another member's thread.

HGSS-ON RamBoar (needs division in thread title)

PokePhenom

Aspiring Trainer
Member
Ok guys this is my first post ever so i'm excited for some constructive criticism.. So lets get started! :D

Pokemon 18:
4 Reshiram (B/W)
2-2 Ninetails (roast reveal)
2-1-2 Emboar (ability)(B/W)
1 Bouffalant (Revenge)
2 Zekrom
Items25:
2 Rare candy
3 Proff Junipers
3 Super scoop ups
4 Pokemon collectors
3 energy retrieval
1 Judge
3 Pokemon communications
2 Switchs
1 Seeker
2 Revive
2 Interveiwers questions

Energy: 17 Fire

Ok, so the basic strategy is too get my bench filled with either A)Ninetails, emboar, 2 reshis with a spot for crobat or B)Ninetails, Reshi, and emboar.
and then just dominate with 120 per turn from there... I use the crobats when I need to take down something with 130-150 hp (I.E Zekrom, Machamp, etc.) Ummmm, Ive never really used teh zoroak or the spirittomb... what should I put in?

And this is HGSS-ON So No uxies or BTS.. Correct me if Im wrong


Thanks in Advance!
|Phenom|
EDIT:I Took out bebes search and other non essiantel cards... I think this is HGSS-on now.. 8 spaces to fill soooo..
EDIT: Added in 2 zekrom and 2 revives also boosted pokemon collector too 4 for consitency and 2 interviewers. Now I have 1 spaces to fill, maybe a starter?
 
RE: HGSS-ON RamBoar

There's quite a few cards in this deck that are NOT HG/SS-on. I would suggest leaving them out for people to suggest what you can substitute in, or changing the title of the deck.

dmaster out.
 
RE: HGSS-ON RamBoar

Lux Ball isn't HGSS-on.

anyway, as for extra cards, I'd probably recommend running 2-2 Ninetales in case the first one dies off. A Zekrom or 2 can help with the Water matchup, seeing as Outrage on Zekrom is exactly the same, just {L} type instead.

You'll probably want a few Interviewer's in the deck to scout out Energy to burn up for Roast Reveal. And heck, if you want, put 1-1-1 Typhlosion Prime in the deck to reuse the energy and strengthen Outrage.

And I know you told me on chat why there's no Fisherman, but that doesn't explain why there's no Revive.
 
RE: HGSS-ON RamBoar

DNA said:
anyway, as for extra cards, I'd probably recommend running 2-2 Ninetales in case the first one dies off. A Zekrom or 2 can help with the Water matchup, seeing as Outrage on Zekrom is exactly the same, just {L} type instead.

Thanks for your advice bro! Ive seen you post around the forums and you seem to know what you are doing but isnt water dieing out therefore lessening the need for zekrom?
 
RE: HGSS-ON RamBoar

I wouldn't say it's dead...blastoise will be out there next season, also since it's your biggest weakness pays to have a counter. Maybe even consider a 2-2 lanturn prime line? Will only need 1-2 electirc energys and you can use fire for the remaining 2 attack cost and you can spam it on with embroar, also you have a counter for water and fighting and you should have alot of energy attached to help boost lanturns attack
 
RE: HGSS-ON RamBoar

yeah blastoise with feraligatr and/or floatzel is really strong now that the game will slow down when rotation hits. I added zekrom to my reshiram deck for this exact reason.

I'd take out the judge since it wouldn't aid you any more than your opponent with this deck, unless you're luckier in the draw. I'd also get rid of two energies because you don't need more than 15 to be effective. draw power and IQ will get you the energies needed and after using 120 damage attack, the game won't go more than the 7 rounds-worth of blue flame. plus you have cycle ability with energy retrieval so you'll go a few more rounds.

I'd replace those three cards (-1 judge and -2 fire energy) with either fisherman (which helps cycle those energies from discard, which would be a more useful spot for grabbing 4 energies than just an extra 1 fire energy somewhere in the deck) or pluspower (which would replace that crobat G)

I run 13 fire energies in my reshiram deck and I get them easily and cycle often...after the first few turns of setup, I usually don't know what to do with all the extras in my hand for the rest of the game, because I don't want to keep drawing in fear of decking out. I sometimes PONT my large hand in just for fun and still win.

also, I prefer PONT over juniper because after drawing a lot, I like to refresh my deck (as mentioned above) and this deck doesn't really gain anything (unless I missed something) by having cards in the discard pile.
 
Back
Top