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hippodactyl (hippowdon/aerodactyl) a rogue deck idea

sonicboom

is addicted to sonic plushies :)
Member
4-4 hippowdon nxd
0-3 aerodactyl dex
4 heavy ball
3 level ball
3 dual ball
4 pont
3 rocky helmet
3 n
2 juniper
4 pokemon catcher
3 sages training
10{F}energy
3 DCE

the strategy is to use sand bazooka to ohko zoroarks zekroms darkrias raikous etc
 
You need Twist Mountain and/or Old Amber to get the Aerodactyls out...
 
Dweaver said:
interesting but why not just use terrakions hes faster stronger and more efficiate
true.
on the other hand, since there are 7 spots left.
+ 4 Old Amber Aeordactyle
+2/3 Twist mountain
+2/3 Switch (Catcher target)
 
Try this:
+3 Old Amber
+2 Twist Mountain
+2 Switch

I think you'll find this helpful.
 
Sand Bazooka doesn't OHKO Darkrais and Raikous.This is an interesting idea, and I think it would work. Instead of 3 Old Amber, I would run 2 because the majority of the time you'll want to be using Twist Mountain. Maybe you could use Exp. Share to chain Hippowdons. If you use Rock Tumble, it can OHKO all of the Pokemon you listed. It also can hit Pokemon that normally resist {F} types harder. If you use Rock Tumble, the Aerodactyls aren't even needed. I wouldn't use them they are Catcher bait. Switch is a good idea. chances are though, you'll want to not get rid of the Aerodactyls, so I think you should do:
+2 Old Amber
+3 Switch
+2 Twist Mountain
 
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