Emopanda133 said:So build a deck that can beat theirs, and Mewtwo.
You can't build a deck that always wins, it's impossible. Scizor isn't a perfect counter to Mewtwo EX and Mewtwo EX will beat Scizor almost every time.
Emopanda133 said:So build a deck that can beat theirs, and Mewtwo.
Emopanda133 said:Well duh, that's obvious, but you can still build a deck that has a chance to beat any deck. And in my experience with Scizor, Reshiphlosion is the only deck he's sketchy against, everyone else uses special energies, including Mewtwo.
Emopanda133 said:Well duh, that's obvious, but you can still build a deck that has a chance to beat any deck. And in my experience with Scizor, Reshiphlosion is the only deck he's sketchy against, everyone else uses special energies, including Mewtwo.
Rougechomp said:IMO, it is not overrated. Lets look at it this way: How would we have reacted to Mewtwo EX if it was here last format? Not as much as we do now, thats for sure. The only reason that Mewtwo EX is good, is because people use it to get quick kills with DCEs and energy acceleration (the main reason its great). It will be used in nearly all energy acceleration decks for surprise mewtwo revenge kills, or for simply countering mewtwo.
Please stop posting until you figure out what you are talking about. First and foremost, Mewtwo itself is not a deck. There are mewtwo decks that only focus on Mewtwo, but those decks are subpar for the most part. Mewtwo is an easy addition to any DCE-playing deck. It destroys some decks and never hit the board against others. Building a deck that beats Mewtwo is monumentally stupid. Even the decks that play mewtwo against you will never want to drop it, so your entire deck's purpose is to make 2-3 cards in your opponents' decks do-nothings.Emopanda133 said:In the last format meaning before Black and white? If so, them my answer is with Skarmory, Steelix, Shaymin, and Aggron. It might've been a little slow against fit decks, but I never lost to a psychic deck, not even VilGar or LostGar (yes, I know they weren't damage decks, but they were still very effective psychic decks.)
As for your energy acceleration theorem, that's why Cobalion is amazing, it counters energy, actually, any deck because you can't attack after Iron Breaker and it get's stronger with the more energies attached to your Pokemon. Head to head, Cobalion is way better.
Zero said:Please stop posting until you figure out what you are talking about. First and foremost, Mewtwo itself is not a deck. There are mewtwo decks that only focus on Mewtwo, but those decks are subpar for the most part. Mewtwo is an easy addition to any DCE-playing deck. It destroys some decks and never hit the board against others. Building a deck that beats Mewtwo is monumentally stupid. Even the decks that play mewtwo against you will never want to drop it, so your entire deck's purpose is to make 2-3 cards in your opponents' decks do-nothings.
Next, your statement about Cobalion is stupid. Cobalion counteres energy? Have you noticed how little damage its first attack does? You need your opponent to have 3 energy on their Pokemon to do 80 damage... that is exactly equal to what its second attack does. . Pokemon will rarely, if ever, have more than 3 energy at one time. There are special cases where they do (Reshiram EX), but that is very rare... Iron Breaker is much easier to avoid now that Skyarrow Bridge is out. A quick retreat for one energy or a switch into a free retreat really negates the effect of Iron Breaker. Also, his statement was far from a theorem. It was an analysis on data based on anecdotal evidence. Learn the difference :/
Also, Aggron has never been a good card :/ I have severe difficulty believing that your deck with a stage 2, a stage 1, and multiple basics to make the deck work does well against any half-decent Lost Gar. You have too many Pokemon to be able to beat that deck. Might I recommend you give more credentials in your next post (if you make one)? Perhaps let us know how good you are in some way, shape, or form. You've posted testing results that are unbelievable for many players. The nonsense you've spewed about Mewtwo only adds to the suspicion.
Emopanda133 said:the very first Battle roads I went to I beat VileGar with the nidoking theme deck (the name of the deck escapes me).
Emopanda133 said:It was my first deck sir, and I bombed that deck with pride, it may not have won me a lot of games, but it was still a great deck. As for VileGar, I talked about that win to show that even a deck with a lot of Pokemon could beat VileGar.
Zero said:I don't think you guys understand the point of mewtwo. It is not its own deck.
Zero said:As a result, Mewtwo EX is one of the only proper Mewtwo counters.
As Futa said, your credibility just isn't very high. Trust me, VileGar was a very good deck last format. I've won many a-cities with VileGar. I got second twice with my vilegar in the Georgia marathon. You know what I lost to in finals? VileGar. Anyways, that is beside the point... that is a discussion somewhere else.Emopanda133 said:First off, the point of the Aggron deck was to stop heavy hitters from touching it, fire could hurt it , but not really much else. The other Pokemon in the deck against LostGar, after Aggron and Steelix Prime were set up were just for junk arm bait. Besides, LostGar or VileGar were easily taken down, trust me, the very first Battle roads I went to I beat VileGar with the nidoking theme deck (the name of the deck escapes me).
Secondly, Cobalion stops energy stackers, not energies themselves. And you have too little faith in Iron Breaker, it adds up both damage wise and cards you've used to retreat the active to keep attacking.
Lastly, I started this thread to show everyone that Mewtwo is NOT as good as everyone says he is. He's just another card, everything can beat it under the right circumstances, so stop putting him into every deck in the world, he's not going to make it better, so there's no use. Stop building the ego (price) of a free two prizes.
Futachimaru said:People run Mewtwo in their decks to counter other Mewtwo. So your logic would be don't put Mewtwo in your decks, so that there won't be any need to counter other Mewtwo. But, if there are no countering Mewtwo in other decks, you should be put Mewtwo in your deck because it's an effective card.
I think you're get where I'm going with this.