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HydreiBoar (Hydreigon-Emboar)

checkerstar

Why do you ask?~
Member
Well, I tried running this deck with some other pokemon, but it wasn't as fast as I would have liked, so I re-did most of the trainers and pokemon, and I'd like some suggestions.

Pokemon: 18
3x Hydriegon (NV, 79/101)
2x Zweilous (NV, 78/101)
3x Deino (NV, 77/101)
2x Emboar (BW, 20/114)
2x Pignite (BW, 17/114)
2x Tepig (BW, 15/114)
2x Vulpix (UL, 68/95)
2x Ninetales (1 UL 20/95, 1HS 7/123)

Trainers: 26
3x Interviewer's Questions
2x Prof. Elm's Training Method
3x Pokemon Collector
2x Prof. Oak's New Theory
2x Prof. Juniper
4x Rare Candy
4x Plus Power
3x Pokemon Communication
3x Junk Arm

Energies: 16
9x Fire Energies
4x Double Colorless
3x Rescue Energy


Strategy:
So, the basic idea of the deck is to get out a Hydreigon as fast as possible with lots of search and mill cards, then use ability Emboar's... well, ability to attach four fire energies to Hydreigon, which are turned into darkness energies with Hydreigon's ability. Then use Berserker Blade for 60 to the active and 40 to two benched pokemon. Wash, rinse, repeat. The Ninetales from HS is for draw power, while using the Ninetales from UL to attach discarded fire energies to Hydreigon.

I need some ideas for a sweeper or some more pokemon, as this is a pretty hollow deck with not many options, so as many ideas as possible are welcome! Thank you for your time~

-C*
 
i would suggest a starter, ya know a pokemon that can help u set up since ur not guna bust out a stage 2 turn one, so i would say cleffa or smeargle, also why did you choose emboar? maybe if u partnered him up with ninetales for draw power id understand, but you could also you feraligatr and have the option of running Hydreigon with Kyurem. Also i would drop elms training and beef up ur p.comm count, since ur running stage 2 main attacker i would also take out special darkness and replace it with rescue that way you can ezly evolve a stage one from ur bench or basic with rare candy next turn after ur hydreigons death. also beef up ur draw supporters since u have no draw engine. also recycle is rubbish- use junkarm insted. drop interviewers question and add more draw supporters and use energy recovery.
 
I use Emboar to attach as many fire energies as I like to Hydreigon. And the entire deck is based around Interviewer's, as it's the only way I can get lots of energies fast, as well as DCE. The special darkness are there for extra damage, as are plus power. I use Emboar as opposed to Feraligatr because Emboar is BW-on format, so when they cycle HGSS out (in one or two years) I'll still be able to play with no major re-hauls. The junk arm and the Rescue are good ideas though. Any suggestions for which "draw-engines" to put in?

-2 Recycle
-3 Special Darkness
+2 Junk Arm
+3 Rescue Energy
 
checkerstar said:
I use Emboar to attach as many fire energies as I like to Hydreigon. And the entire deck is based around Interviewer's, as it's the only way I can get lots of energies fast, as well as DCE. The special darkness are there for extra damage, as are plus power. I use Emboar as opposed to Feraligatr because Emboar is BW-on format, so when they cycle HGSS out (in one or two years) I'll still be able to play with no major re-hauls. The junk arm and the Rescue are good ideas though. Any suggestions for which "draw-engines" to put in?

-2 Recycle
-3 Special Darkness
+2 Junk Arm
+3 Rescue Energy

the darkness energys aint guna help you rlly and they take up ur eneergy for the turn which is better used for rescue imo.
 
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