Leafeon from Call of Legends (#13) [4/25]

dmaster

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Guiding questions:
1. Analyze the stats of the card (HP, Weakness, Resistance, Retreat cost).
2. Analyze the attacks (and/or Poke-Powers, Poke-Bodies) of the card.
3. What combos can you use it with? How so?
4. What techs can you use to combat the weak points?
5. How's the artwork?
6. Give it a rating, and explain why you have given it that rating. You can also rate the card by rating the thread itself (out of 5 stars).

Posts MUST be more than one sentence long with proper grammar and spelling or they will be deleted.
 
1. Analyze the stats of the card (HP, Weakness, Resistance, Retreat cost).
-90 HP is okay for a stage one. Not terrible, but not good either. Weakness is alright, with the only current metagame Fires being Typhlosion, and I don't think he's seen much competitive play. If you can get some belts and defenders or something on it, Gyarados can be somewhat blocked by the resistance. Good retreat for something with low health.


2. Analyze the attacks (and/or Poke-Powers, Poke-Bodies) of the card.
-While Soothing Scent isn't the greatest of abilities, it could work with casual play, as long as your opponent doesn't flip heads. Your main attack will probably be Miasma Wind.


3. What combos can you use it with? How so?
-Darkrai MD for instant sleep, Skuntank G for poison, Houndoom Prime for burn, perhaps? That does require a lot of Pokemon and searching and probably energies, but I'm not sure what else would work.


4. What techs can you use to combat the weak points?
-E-Belt, and Defenders come to mind instantly, or Blissey Prime to do some major healing if it doesn't get OHKO'd. Losing one energy isn't a huge loss, I don't think, if you have Fisherman. Whichever Dodrio it is that reduces retreat cost would also help.


5. How's the artwork?
-I quite like it, honestly. Others probably will disagree, but I think it's one of the better Leafeon arts.


6. Give it a rating, and explain why you have given it that rating. You can also rate the card by rating the thread itself (out of 5 stars).
-3/5. If you can stack enough Special Conditions on the opponent, you can do some massive damage for one energy, and risk getting blasted with your less than superb 90 HP. If you can at least evolve ASAP, have one condition handy, you can probably donk. You may need a belt, Crobat, or something else to help, however. Ideally, Skuntank G, and Broken-Time-Space.
 
1. Analyze the stats of the card (HP, Weakness, Resistance, Retreat cost).
The HP is okay, pretty average for a stage one, but now with the soon to be released Black and White there are stage one's with certainly more HP. The weakness is something I'd expect from a grass pokemon, x2 fire is the norm. Resistance against water is always nice, with Samurott as one of the better looking pokemon coming out, we can expect a lot of people to use it. The retreat cost is excellent however only one energy for retreat? Well that is worth it.

2. Analyze the attacks (and/or Poke-Powers, Poke-Bodies) of the card.
Miasma Wind is pretty terrible if you ask me, because the pokemon needs to have a special condition already on it, it could be a nuisance to retreat something other than Leafeon just so he can do more than 30 damage, which leads me to the second attack. Soothing scent, has a cool name and for only one grass energy it can do thirty damage and automatically put a pokemon to sleep? That is a pretty base attack if you are low on energy.

3. What combos can you use it with? How so?
I would use it other Eevee evolutions, mostly an Espeon. There are a lot of espeons with poke-bodies and poke-abilites that could give the edge that this card needs. I can't recall the sets, but there is an Espeon that gives an extra 20 HP to all Eevee evolutions in play. And then the Ultra rare Espeon from undaunted could use Leafon's attack even while he is benched due to the poke-power!

4. What techs can you use to combat the weak points?
A lot of things beat this pokemon in all honesty, if it comes out just pop down a full heal and wipe it out. I wouldn't worry all to much about Miasmic wind.

5. How's the artwork?
Great, I really like the style used here, it's not that simple, anime, cutsey look, instead it's got this very cool oil painted look to it which really gives me a more mature look for something as cool as Leafeon.

6. Give it a rating, and explain why you have given it that rating. You can also rate the card by rating the thread itself (out of 5 stars). 3/5. I give this pokemon a three out of five for a few pros and cons. The pros are that this pokemon works well with Espeons, and for only one energy for soothing scent, it's hard to beat that. Also the art is good, so that is always a plus. However, this card doesn't get more than a three because it can't stand on it's own. Without some major switching and ability throw arounds many other Stage one's will destroy this pokemon.
 
MY PRECIOUS MAIN ATTACKER 8D

1. Analyze the stats of the card (HP, Weakness, Resistance, Retreat cost).
HP is fine, and every eeveelution has this HP (except lv. x and prime), so we can't expect more. The weakness also is fine, since only Charizard AR can be a really bad problem. Nice resistant because of Gyarados, and fine retreat cost.

2. Analyze the attacks (and/or Poke-Powers, Poke-Bodies) of the card.
Soothing Scent is a fine attack, 30 and sleep the opponent. And sorry Avrik, but Miasma Wind's not terrible. Is just awesome. With the right techs you can do 150 damage every turn, and with any energy. Have some rescue energies and 2 Leafeons in play and you will have a non-stop madness.

3. What combos can you use it with? How so?
Any special condition tech, such as Roserade UL, Blaziken PL, Houndoom Prime, Hypno GS, Magmortar SV (I dunno if there are more), so you can do a lot of damage. I think that Leaferade has some reputation, right?

4. What techs can you use to combat the weak points?
Landmin Lv. X for boost it's low HP (with Leafeon Lv. X and e-belt you'll have a 170 HP Leafeon ready to blow up everything), Exploud SV or Umbreon MD to cover it weakness and Leafeon Lv. X or a fire type pokémon to counter Steelix Prime (I know what I'm talking about).

5. How's the artwork?
Love it. Much better than UL.

6. Give it a rating, and explain why you have given it that rating. You can also rate the card by rating the thread itself (out of 5 stars).
4/5. Maybe I gave it this rating because I'm very familiarized with my deck, but I find this one as a nice pokémon. It has some bad things, like its low HP, and that against Steelix Prime is useless. But still, it's a nice attacker, and if you build fast (or you get to build everything) it's hard to lose.
 
1. Analyze the stats of the card (HP, Weakness, Resistance, Retreat cost).
It's a good card, but only with a few techs to help it out. Bad weakness, but can be covered with Metapod. Decent resistance and ok retreat.

2. Analyze the attacks (and/or Poke-Powers, Poke-Bodies) of the card.
Miasma Wind is only good with a few techs and its second attack is actually pretty good with E-belt, but not good enough for a popular deck.

3. What combos can you use it with? How so?
There are way too many. For starters, Roserade UL, Magmortar SV, and Skuntank G. Also Hypno or Blaziken PL, so that you can add sepcial conditions and attack for super high power.

4. What techs can you use to combat the weak points?
Metapod to cover weakness, Shaymin Lv X, Espeon MD, Umbreon MD to cover retreat.

5. How's the artwork?
Not to great. I would say 2.5/5.

6. Give it a rating, and explain why you have given it that rating. You can also rate the card by rating the thread itself (out of 5 stars).
It's actually a really great card if you have the techs so I say 4.3/5. Maybe a little higher.
 
1. Analyze the stats of the card (HP, Weakness, Resistance, Retreat cost).
2. Analyze the attacks (and/or Poke-Powers, Poke-Bodies) of the card.
3. What combos can you use it with? How so?
4. What techs can you use to combat the weak points?
5. How's the artwork?
6. Give it a rating, and explain why you have given it that rating. You can also rate the card by rating the thread itself (out of 5 stars).

1.The hp of the card, stage 1, is quite tiny, but at least more than slowking HG/SS. The weakness x2 is bad, but fire decks mostly has lost its population due to gdoses in play. Water weakness? Woohooo!! Gdos can't kill it without belt.
2.This card has no pokepowers or body, but since its a stage 1, its quite ok. Its first attack, Miasma wind, is a good attack. Some of my friends created this deck, using 1-1-1 blaziken PL and 2-2 roserade. After attaching rainbow to roserade and using blaziken's pokepower, it could deal a lovely 150 for just [C]. ADding to poison, it could OHKO a TTar prime. Its also a rather disruptive deck by all the conditions.
3. As i said in 2, Blaziken PL and roserade UL.
4. Metapod and shaymin UL. This 2 are the techs mostly used in grass decks.
5. The artwork definitely is great, considering its Holograph. Better than the original from UD or UL :)
6. 4.5/5. Its crazy 150 damage for [C] and the disruptions all over after setting up is always good. maybe this could do in the next hg/ss-on metagame.
 
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