Yeah, thats true but Zebstrika is good because it punishes the colorless for being Lightning weak and having a Fighting resistance. Yes and attack or ability like that would be good to have around but the point is to make some Pokemon colorless weak so they can hit for weakness too.
The point of this is making it to where Machamp doesn't get screw by Mewtwo EX or some other Psychic type. Machamp could be either Psychic or Colorless weak. Colorless isn't a popular type right now but Psychic is and giving Machamp a colorless weakness improves its performance in the meta.
Thats not a real argument though. Many Colorless Pokemon aren't viable at all and require specific decks to work. The lack of support they have always had has been a nerf to the type. On top of that, many Pokemon with colored types are much better using the Colorless type than Colorless Pokemon. I'm not sure what the rest of the point has to do with this though?
I'm not sure what this point has to do with anything.
Partly, yes.
The most complicated thing in the Pokemon TCG were Pokemon Legend. Adding more types doesn't make things harder and what I suggest is just make some Fighting and Grass types weak to colorless types. All that means is putting a colorless symbol on the weakness slot of some cards.
Colorless is designed to be a splashable type anyway. I guess you could make a mono colorless deck if you wanted to. Here are some facts. You can put colorless pokemon into any deck for the sole fact that they use any energy. Because of that, the drawback is that they don't hit any type of pokemon for weakness. Colorless pokemon, and dragon as well, is supposed to be mixed in with the other 9 types of pokemon that use their own energies, much like how in MTG, you mix colorless artifacts and multicolor cards with single color white, blue, black, red, or green cards.
I will say this over and over and over. There should NEVER be a colorless symbol under weakness on ALL pokemon cards made this point on. It isn't to say that the game designers will follow this rule though, as it is my rule that I made up.
You are also saying that a single type needs more weaknesses. Saying that Machamp should have psychic, and a different Machamp card should have colorless, is no different than saying that you are adding another weakness to one particular type. So rather than fighting having grass, water, and psychic weakness, you are adding colorless, meaning that if you run a mono fighting deck, by using your colorless weakness Machamp, you can bypass anyone using a psychic deck. A better example is a type that has only one weakness, like grass, who are usually weak to fire. If you run a grass deck, you have to splash another type, like water, to counteract the fact that your opponent is using fire. What you are saying is that your grass type pokemon is getting killed by fire type, and you are "complaining" to the game designers to design grass types who aren't weak to fire just so you can play with your grass pokemon. If anything, there should be less types that are strong against a certain type. It forces you to splash another type to support the weakness of the first type. Mono type decks are more consistent than multi type decks. Fighting already has 3 different weaknesses, which is more of an advantage over a type with only 1 weakness like grass. If you run a mono grass deck, and your opponent plays fire, you are screwed. If you run a mono fighting deck, and your opponent runs psychic, you have your golems and sandslashes who are fighting, but not weak to psychic. What you are basically suggesting is to make it easier to run mono type decks, rather than designing it in a way where plaeyrs have to run multi type decks, but I guess you wouldn't understand as you think this has nothing to do with any of this.
Now if you meant that the machamp have both a psychic and a colorless symbol for weakness, it makes the machamp even worse. Not only does it get killed by psychic decks, it gets killed by any deck that uses colorless pokemon, making it even more weak than if it just had psychic weakness.
Just putting it out there, you do realize that colorless can use any energy for attacks while other types must use a specific energy for attacks, and therefore colorless pokemon can be used in any deck, right? You do know that right? There is a huge reason why colorless takes a back seat over Grass, Fire, Water, Lightning, Psychic, Fighting, Darkness, Metal, and Fairy. I've also gone through, in other threads, why it is a bad idea to add another type that uses its own energy, for the sole fact that this is a trading card game, where you have to draw cards and build decks, and not only that, pull cards from a set of 100 to 200 cards, and by adding another type that uses its own energy, you are ensuring that each type will have even less pokemon per set.
Just asking all of you out there, how would you feel if a specific pokemon had different cards who had different weaknesses? Would you like it, or would you like the consistent same weakness? How many weaknesses should a particular type have? How much is too much and how much is too little? Remember that less weakness in a type means that you might have to splash another type in your deck in case you run into a deck that is strong against your deck. Having more weaknesses mean that you have pokemon of the same type that can back up the fact that the first pokemon is weak to a certain type, because the second pokemon of the same type doesn't have the same weakness.