So this is the deck i want to play for the upcoming tournaments.
I really liked beartic, however his damage output was too weak, and the opponent can always use SSU or Switch to change their pokemon.
So i thought of adding Kingdra and Vileplume to keep continuous lock.
Pokeon: 24
3-3 Beartic
3-2-3 Kingdra Prime
3-1-2 Vileplume
1 Cleffa
1 Smeargle
2 Kyurem
TSS: 25
4 Poke Comm
4 Rare Candy
3 Collectors
4 Twins
4 Prof Oaks
2 Sages Training
1 Seeker
1 Flowershop Lady
Energy: 12
4 DCE
8 Water
strategy/ how it plays out.
usually start with cleffa or smeargle if possible. then use a collector to set up 2 oddish and horsea on bench.
use smeargle or cleffa to hand refresh or set up further.
turn 2 hopefully end up with a rare candy into vileplume and get a cubchoo onto bench with {W} energy or {C}{C}. use twins if possible to get beartic and kingdra set up
by turn 3, i should be attacking with sheer cold while the opponent is under trainer lock and dropping extra damage with a kingdra's spray splash.
by turn 4, the opponent will not be able to switch or attack, and i will be building up a kyurem to sweep the field in case the opponent retreats.
by using spray splash with sheer cold in a trainer lock play, i hopefully aim to KO with a spray splash and continue locking by attacking the new defending pokemon with sheer cold.
Im planning to go to a tournament this year and i want this deck to do well.
Please help with any comments and suggestions.
Thanks!
I really liked beartic, however his damage output was too weak, and the opponent can always use SSU or Switch to change their pokemon.
So i thought of adding Kingdra and Vileplume to keep continuous lock.
Pokeon: 24
3-3 Beartic
3-2-3 Kingdra Prime
3-1-2 Vileplume
1 Cleffa
1 Smeargle
2 Kyurem
TSS: 25
4 Poke Comm
4 Rare Candy
3 Collectors
4 Twins
4 Prof Oaks
2 Sages Training
1 Seeker
1 Flowershop Lady
Energy: 12
4 DCE
8 Water
strategy/ how it plays out.
usually start with cleffa or smeargle if possible. then use a collector to set up 2 oddish and horsea on bench.
use smeargle or cleffa to hand refresh or set up further.
turn 2 hopefully end up with a rare candy into vileplume and get a cubchoo onto bench with {W} energy or {C}{C}. use twins if possible to get beartic and kingdra set up
by turn 3, i should be attacking with sheer cold while the opponent is under trainer lock and dropping extra damage with a kingdra's spray splash.
by turn 4, the opponent will not be able to switch or attack, and i will be building up a kyurem to sweep the field in case the opponent retreats.
by using spray splash with sheer cold in a trainer lock play, i hopefully aim to KO with a spray splash and continue locking by attacking the new defending pokemon with sheer cold.
Im planning to go to a tournament this year and i want this deck to do well.
Please help with any comments and suggestions.
Thanks!