Pokemon: 12
Pretty straight forward strategy. Set up item lock with Trevanant or ability lock with Wobbuffet depending on what kind of deck I'm facing. Float Stone the active, switch to Gengar-EX to hit and run while getting poison. I'm running 2 Hammers, Microphones, and 1 Delinquent to mess with my opponent. Its also worth to note that I'm running Shauna for now until I can make it to one of my local's to look for a couple birch's. The coin flip usually doesn't fall into my favor anyway.
Because this deck lacks a heavy hitter, I intend to slow the game down as much as possible. I've done pretty well with this deck in play testing. My only real losses are because of my own mis-plays and getting ahead of myself.
Weaknesses:
1.) I lack a Heavy Hitter // Trump Card.
2.) 2 Shaymin-EX with an in hand DCE can out stall me unless I can lysandre another pokemon out
3.) Yyvetal is a real challenge for this deck, especially if they destroy Gengar-EX early with a lysandre. Otherwise its still possible win if I can set up properly.
Cards I'm considering trying to put into deck:
-{1}- MGengar-EX --- This could be a ridiculous surprise for people in the end game. For two energy I can chose any attack of my opponent. Obvisouly useless against the likes of NM, but could allow me to hit 100+ with some attacks.
-{1}- Trevenant BREAK -- Additional damage for 1 energy and more HP for Trev.
-{1-1}- Natu-Xatu Roaring Skies --- The disruption is real. Even if it only lasts for 1-2 turns, It can help me set up easier knowing what I'm playing against.
-{2}- Muscle Band --- Gengar-EX can knockout 180 HP EX pokemon on my 2nd turn (80+10+10+80 = 180)
-{2}- Crushing Hammer --- Basic Energy denial
-{2}- VS Seeker --- I know what this is used for. I don't like the card. Very broken. But competitive is competitive.
-{1}- Judge // N // Ace Trainer -- Ace Trainer can be a hearty surprise. My games tend to be dead locked trading prizes or I usually stall out enough for them to spend their energy or get locked up and I can make the comeback late game. (Credit to Ivy_Profen)
-{1}- Skyla --- Basic search card for whatever the situation might be.
-{1}- Pokemon Fan Club --- Search for Gengar / Wobb / Phantump
Thanks for checking out this deck and any suggestions you may have.
- 3 Gengar-EX -- Phantom Forces
- 3 Trevanant -- XY Base Set
- 3 Phantomp -- BREAKpoint
- 3 Wobbuffet -- Phantom Forces
- 4 Trainer's Mail
- 4 Max Elixir
- 4 Puzzle of Time
- 3 Ultra Ball
- 3 Dimension Valley
- 3 Float Stone
- 1 Enhanced Hammer (Orignally had 2)
- 1 Startling Microphone (Originally had 2)
- 1 Super Rod
- 1 Weakness Policy (Testing with 1 see check consistency with deck. Credit Tuxedo Black)
- 4 Professor Sycamore
- 4 Shauna
- 2 Lysandre
- 1 Delinquent
- 1 Xerosic (Added for more versatility. Credit to Tuxedo Black)
- 9 Psychic Energy
- 2 Mystery Energy (Was originally 2 Double Colorless Energy)
Pretty straight forward strategy. Set up item lock with Trevanant or ability lock with Wobbuffet depending on what kind of deck I'm facing. Float Stone the active, switch to Gengar-EX to hit and run while getting poison. I'm running 2 Hammers, Microphones, and 1 Delinquent to mess with my opponent. Its also worth to note that I'm running Shauna for now until I can make it to one of my local's to look for a couple birch's. The coin flip usually doesn't fall into my favor anyway.
Because this deck lacks a heavy hitter, I intend to slow the game down as much as possible. I've done pretty well with this deck in play testing. My only real losses are because of my own mis-plays and getting ahead of myself.
Weaknesses:
1.) I lack a Heavy Hitter // Trump Card.
2.) 2 Shaymin-EX with an in hand DCE can out stall me unless I can lysandre another pokemon out
3.) Yyvetal is a real challenge for this deck, especially if they destroy Gengar-EX early with a lysandre. Otherwise its still possible win if I can set up properly.
Cards I'm considering trying to put into deck:
-{1}- MGengar-EX --- This could be a ridiculous surprise for people in the end game. For two energy I can chose any attack of my opponent. Obvisouly useless against the likes of NM, but could allow me to hit 100+ with some attacks.
-{1}- Trevenant BREAK -- Additional damage for 1 energy and more HP for Trev.
-{1-1}- Natu-Xatu Roaring Skies --- The disruption is real. Even if it only lasts for 1-2 turns, It can help me set up easier knowing what I'm playing against.
-{2}- Muscle Band --- Gengar-EX can knockout 180 HP EX pokemon on my 2nd turn (80+10+10+80 = 180)
-{2}- Crushing Hammer --- Basic Energy denial
-{2}- VS Seeker --- I know what this is used for. I don't like the card. Very broken. But competitive is competitive.
-{1}- Judge // N // Ace Trainer -- Ace Trainer can be a hearty surprise. My games tend to be dead locked trading prizes or I usually stall out enough for them to spend their energy or get locked up and I can make the comeback late game. (Credit to Ivy_Profen)
-{1}- Skyla --- Basic search card for whatever the situation might be.
-{1}- Pokemon Fan Club --- Search for Gengar / Wobb / Phantump
Thanks for checking out this deck and any suggestions you may have.
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