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Jumpluff (Battle Roads Masters)

That deck is cool, But why do some decks have very little energy?
 
I know of someone who uses Cherrim(15/111, Arceus) to act as a reducer on damage. You might not want to try it, but if you keep it on the bench, it could work. Jumpluff + Expert Belt + 2 Cherrim on bench= long lived Jumplufff!
 
Sometimes, but lots of decks could OHKO it even so. Even if they didn't, they would get 2 prizes from the E-Belt AND the space on the bench is clogged up with Cherrim. You want 2 Sunflora, 1 Uxie X, 1 Jumpluff line, and 1 of something else on your bench (which will often be Luxray GL, Crobat G, anothr Uxie, etc.). There's really not too much room on the bench to add in the 2 Cherrim...
 
I'd have more {g} energy over the rainbows. They aren't much of a use, and are unsearchable.
 
-regice
-1 uxie
-2 e-belts(even with a e-belt jumpluff get's 1hk)
-2 warp point(u have luxray lvx to do this)
+4 Cyrus's Conspiracy
+2 bebe or pokemon communication
 
um..I already have 2 cyrus's conspiracy..I can't add 4 More. lol. Maybe 1 more bebes..but 2 communication is fine..i have 2-2 sunflora for searching

@doYOUleikmudkipz: 4 PONT is overkill in my opinion..sorry
 
Nice deck! We basically run the same thing but honestly, there is nothing to change. I mean, you could lower the uxie down one so you dont spread up your bench with pixies, but thats just in my opinion. Some people told me to run a 2-1 line of Luxray, but I dont know if I should suggest that too you since I never considered it? Anyways, if you dont have any energy gain or atleast 1 electric energy, you should put that in there. Because us Jumpluff players know that late game Jumpluff is not good at all! Unless you recover them frequently. I would replace the Flower shops for more Palmers, cause a guy at my league said you HAVE to get 3 of each in order to use it. Also, RESCUE ENERGYS ARE AWSOME IN THIS LUXPLUFF ALONG WITH NESSCARY!
 
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