Not if I turn 1 Vileplume
Don't remind me. It is still hard to believe the game is at a point where T1 Item lock competitive, but not to the point where most would call it "broken". I call it broken, but for most, its just how they are used to the game working. >_<
No time to go back and comment on even earlier posts or card reveals, at least right now, but yeah, the new
Trevenant has more potential than I realized at a glance thanks to how it interacts with XY-era cards.
Trevenant BREAK can still take advantage of it as well, as
Forest of Giant Plants only cares about the Type of the Pokémon Evolving (and not the Type of what it Evolves into). I am uncertain how important the Grass
Phantump will be to Expanded play; how many
Trevenant BREAK decks want to shift to
Vileplume on the Bench? Give up
Dimension Valley? Change enough stuff, and it isn't really the same deck anyway, but just seems like it due to the cards and tactics that would be in common, plus the unusual nature of Pokémon (one major card Type where cards may have the same name but totally different attributes and effects).
Tapu Finu-GX looks like it was mean to punish
- Small, important Bench-sitters (Alolan Muk, Garbodor, Manaphy-EX, Shaymin-EX, etc.)
- Resource intensive Actives (or Bench-sitters, with Lysandre)
Darkrai-GX is all "So you want more Darkrai in Expanded play? I'll hook you up!". That Ability only becomes better with
Battle Compressor and
Dark Patch to supplement
Ultra Ball and other discarding effects. "Dark Rift" hits that 130 now needed for reliable 2HKOs, and with
Choice Band plus
Professor Kukui could pull off the occasional power OHKO (though I'm not sure if that is worth it). Works with
both existing
Darkrai-EX as well.