Ruling I Have Questions on Evolution Rules.

Monsterblood12

Aspiring Trainer
Member
thanks for taking the time to answer all my questions guys! I'm still encountering situations in the TCG though while playing with my brothers where we are like: "What do we do now?"
1: If a pokemon is discarded by means other than direct damage, would the attacker take a prize card? The following cards are examples. I used both cards when me and my brothers played, Sableye's Knock Off attack and Mime Jr. Sleepy Lost attack. Both discarded his pokemon but I wasn't sure whether to take a prize card or not.
31-sableye.jpg

47-mime-jr..jpg

2: My brother used this trainer http://pokebeach.com/scans/fossil/58-mr.-fuji.jpg
and we were wondering whether or not you removed all damage counters from the pokemon when placing it back into your deck

again, thanks in advance, I know I have other questions also they are just not coming to me at the moment :p
 
RE: I have a couple more questions...

A Pokémon that has been discard from your hand does not give up a prize. Only Pokémon that have been removed from the Active position or Bench because they have been KO'd give up prizes.

As for question 2, Yes, you remove all damage counters and special conditions when shuffling a Pokémon back into you deck. This is also true when you return a Pokémon from play to your hand. How would you keep track of damage on a card in your deck???

Hope that helps,

Pope
 
RE: I have a couple more questions...

Pope said:
A Pokémon that has been discard from your hand does not give up a prize. Only Pokémon that have been removed from the Active position or Bench because they have been KO'd give up prizes.

As for question 2, Yes, you remove all damage counters and special conditions when shuffling a Pokémon back into you deck. This is also true when you return a Pokémon from play to your hand. How would you keep track of damage on a card in your deck???

Hope that helps,

Pope
On question 2, that's what I had figured. It doesn't make much sense to keep damage counters on a pokemon in your hand / deck, but just thought I would double check :)

And I was also wondering, is there a limit to how many special energies you can run in your deck? Also, I think the limit to have the same card in your deck is 4, but what type of cards does this rule pertain to? (For example, could I have a max of only 4 energy search trainers in my deck.... 4 Geodude's... 4 Double Colorless Energies, but maybe more than 4 of certain types of cards? besides basic energy, of course which is obvious.)

Here is my energy lineup for my current deck:
4x Darkness Energy (special)
2x Double Colorless Energy
1x Potion Energy
15x Psychic Energy
1x Holon Energy WP
2x Metal Energy (special)
 
RE: I have a couple more questions...

The limit of 4 applies to cards of the same name, with an exception of Basic energies.

Also, the name of certain Pokémon can complicate things slightly more.

You could for example have a deck that had 4 Pokémon A and 4 Pokémon A EX, but not 4 Pokémon A, 4 Pokémon A EX and 4 Pokémon A Lv X as the Lv X cards are considered to have the same name as the Pokémon they level up. Slightly out of date example, but it is important to note the distinction between names on Pokémon in relation to deck building.

Hope that helps,

Pope.
 
RE: I have a couple more questions...

Oh and another thing, Pokemon ex and Pokemon EX are two differently named cards.
 
RE: I have a couple more questions...

1: How long do the conditions Poisoned, Burned, and Confused last on a pokemon? a few turns, or until they are knocked out?
2: You DO draw a card on your first turn... right?
3:
21-electrode.jpg

As for this electrode, if the player chooses to knock it out to use as an energy, would the opposing player take a prize card? Also, does the electrode provide energy indefinitely?
 
RE: I have a couple more questions...

1. Generally, the conditions you mentioned last until you are knocked out, unless you take an action that removes them. Benching or evolving removes active effects, including special conditions. You also can't be poisoned and burned at the same time.
2. Yes, as of today's rules, you do.
3. Yes to both of your questions.
 
RE: I have a couple more questions...

You also can't be poisoned and burned at the same time
---
13-arbok-d.jpg

according to this card you can

new rule?
 
RE: I have a couple more questions...

Egad. Nice job digging that card up. Yes, you can be. Sorry about that. It ts the other three that can't occur simultaneously (You can only turn the card one way, after all.)
 
RE: I have a couple more questions...

Angela Anuszewski said:
Egad. Nice job digging that card up. Yes, you can be. Sorry about that. It ts the other three that can't occur simultaneously (You can only turn the card one way, after all.)

the only reason I knew about that card is because I own it :p
 
RE: I have a couple more questions...

As has been stated, you can be burned and poisoned at the same time.

Easy way to remember this is that you can only suffer from one status condition that changes the orientation of a card, but can suffer from both conditions that place status-condition counters on your Pokémon.

So you could be Asleep, Burned and Poisoned at once, but not Asleep, Confused, Poisoned and Burned at the same time, as both Asleep and Confused change the way the active Pokémon's card is facing.
 
RE: I have a couple more questions...

I have a question about this card which I just recently obtained
18-altaria.jpg

The perish song attack says that it knocks out a pokemon that is asleep, and was damaged OR affected by midnight eyes during your last turn. Could someone elaborate a little, please?
Why would the attack say damaged OR affected, isn't Asleep thee affect of the Midnight Eyes attack?

Also, if this is true, doesn't this card seem a little O.P. ?
 
RE: I have a couple more questions...

Midnight Eyes does 20 damage and puts the defender to sleep. It is possible to have the damage reduced to zero (hard charm, eviolite, etc.) but still have the asleep condition applied. Likewise, an ability like Virizion-EX's Verdant Wind could prevent asleep but not damage. So, the "or" is required in this case.
 
RE: I have a couple more questions...

Angela Anuszewski said:
Midnight Eyes does 20 damage and puts the defender to sleep. It is possible to have the damage reduced to zero (hard charm, eviolite, etc.) but still have the asleep condition applied. Likewise, an ability like Virizion-EX's Verdant Wind could prevent asleep but not damage. So, the "or" is required in this case.

okay, but does the defending pokemon have to be damaged AND affected by the sleep condition from Midnight Eyes for Perish Song to take effect? Like in the case you stated: If there was an eviolite attached to the defending pokemon, but it was still affected by Asleep, would Perish Song work, or not?

Another scenario:
what if the defending pokemon was damaged and asleep from Midnight Eyes. it remained asleep during my opponent's turn, but at the end of his turn it woke back up. Would Perish Song still work? it says '...during your last turn...' so because on my LAST turn the defending pokemon was asleep and damaged, would this attack work?
 
RE: I have a couple more questions...

If there was an eviolite attached to the defending pokemon, but it was still affected by Asleep, Perish Song would work.

The pokemon has to be asleep when you use Perish Song. If it woke back up, it would not work. You'd have to do something to get it back to sleep before you use Perish Song. (See the next paragraph.)

So, how could you reach the other scenario with Verdant Wind in effect and still have Perish Song work? For the other scenario, let's imagine your opponent has Virizion-EX in play, so Verdant Wind is in effect. You use Midnight Eyes, so your opponent's defending pokemon takes damage but isn't affected by Asleep....yet. Something then happens that removes the Virizion-EX's ability from play. (As an example, perhaps during your next turn you play a Garbodor with the Garbotoxin ability.) You then bust out a Hypnotoxic Laser, flip heads, and now your opponent's defending pokemon is asleep. Even though the defending pokemon was put to sleep by an effect other than Midnight Eyes, Perish Song would still work as the conditions on the card are met: The defending pokemon is 1. currently asleep and 2. was damaged by Midnight Eyes on your last turn.


To clarify one point, usually if you bench a pokemon, it clears any effects on that pokemon. But Perish Song has been ruled that it is a check of the game state, not an effect, and so even if your opponent benches the pokemon, if you can get it active and asleep again (Catcher, etc.) then you can still use Perish Song on it.

Q. Regarding the Perish Song Attack - Is there any way to clear the effect between the Night Eyes Attack and the Perish Song Attack next turn. Benching doesn't seem to as long as the conditions are met.
A. There is no effect to clear; it's a check of the Game State. Evolving, Devolving, or leaving play alters the Game State such that it is no longer the same Pokemon that got attacked by Night Eyes. But not benching. (Nov 1, 2001 WotC Chat, Q33; Apr 2, 2009 PUI Rules Team)

Q. If I use Misdreavus' Night Eyes attack on my turn and the Defending Pokémon wakes up between turns, can I put it to sleep with Rocket Drowzee or a Sleep! trainer in order to knock the Defending Pokémon out with Perish Song on my next turn?
A. Yes you could, it just has to be Asleep and have been attacked by Night Eyes last turn. It doesn't matter if it is asleep from another effect or not. (Oct 11, 2001 WotC Chat, Q5)
 
RE: I have a couple more questions...

Angela Anuszewski said:
If there was an eviolite attached to the defending pokemon, but it was still affected by Asleep, Perish Song would work.

The pokemon has to be asleep when you use Perish Song. If it woke back up, it would not work. You'd have to do something to get it back to sleep before you use Perish Song. (See the next paragraph.)

So, how could you reach the other scenario with Verdant Wind in effect and still have Perish Song work? For the other scenario, let's imagine your opponent has Virizion-EX in play, so Verdant Wind is in effect. You use Midnight Eyes, so your opponent's defending pokemon takes damage but isn't affected by Asleep....yet. Something then happens that removes the Virizion-EX's ability from play. (As an example, perhaps during your next turn you play a Garbodor with the Garbotoxin ability.) You then bust out a Hypnotoxic Laser, flip heads, and now your opponent's defending pokemon is asleep. Even though the defending pokemon was put to sleep by an effect other than Midnight Eyes, Perish Song would still work as the conditions on the card are met: The defending pokemon is 1. currently asleep and 2. was damaged by Midnight Eyes on your last turn.


To clarify one point, usually if you bench a pokemon, it clears any effects on that pokemon. But Perish Song has been ruled that it is a check of the game state, not an effect, and so even if your opponent benches the pokemon, if you can get it active and asleep again (Catcher, etc.) then you can still use Perish Song on it.

Q. Regarding the Perish Song Attack - Is there any way to clear the effect between the Night Eyes Attack and the Perish Song Attack next turn. Benching doesn't seem to as long as the conditions are met.
A. There is no effect to clear; it's a check of the Game State. Evolving, Devolving, or leaving play alters the Game State such that it is no longer the same Pokemon that got attacked by Night Eyes. But not benching. (Nov 1, 2001 WotC Chat, Q33; Apr 2, 2009 PUI Rules Team)

Q. If I use Misdreavus' Night Eyes attack on my turn and the Defending Pokémon wakes up between turns, can I put it to sleep with Rocket Drowzee or a Sleep! trainer in order to knock the Defending Pokémon out with Perish Song on my next turn?
A. Yes you could, it just has to be Asleep and have been attacked by Night Eyes last turn. It doesn't matter if it is asleep from another effect or not. (Oct 11, 2001 WotC Chat, Q5)



thanks for clearing that up for me!
 
RE: I have a couple more questions...

OK- So I was recently informed that you can't play any trainer cards on your first turn - however, this rule was in an older rulebook. I was also informed that you can't evolve pokemon on your first turn (Duhhh). So does this mean the only thing you CAN do on your first turn is attach energies??
Will someone please list the DO's and DONT's for each player's first turn as of *todays* rules, please?
 
RE: I have a couple more questions...

You can play trainer cards on your first turn now. As you said, it was an older rulebook that didn't allow you to. You can basically do everything except evolve, and the player that goes first can't attack their first turn. The player that goes second can.
 
RE: I have a couple more questions...

http://pokebeach.com/scans/rising-rivals/87-weezing.jpg
If a pokemon is confused, and does 30 damage to itself instead of harming the opposing pokemon, would that pokemon still be confused?
Assuming this is correct, if you use weezing's damage breakdown attack, basically, (because of his poke-body) your opponent will be unable to take a prize card when they knock / or I knock weezing out?
If so, I'm going to include this card in my deck lol
 
RE: I have a couple more questions...

Monsterblood12 said:
http://pokebeach.com/scans/rising-rivals/87-weezing.jpg
If a pokemon is confused, and does 30 damage to itself instead of harming the opposing pokemon, would that pokemon still be confused?
Assuming this is correct, if you use weezing's damage breakdown attack, basically, (because of his poke-body) your opponent will be unable to take a prize card when they knock / or I knock weezing out?
If so, I'm going to include this card in my deck lol
Yes, the Pokémon would still be confused. Confusion stays on a Pokémon until it returns to the bench, gets healed from Special Conditions by something, etc.
 
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