I think that Super Scoop Up will help Tapu Koko-GX decks a lot. Max Potion, what everyone looked to immediately including myself, only heals the Tapu Koko's after they have been hit and switched out. The major flaw here is that now you have a perfectly healthy Koko, yes, but now it sits on your bench with no energy. Sure, you can power it up slowly again, but Super Scoop Up lets you pretty much negate that, along with slightly lowering the needed energy count in the deck. You can pick the Koko up, hold it, and replay it down immediately, or hold it for the next turn if you really choose to. Additionally, the new Acerola is a Supporter, so you do not need to use your Supporter for the turn on picking up a Koko.