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Landario (Landorus EX / Lucario EX / Raichu / Mewtwo EX)

gullwingyunie

Aspiring Trainer
Member
Pokemon:

  • 3 x Landorus EX (BCR)
    2 x Mewtwo EX (LTR)
    2-2 x Pikachu/Raichu (X/Y)
    2 x Landorus (FUF)
    3 x Lucario EX (FUF)
Trainers/Supporters/Stadiums:

  • 4 x Juniper
    4 x N
    4 x Korrina
    2 x Lysandre
    2 x Pokemon Fan Club
    1 x Colress
    1 x Professor's Letter
    2 x Ultra Ball
    4 x Muscle Band
    1 x Scramble Switch
    2 x Energy Switch
    2 x Switch
    2 x Max Potion
    1 x Startling Megaphone
    1 x Pal Pad
    1 x Sacred Ash
Energy:

  • 4 x Strong Energy
    2 x Double Colorless Energy
    6 x Fighting Energy

Strategy:

Start with landorus or Lucario ex and pound away, Both work off of very little energy allowing the deck to power up very fast while mewtwo pulls anti-mewtwo duties and is a good secondary attacker if something shows up with a fighting resistance or psychic weakness, raichu is included mainly to hit yveltal ex as he is a big threat and able to stop both the heavy hitters in their tracks while also being able to take out pyroar and provide a free retreat option if one of the big basics is knocked out.

Edited to coincide with the rules! :D ~Kecleon
 
Hi. I'm also playing a Lucario deck and my list is similar to yours but I wanted to ask on your reasoning on why you chose raichu line over garbodor.
Currently I play
3 Lando ex
2 Lando fuf (gonna cut to 1).
2 Lucario ex
2 mewtwo ex
2-2 garbo line

Pyroar, Suicune, Aromatisse are app annoyances so garbodor pretty much stops all that shenanigans. I know raichu can deal with pyroar and Suicune but what about aromatisse? Do you feel the deck is good enough that it doesn't need to interrupt it?

2 more things:
Why no stadium and what do you think of pokemon center lady instead of potions. Most of the time you eventually invest in energy for your pokemon and you run a small count of energy so wouldn't int make more sense for pokemon center lady over max potion? Specially when seismitoad blocks your items?
 
The problem with garbo is he just sits there and does nothing for most games, if the opponent runs pyroar then he can step up and do something but I have to sacrifice A muscle band to do it and that is assuming he does not have megaphones or lysander/catcher and if he does run those 3 in any combination or ratio poor garbo is rendered inert without any chance of doing a thing.

The desired effect is one of the aforermentioned pokemon come into play then I can use one of my switching cards or retreat into raichu, take it out then free retreat back to a heavy hitter. If a deck is extremely pyroar heavy then even so garbo would not help much more since the deck would be designed to circumvent him anyway. He also ruins yveltals day and with the fighting resistance the dark chicken can be surprising hard to remove.

I would have used 2 fighting stadium but I just don't have the room, I could lose a mewtwo and maybe a max potion for them but i'm not sure if it would be worth it as the deck is still 2 hit ko'ing most things even without it.

I like center lady but i'm hesitant to increase the supporter count past 16 because of the new set boogeyman, Honestly I have never seen a need to tech against seismitoad as he just doesn't hit hard enough to make me sweat with any deck i have played against it. It's usually a case of okay I can't use items but in terms of returns toady will drop long before most ex's even if he hits for weakness he needs 3 turns to knock something out maybe 2 if he has a band and without weakness he needs to hit for 4-6 turns and he just can't.
 
gullwingyunie said:
The problem with garbo is he just sits there and does nothing for most games, if the opponent runs pyroar then he can step up and do something but I have to sacrifice A muscle band to do it and that is assuming he does not have megaphones or lysander/catcher and if he does run those 3 in any combination or ratio poor garbo is rendered inert without any chance of doing a thing.
Please don't underestimate Garbodor's usefulness although its a bench-warming Poké. As HBK19 referenced, Pyroar, Suicune, Aromatisse, VirGen, etc. Abilities will provide distinct advantages to those decks over yours.

Also, in playing against Seismitoad EX decks, Quaking Punch will render your Max Potions useless and your Landorus EX can easily be 2HKOd (Toad just needs energy and a Muscle Band attached in order to inflict 100 damage onto Landorus EX).

I also agree with HBK19 in regards to running a counter Stadium. Consider playing against Yveltal decks (very, very popular and dominant right now) whose main Poké have F resistance. In addition, some players even run Shadow Circle which can remove L Poké attack weakness; hence your Raichu become less effective in those key matchups.

I run no Max Potions and Energy Switch (I seem to have plenty of time to power up manually, if need be) in my deck. I have found Pokémon Center Lady to be extremely useful too.

Also, have you considered running Hawlucha?

Why no Ace Spec?

Btw, I initially ran 4 Korrina, N, and PJ too in my deck; but, that caused Supporter "clashes" (i.e., need to play Korrina and draw cards during same turn) more often than I liked. So, I dropped my PJ count and added some Bicycle.
 
I'd honestly consider running 2-3 Seismitoad EX's. I run a Lucario EX deck as well, and Seisimitoad EX is too good in this meta not to run.
 
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