Hello everyone at Pokébeach! This is my first deck ever and my first post ever
! The initial strategy with this deck was to have a very bare-bones deck with only Keldeo-EX, Blastoise, and Professor Juniper to refresh my hand, so I could attach about 7 water energy a turn for massive damage. I ended up trying to add in some cards to help set up the stage 2 blastoise, and it quickly got out of hand. I'd greatly appreciate any advice on what to remove, add, or change in this deck keeping in mind that I want it to be fairly bare-bones with mostly water energy.
Deck List:
3 Keldeo EX
2 Squirtle
2 Wartortle
2 Blastoise
4 Emolga
2 Clefairy
2 Clefable
4 Eviolite
4 Pokémon Communication
4 Super Scoop Up
3 Pokémon Catcher
4 N
4 Professor Juniper
4 Random Reciever
1 Computer Search
15 Water Energy
Strategy: The strategy is pretty straight-forward. Use Random Reciever (if necessary) to get Professor Juniper or N. Play them to get a fresh hand of water energy to attach to Keldeo EX through Blastoise.
Individual Card Explanation: Emolga helps to get out Keldeo EX / Blastoise / Clefairy.
Clefable helps to get out Wartortle/Blastoise.
Eviolite helps by protecting Keldeo.
Pokémon communication helps to get out any necessary Pokémon.
Super Scoop Up could be a life-saver. I could scoop Keldeo, send out a random Pokémon such as emolga or clefairy with a low retreat cost, send Keldeo back down, attach a water to the active Pokémon, send up the fully-healed Keldeo, and continue to attach any other water energy that I might have.
Pokémon Catcher simply seems like a good card that is useful in almost every deck in a variety of situations.
N and Professor Juniper help to refresh my hand with new water energy to attach.
Random Reciever helps to find N or Professor Juniper to get water energy.
Computer Search could help me because, if I was ever in dire need of a card, I could easily discard two water to get the card that I needed.
Deck List:
3 Keldeo EX
2 Squirtle
2 Wartortle
2 Blastoise
4 Emolga
2 Clefairy
2 Clefable
4 Eviolite
4 Pokémon Communication
4 Super Scoop Up
3 Pokémon Catcher
4 N
4 Professor Juniper
4 Random Reciever
1 Computer Search
15 Water Energy
Strategy: The strategy is pretty straight-forward. Use Random Reciever (if necessary) to get Professor Juniper or N. Play them to get a fresh hand of water energy to attach to Keldeo EX through Blastoise.
Individual Card Explanation: Emolga helps to get out Keldeo EX / Blastoise / Clefairy.
Clefable helps to get out Wartortle/Blastoise.
Eviolite helps by protecting Keldeo.
Pokémon communication helps to get out any necessary Pokémon.
Super Scoop Up could be a life-saver. I could scoop Keldeo, send out a random Pokémon such as emolga or clefairy with a low retreat cost, send Keldeo back down, attach a water to the active Pokémon, send up the fully-healed Keldeo, and continue to attach any other water energy that I might have.
Pokémon Catcher simply seems like a good card that is useful in almost every deck in a variety of situations.
N and Professor Juniper help to refresh my hand with new water energy to attach.
Random Reciever helps to find N or Professor Juniper to get water energy.
Computer Search could help me because, if I was ever in dire need of a card, I could easily discard two water to get the card that I needed.