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Ho-Oh Gatr

Azurial

Aspiring Trainer
Member
So i've been trying this out at league lately and it seems to be doing fine - did not get to goto nats so i had nothing better to do last week and the week before but put this together.

2-2-2 Gatr Prime (CL basic, stage 1)
2-2 Ho-Oh Legend
2 Cleffa
2-2 Bronzong TM
2 Shaymin CL
4 Mantine HS

4 Collector
4 Communication
3 energy Retreival
4 Circulator (yes i know most of you THINK reversal is better but i rather have a definate switch than a potential one - placeholder for catcher)
2 Judge
2 Seeker
1 Twins

15 Water Energy

so the basics here are pretty simple. Set up with Mantine and use Group swim to start getting into your Gatrs, then switch out for Bronzong TM and start searching your Legend halves - of coruse if you dont set up Bronzong there are the Communications to help.

There are a few open slots so if you have suggesstions for those slots please feel free to fill them in. 3 total.

and before posting - i REFUSE to play legend box - its crap plain and simple.
 
^the stategy of this deck is to use raindance to attach to feraligatr then use shaymin's pokepower celebration wind to move those energies onto a ho-oh legend.

Bwaaaa
 
^ Pretty much - seeing as Gatr Prime can deal 60 first then another 100 the following turn as a main attacker
 
I don't like Bronzong. It retires with 3 energies, can you explain me how will you retire it? And, although you'll retire him, Judge is in lots of tier1 decks.
I'd put instead PONTs and Poke Balls as you like: PONT allows you to refresh your hand (always useful), and Poke Ball helps you to search a Ho-Oh part, for example.
 
if you pair research records with legend box, it actually becomes quite playable. since by the time you have gatr prime out, you should have thinned your deck enough that it would be playable.

now, instead of using Shaymin to move energy, why not just use blastoise? get a general blastigatr list or floatzel/blastoise decklist and add ho-oh legends in. blastoise can move the energy to ho-oh very well.

or, jirachi + mismagius.
 
I really can't see Ho-oh working well with gatr. You have to set up a stage 2 (gatr) attack with a stage 1 that has massive retreat cost and does no damage (bronzong) to set up a legend (ho-oh) then benching a basic which is a waste of a bench slot because it can't attack or even take hits well (shaymin) as well as 4 energy, and another 1 every turn, just for 100 damage a turn? All meta decks are setting up way faster, easier, and more consistantly than that, and many of them are hitting harder as well. However, for whatever reason, I decided to test the deck out to make sure.

I discovered that with 4 mantine and their amazing group swim you can always get out feraligatr turn 3-4. Shaymin is no problem because of collector. Bronzong could get out ho-oh reliably, and collector and communication got out bronzong without too much effort. However, retreating bronzong was a problem. 3 energy to retreat him, which would all end up discarded, is way too harsh for a deck whose main attacker requires 4 energy to attack and discards 1 a turn. Leaving bronzong in to die doesn't work either. Most decks just use it as a chance to set up and net a free prize, but snipe decks (and yanmega is very popular) LOVE bronzong. They can sit there sniping away your cleffas, mantines, and shyamins for prizes, or they can severely weaken ho-oh and feralgatr, even KOing them with enough time. And even if you do retreat bronzong, most decks run reversal, and all will run catcher soon.

You could always put in some switches to get bronzong out easily. While that works, another problem I ran into is you can't get the energy consistently enough. You could run interviewer's questions for that. However, I think a better solution to both of these problems would be to replace ho-oh with suicune and entei legend. SEL might have two weaknesses, no resistance, and it gives your opponent two prizes, but the pros far outweigh this. First, its attack, torrent blade, does the same amount of damage as ho-oh's, has a lower cost, doesn't discard energy (so you can lower energy retrieval count), and it can hit any of the opponents pokemon. Also, SEL is a water type. This is advantageous for two reasons: 1, feraligatr can equip the energy right to it, allowing you to remove shaymin and speed up the deck. 2, it can be searched with mantine, allowing you to lower or even remove bronzong from the list. SEL is just so much better than ho-oh for this deck that I really think you should include it.
 
I Like bronzong because it is as stated, a reliable search engine for Ho-Oh. I know alot of people knock it, but it works really well for me. Its attacks are colorless so even if i set it up t2, search for 1, then t3 attach a second time when its got some damage, i can soften up the defending, set up Ho-Oh and move that last energy i need over to it - sometimes you need a throw away when it wont hurt too much with twins

i'll give you that blastoise is a bit of a better pairing, but when you consider that they both have a cost of 4, both do 100 and both get rid of at least one energy, albeit in different ways, Ho-Oh has a free-retreat cost.
 
With blastoise and SEL, it's good you are putting the energy into your hand, if anything. Feraligatr can Rain Dance the energy right back onto them next turn without you having to use energy retrieval or shaymin or whatnot. And, Ho-oh doesn't have free retreat, it has a retreat of 2, which is more than Suicune Entei Legend.
 
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