I stopped reading there. Your argument just lost all credibility, as that is impossible.
But seriously, you would need a literally flawless setup to pull that off. Landorus + Engineer turn one, and turn two, plus two Machop T1-2, two DCE the next two turns, TWO state 2's out by T3-4, and it goes on and on. Catcher really hurts the deck, and if they manage to KO your Landorus with something like Zekrom, or an early Tornadus/Reshiram/Thunderus before it gets damage on your bench, you're going to struggle hard. Although it's counter-intuitive, this deck falls to Magnezone, since they can remove your Machamps from play and address whatever appears to be a threat (whatever has energy) with Catcher after that. It's much easier to swarm Magnezone that need two energy than it is to swarm Machamp that need four. Furthermore, double PlusPower drops from Reshiram/Zekrom are common enough to give this trouble as well.
The deck has a great mid-game, and an acceptable early-game, but it just fizzles late-game against any deck capable of getting rid of Machamps and Landorus.