Lack of Drawpower

Honestly when you don't have tropical beach I think it's time to look into a different deck/variant. I would have been playing Vileplume right now if I had a Tropical Beach.
 
So? Why tear a deck apart If you're unable to get an expensive card in the deck? Do you know how much Tropical Beach is going for? Twice as much as Yanmega Prime which is a $40 card. 1 Tropical Beach for like $200+ If you didn't get one at Worlds is just a joke.
 
Right, I agree with Card Slinger J here. Tropical Beach honestly doesn't make or break any deck. I feel like Musharna is a viable substitution for it if you have extra space.
 
Card Slinger J said:
So? Why tear a deck apart If you're unable to get an expensive card in the deck? Do you know how much Tropical Beach is going for? Twice as much as Yanmega Prime which is a $40 card. 1 Tropical Beach for like $200+ If you didn't get one at Worlds is just a joke.
This is like saying, why shouldn't I play Donphan/Yanmega/Zoroark just because I don't have any Yanmega Primes? Or I suppose a better but less relevant example is playing LuxChomp with Luxray GL but no Luxray GL LV. X.

Although I will say that google's deck is unique in that once it sets up, it doesn't matter how long it took you. At the same time though, the time you most need tropical beach is usually before you're setup. Point is I haven't seen any lists that cut Tropical Beach if they didn't have to and the ones that did cut it haven't been very successful so far.

While I'm all for creativity while deckbuilding, you also have to be honest with your self and realize that dropping cards you don't have for inferior versions of it (or completely different cards) can make a deck significantly weaker to the point where it's questionable to run the deck at all.
 
^ I can understand your point about running luxchomp with no luxray, but is tropical beach really that important? Sure, it's a cool card that helps with setup, but it's not game breaking, especially when it's $100+. I'd rather spend that money on 2 yanmega primes and run that rather than spend it on a card that could help me a little with setup. Maybe if pokemon made tropical beach more available, it would be worth it, but right now I'd rather run a different source of drawpower.
 
The reason Tropical Beach is so good in the deck is because you can Twins for it and then use it on the same turn. Whereas if you Twins for an Oak then you have to wait a turn to play it, and furthermore you can't play Twins on the same turn you play Oak and if you had the Twins you have to shuffle it away. So it speeds your setup up by two whole turns. How is that not game-breaking?

You just stated my point right there - if Tropical Beach was more available to the public, it wouldn't get so much downhype and it would be a staple in Reuniclus. Therefore, it truly is the best form of draw Reuniclus decks can have.
 
Celebi23 said:
The reason Tropical Beach is so good in the deck is because you can Twins for it and then use it on the same turn. Whereas if you Twins for an Oak then you have to wait a turn to play it, and furthermore you can't play Twins on the same turn you play Oak and if you had the Twins you have to shuffle it away. So it speeds your setup up by two whole turns. How is that not game-breaking?

You just stated my point right there - if Tropical Beach was more available to the public, it wouldn't get so much downhype and it would be a staple in Reuniclus. Therefore, it truly is the best form of draw Reuniclus decks can have.
I wouldn't spent $100+ on extra drawpower. That's all I'm saying. What I mean by game breaking is a staple in a deck. You can run some decks without tropical beach, but you said you can't run luxchomp without luxray. If I really wanted to run luxchomp, I would get a luxray because it is the whole point of the deck. However, decks can run just fine without beach. I'm not saying it's not good, it's just not really worth it.
 
Well I think it's a safe bet google would not have placed 2nd without the card. It truly IS a staple in the deck. That's my whole point. With 30 and 40 HP basics you need to setup as fast as possible, and Tropical Beach lets you do that. Furthermore, it's semi-protection from Judge and the soon-to-come N.

If price wasn't a factor, I think you'd agree with me right? I am totally with you that spending 100 dollars on a card that only works in one deck in an untested Battle Roads format is not worth it. But at the same time, I am also saying that makes it a waste of time to play Reuniclus. Regionals, on the other hand? Well we'll have to see.
 
Celebi23 said:
Well I think it's a safe bet google would not have placed 2nd without the card. It truly IS a staple in the deck. That's my whole point. With 30 and 40 HP basics you need to setup as fast as possible, and Tropical Beach lets you do that. Furthermore, it's semi-protection from Judge and the soon-to-come N.

If price wasn't a factor, I think you'd agree with me right? I am totally with you that spending 100 dollars on a card that only works in one deck in an untested Battle Roads format is not worth it. But at the same time, I am also saying that makes it a waste of time to play Reuniclus. Regionals, on the other hand? Well we'll have to see.
I agree with you. It's a great card, but I just don't have $100+ dollars to spend. Maybe if my deck really relied on it and I felt my deck could do very well in nats or worlds, but I don't NEED it in my deck.
 
Right it's a bad card in anything not running Reuniclus, but it's the perfect card for Reuniclus decks. It's like a Lost World for Gengar, but not quite as needed.
 
Celebi23 said:
Well I think it's a safe bet google would not have placed 2nd without the card. It truly IS a staple in the deck. That's my whole point.

I'm pretty sure what I got out of his report is that it didn't make or break any of his games. His opponents could also take advantage of it as well...I wouldn't call it a staple, maybe a nice boost of drawpower, but I think most decks can function perfectly fine without it.

dmaster out.
 
Well as I said before, it's capable of speeding your setup up by 2 turns. And yeah, most decks can function perfectly without it - it's just that Vileplume in particular can't.

As far as your opponent taking advantage of it, at the start of the game (before you're setup) they'll want to be taking all the prizes they can and if they opt to use Tropical Beach it's probably still to your benefit. After setup, trainers will be clogging their hand so they won't be able to draw as many cards as they want to and also most stuff can't OHKO you anyway, so it's pretty much irrelevant what they setup off of it.
 
I wouldn't say they would immediately want to take a Prize because once you do that, that sets up the Twins engine. I'd say setting up a similar way would end up benefiting the opponent a lot more in the end. For that reason, I'd say that Vileplume _can_ function without it. You might not see the best results that you want, but not playing a deck because of one unsearchable without losing Trainer-Stadium is ludicrous.

dmaster out.
 
No you search it with Twins. That's the whole point of it. It turns Twins into an Uxie + deck search.

Attacking right off the bat does setup Twins, but the only hope decks have of beating Vileplume is to KO all the Oddish or Solosis before they can evolve. If they opt not to attack, eventually I'll get to evolve manually and they're screwed anyway. And they have to attack right away because if they wait a turn or two, the chances I don't have the Twins drop more and more.
 
Right, you absolutely have to try and get as much KO'd as you can against it. If you don't KO them, you just let them set up without even getting ahead in the prize race.

However, I don't think Tropical Beach is completely necessary... it might tip the odds a few games, but the deck functions fine without it.
 
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