Honestly, that whole genre of "flip a coin and you might do 30-90 more damage" attacks should've just stayed in Sun and Moon. Its such an outdated, uninspired and lazy way to make an attack seem good, but then you realize that chancing an entire Pokemon's quality on whether or not you'll get a heads....is just objectively not worth it these days. At least, in a world with something like Lugia Vstar or Darkrai Vstar. I legitimately do not get how they think it's okay to let a cards' ENTIRE quality be banked on a coin flip...for, like, 80 more damage. I honestly think it would be more fitting for Klawf if its attack was base 110 damage but you can discard 2 more energy to do 110 more damage. Sure, 220 for 3 is a lot, but given that Klawf in the games is an angry moron...it's certainly better than "HEY FLIP A COIN AND YOU MIGHT DO SOMEWHAT GOOD DAMAGE!"