How do you decide on a team?

antidakoda

I am a pokeball
Member
So I love the games, and the idea of playing teams is really cool! But while deciding what to play in a team, I've run into a roadblock. I don't understand how to make my own good team. Sure I could copy someone else's team, but that's just not fun, and it's not creative. So I have these good pokemon, Scizzor, Gengar, Dragonite (roost, the sp att, and the dragon dance one), Jirachi, Hippodown, Jolteon, etc, but I can't figure out what makes a strong team strong.

Is it synergy?
Is it playing off each other's weaknesses?
Is it making a team of level 1 ratatas with endure and quick attack?

So i guess my question is, What makes a team viable?

Edit: I'm pretty sure I'm posting in the correct forum, but don't eat me alive if it's the wrong one! ><
 
RE: So just out of curiosity, how do you decide...?

Uh... well. I just liked the idea of Sun. I have only played sun teams since BW. So there is Ninetales. And Cresselia has always been part of my team too. I just love Cressy.

Then I just add Pokémon that feel right, and if a Pokémon seems like it doesn't get its job done I switch it out or if I notice a crucial threat I try to counter it. I'm more of a casual competitive player.
 
RE: So just out of curiosity, how do you decide...?

Well i LOVE Scizzor, and Jolteon. But a voltswitch/u-turn team sounds dumb.
 
RE: So just out of curiosity, how do you decide...?

Considering I just tried building a team for the very first time yesterday I suppose I could partially help and explain my process.

One of the things that helped me most was simply watching people play. I've followed some decent players on Youtube for probably about a year at this point (shouldn't need that much time) so I've watched countless battles and picked up a decent amount of knowledge just from that. Watching others also helped me learn basic game strategy, game mechanics, what Pokemon are popular, and what typical moves and items those Pokemon carry.

Another thing I found very helpful in learning was doing random battles on Pokemon Showdown, which gives you a team of six random Pokemon with at least semi-viable movesets. Just jumping into the game like that and testing my own skills was a good way to further pick up knowledge. One of the best things to come out of this part for me was learning the basics of predicting my opponents, a very important skill that's needed to be good at competitive battling.

As for what makes a team good? Can't say I have a real good answer for that since I'm still learning. Since I know a decent amount of which Pokemon specialize in certain areas such as their best stats and whatnot, I just went for a few of each: 2 physical attackers, 2 special attackers, 1 Specially defensive, and 1 Physically defensive. So far that has worked decently well. I also made sure that the Pokemon I used were a variety of types and they had decent type coverage with their attacks. Can't lie though, definitely had to include one of my personal favorite Pokemon. (Choice Scarf Krookodile!<3)

Not sure if I really got at what you wanted specifically or if I of all people should even be responding to your post. >.< But, hopefully that all came out in an understandable form and gives you at least a tiny bit of insight on how to go about things. For all I know I just gave terrible advice.

tl;dr version:

Doing random battles on Pokemon Showdown; watching people on Pokebeach, Youtube, and just randoms all taught me the knowledge I know now.
 
RE: So just out of curiosity, how do you decide...?

A lot of times, I try to build teams out of something I like, and work from there. For example, I like Keldeo, so I'll build a team using Keldeo. Then I'll use things like synergy (both offensive and defensive) to keep going from there.

In terms of what I think makes a team viable, I can't say there's a definitive answer for that. If you base it off of a particular archetype, you're team's viability is dependent on the viability on the archetype. I believe that every team needs some form of synergy, but synergy does exist in multiple forms. You can have basic defensive synergy (ie: Keldeo is weak to Electric, Grass and Psychic attacks, so I'll make Celebi a teammate since it resists all three), or you can have offensive synergy (ie: Breloom doesn't like facing Skarmory, Latias and Latios. Choice Specs Gothitelle can beat Skarmory and Latias one on one, while it revenge kills Latios). A team that just throws 6 Pokemon together will never work, no questions asked.
 
RE: So just out of curiosity, how do you decide...?

For me a good team has always been one that keeps the momentum on your side, a team that has offensive synergy and doesn't give your opponents that many chances to switch in, while you have 2 checks, checks not counters, to every common pokemon in the metagame. I maintain momentum by simply using a lot of choice specs and choice band, and try to handle the common sweeper in the metagame by having a lot of priority and fast pokemon. I never liked having scarf that much to check something because if it has some boosts in speed, or is a faster scarfer you're screwed. Hazards, speed and offensive Coverage, paired with Priority and good checks to common sweeper is what makes a good team for me! But this is simply my playing style. A lot of people tell me that it is wrong to have 4+ Choicer on every team, but as soon as I try something different I lose against every a lil' bit better made team. The only other strategy I am somehow capable of playing with is stall, but making stallteams takes a lot of thinking, like really a lot. Which team is good and which team sucks, what makes a team good and what is totally useless and wrong on a team depends a lot on the player using the team and on his mindset. When I use stall I totally have to change my mindset, I cannot simply let a Pokemon get down to low health like I can do it with my sweeper when I want to handle something, so I need a safe switch in for everything, every single Pokemon in the metagame. But one thing I can surely tell you is that every good team, doesn't matter who made it will have good synergy, either offensive or defensive. One thing I think is nessecary on every team are rocks, since the free 12.5 % already make 125 & health in 10 turns, which is a lot.

I can tell you how I make my teams, I cannot be sure if it will work for you, but you can try, it won't kill you. Btw I always use paper and pen to make my teams, for notes otherwise I cannot make a good one.
First of all I choose a sweeper, one Pokemon to base the team around and to sweep with in Lategame. Then I write down a list with Pokemon that stop it, and with Pokemon that can kill it once they come in. Then I try to find something that lures the counters and checks. This is usually the most difficult part for me, to find out how to kill a counter without letting it switch out immediately. This is where either my creativity or simply a choice band comes into play. Then I try to have somthing to handle all the Pokemon that can kill my pokemon once they are brought in. Then I simply try to minimize the chances for my opponent to have something that sweeps me. I usually need 2-4 Pokemon for this. Then I try to have hazards on my team, and for me it is usually either Froslass or in lower tiers Glalie. Then I try to have something that gives me more offensive synergy that forces switches. I never really spend any thoughts on stall because there is nothing that really breaks stall, you have to play good against it, because every good stallteam will be able to handle the stallbreakers you have. My teams are usually offensive, I am not someone who can win with 4 bulky sweeper and 2 walls or whatever. Either stall or all out offense and hazards for everything.

But see, this is what works for me. It all depends on your mindset, do you prefer being safe or do you like to get the opportunity to kill Pokemon at the switch in, do you like a team that can has a safe switch in for everything or do you prefer something that makes it harder for the opponent to switch in but that requires playing around some threats. I don't think there is a special key to a good team, but it all depends on preferences and mindset. The only thing I can tell you every team needs is synergy.
Just go out and make your team by playing and testing,
 
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