Hydreigon and Nine Other Cards Revealed from 'Phantom Gate' [8/31]

Scorched Feathers said:
Hydreigon is useless, case closed. It's too slow and is beaten by a lot of things. Stage 2 decks just aren't going to be as relevant anymore.

I agree. Acceling one per turn is NOT that good, if it did 2 per turn, it would be OP


Ironman131 said:
I think the deck will be better than you give it credit for. Darkrai EX is in the deck for a reason, when facing a ligtning heavy deck than i will attack with darkrai EX.

Except Darkrai EX can't OHKO much of anything EX-wise.

Also, what if your Darkrai gets KO'd. Now you can't power a new one up in 1 turn.
 
The diference between this and empoleon is the fact that you are not attacking early in emploleon, and you dont have yveltal ex one of the best if not the best attackers in the game. Seismitoad garbador dosent shut the deck down at all, in that case you just attack with yveltal EX which means you are doing far more damage then the seismitoad ex. With yveltal you are attacking multiple energy per turn. You did not play alot of dark patches in the first few turns, i have been playing a darkrai deck for a while and very few times i had dark patches in the first few turns.


It is rather difficult to power up a darkrai in 1 turn when we have dark patches, you still need a combo of 3 cards out of the entire 60 that you run in the deck.
 
Ironman131 said:
The diference between this and empoleon is the fact that you are not attacking early in emploleon, and you dont have yveltal ex one of the best if not the best attackers in the game. Seismitoad garbador dosent shut the deck down at all, in that case you just attack with yveltal EX which means you are doing far more damage then the seismitoad ex. With yveltal you are attacking multiple energy per turn. You did not play alot of dark patches in the first few turns, i have been playing a darkrai deck for a while and very few times i had dark patches in the first few turns.


It is rather difficult to power up a darkrai in 1 turn when we have dark patches, you still need a combo of 3 cards out of the entire 60 that you run in the deck.



Except now it takes you two turns to power up an Yveltal, and it takes Seismatoad 1
Seismatoad also 2HKO's you (30+20+60+30+20+30)

I'm interested in this dark deck you played. I've almost always played 2-3 Patches by T2 or T3

It is also not very difficult to power up Darkrai in one turn (maybe not in the middle or late game, but is easily done early game). youre playing 7-9 energies and 4 Patches and presumably eiteher Computer Search or Dowsing Machine. This makes it more lik 13/60. You also have lots of Draw support depending on your deck, Bike, Juniper, Colress, Skates

E Switch is also an option if you play a few of those to get him powered up qucker. Who knows what you'll have an energy randomly attached to.
 
Thats only if you have a muslce band, a double colorless energy, hypntoxic laser, virbank city gym. Its pretty hard to OHKO a darkrai EX, so i would move the energy off and max poition and moive the energy back on and keep attacking. This new Hydreigon is like having 1-2 dark patch every turn.
 
Yveltal/Raichu/Hyderigon is going to be way too tight. You are juggling between 3 Yvetal, 2-2 Raichu, and 3-2-3 Hyderigon. That is 15 slots already. You are going to want to run 3-4 rare candy to get that acceleration out Turn 2. That brings it to 18. You don't have any energy, draw engine, or other trainers and you have used 1/3 of your deck. Really tight decks have never been Tier 1 decks. Decks that have some wiggle room with what you tech in are always going to be a Tier 1 decks. If you need proof of why decks need extra slots for techs look at google' Deck. It got second at World's in 2011(IIRC). It pretty much vanished right afterwards because it had so many things going on that you couldn't take anything away from it without it not being in the Archtype or not working.
 
Why would you put in raichu, put in darkrai EX and regular yveltal. Virizion EX, Genesect EX has little to no wiggle room and just won worlds so yeah your wrong.
 
Ironman131 said:
Thats only if you have a muslce band, a double colorless energy, hypntoxic laser, virbank city gym. Its pretty hard to OHKO a darkrai EX, so i would move the energy off and max poition and moive the energy back on and keep attacking. This new Hydreigon is like having 1-2 dark patch every turn.

You act like getting out 2 Accel Hydreigons and 1 Trance Hydreigon is easier than getting Toad + Band + DCE + LaserBank
 
Yveltal EX (w/2 Energy) = 100 Damagee - A solid 2HKO just like Toad
Win damage trade off???

Ironman131 said:
Virizion EX, Genesect EX has little to no wiggle room and just won worlds so yeah your wrong.

The winner's deck had room for 4 of both Virizion AND Genesect, THREE skyarrow (normal = 2) THREE E Switch (This is usually cut to 2 if the list is tight), a Mr. Mime ( I didn't even know people still played this, TWO enhanced hammers, and a Town Map.

Look at Igor's list:
1-1 Balloon, 1 Shaymin, Escape Rope, Three Bicycle, 3 Colress Machine.
 
Ironman131 said:
I never said it was, but waht i did say is yveltal EX will win the damage trade off with seismitoad EX.

But Seismitoad EX is locking you out of your rare candies, and other cards that make your deck run. If he is paired up with his partner in crime Garbodor you can't even use your energy acceleration. Even if it is just Quacking Punch+Muscle Band+Hypnotoxic Laser it will slowly destroy your deck.

Ironman131 said:
Why would you put in raichu, put in darkrai EX and regular yveltal. Virizion EX, Genesect EX has little to no wiggle room and just won worlds so yeah your wrong.

They had enough wiggle room for all 3 of them to have different line ups with pokemon, and different different supporter lines. Virgen is scary, and I think why it won is because you don't know what they kind of techs they are using along with the crazy synergy between Virizion and Genesect.
 
Ironman131 said:
Still only a difference of at most 6 cards, thats not that much wiggle room.
.... what
6 cards is good room
10 cards is an open deck

In most of my decks I have about 4 cards that are techs (Empty spaces) before I have to start cutting things out of my list that I want.

EDIT: 1,150th post.
 
I have already given proof why the hydreigon will be a good card. Im not going to argue with you people anymore because you are just wrong and try to bring up arguments that i have countered already.
 
Ironman131 said:
I have already given proof why the hydreigon will be a good card. Im not going to argue with you people anymore because you are just wrong and try to bring up arguments that i have countered already.
The card and set haven't even come out. There is no proof.
All of us are "theorymoning", bringing up points as to why something will or won't work, or stating things that counter other things
Forum - a place, meeting, or medium where ideas and views on a particular issue can be exchanged. Google EXACT deinition
 
Hydreigon - Looks pretty good. Won't be a huge threat IMO, but will have a fun deck.

Everything else- Meh, meh and more meh. Boring commons/uncommon, I have no idea why, but I feel like this liepard will be really good.
 
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