Below is an organized list of all the legal Trainer cards in the future modified format [HGSS-on].
This list is meant to help anyone building a deck that needs to do one of the following:
- Fill empty space in their deck,
- Improve their deck (speed, consistency, etc.)
- Find Trainer cards that their deck might need
- Find Trainer cards that do something specific
How to use the list:
1. Find the major category you're looking for (i.e. Supporter, Trainer, Stadium)
2. Find the minor category you're looking for (i.e. Draw Engine)
3. Find the card that suits your need
4. Read the quick summaries below the card to ensure the correct effect!
5. Look up the card on PokéBeach to search the card's details!
Sample
Name
Summary Here.
So, if you want to fill, improve, compare, or find specific Trainers for your deck; don't hesitate to use this list!
Legal Trainers
Supporters
Draw Engine
Bill
Draw 2 cards.
Cheerleader's Cheer
Draw 3 cards. Your opponent may draw a card.
Copycat
Shuffle your hand into your deck. Then, draw a number of cards equal to the number of cards in your opponent's hand.
Emcee's Chatter
Flip a coin. If heads, draw 3 cards. If tails, draw 2 cards.
Engineer's Adjustments
Discard an Energy card from your hand. Then, draw 4 cards.
Judge
Each player shuffles his or her hand into his or her deck and draws 4 cards.
Professor Juniper
Discard your hand. Then, draw 7 cards.
Professor Oak's New Theory
Shuffle your hand into your deck. Then, draw 6 cards.
Team Rocket's Trickery
Draw 2 cards, your opponent must discard a card.
Recovery
Fisherman
Search your discard pile for 4 basic Energy cards and put them into your hand.
Flower Shop Lady
Search your discard pile for 3 Pokémon & 3 basic Energy; Shuffle them into your deck.
Search
Interviewer's Questions
Look at the top 8 cards of your deck. Choose as many Energy cards as you like and put them into your hand.
Pokémon Collector
Search your deck for up to 3 Basic Pokémon and put them into your hand.
Professor Elm's Training Method
Search your deck for an Evolution card and put it into your hand.
Sage's Training
Look at the top 5 cards of your deck. Choose any 2 cards you find there and put them into your hand. Discard the other cards.
Twins
Search your deck for any 2 cards and put them into your hand.
Special Effect
Black Belt
Active Pokémon's attacks do 40 more damage.
Seeker
Each player returns 1 of their Benched Pokémon and all cards attached to it to their hand.
Stadiums
Burned Tower
Flip a coin. If heads, search your discard pile for a basic Energy.
Indigo Plateau
Each Pokémon LEGEND in play gets +30 HP.
Lost World
If your opponent has 6 or more Pokémon in the Lost Zone, you win.
Ruins of Alph
Each Pokémon in play has no Resistance.
Trainers
Special Effect
Defender
Active Pokémon takes 20 less damage.
PlusPower
Active Pokémon does 10 more damage.
Pokédex
Rearrange top 5 cards.
Rare Candy
Evolve a Pokémon from Basic stage to Stage 2.
Research Record
Look at the top 4 cards of your deck and rearrange them (bottom or top of your deck).
Tropical Tidal Wave
Flip a coin. If heads, discard all Trainer cards your opponent has in play. If tails, discard all Trainer cards you have in play.
Victory Medal
Flip 2 coins. If one of them is heads, draw a card. If both are heads, search your deck for any 1 card, put it into your hand, and shuffle your deck afterward.
Pokémon Search
Legend Box
Look at the top 10 cards of your deck for both halves of a LEGEND card; you may play it with all revealed Energy.
Pokémon Communication
Switch a Pokémon Card in your hand for one in your deck.
PokéBall Engine
Dual Ball
Flip 2 coins. For each heads, search your deck for a Basic Pokémon.
Poké Ball
Flip a coin. If heads, search your deck for a Pokémon and put it into your hand.
Non-Pokémon Search
Pokégear 3.0
Look at the top 7 cards of your deck. Choose a Supporter and put it into your hand.
Energy Search
Search your deck for a basic Energy card.
Energy Manipulation
Energy Exchanger
Switch an energy card in your hand for one in your deck.
Energy Switch
Move a basic Energy card attached to 1 of your Pokémon to another of your Pokémon.
Lost Remover
Put 1 Special Energy card attached to 1 of your opponent's Pokémon in the Lost Zone.
Pokémon Manipulation
Pokémon Circulator
Your opponent switches his/her Active Pokémon.
Pokémon Reversal
Flip a coin. If heads, switch one of your opponent's active Pokémon.
Super Scoop Up
Flip a coin. If heads, return 1 of your Pokémon and all cards attached to it to your hand.
Switch
Switch your active Pokémon with 1 of your Benched Pokémon.
Healing
Full Heal
Remove all Special Conditions from your Active Pokémon.
Life Herb
Flip a coin. If heads, choose 1 of your Pokémon and remove all Special Conditions and 60 damage.
Moomoo Milk
Flip 2 coins. For each heads, remove 30 damage from chosen Pokémon.
Potion
Remove 30 damage from chosen Pokémon.
Recovery
Junk Arm
Discard 2 cards from your hand. Search your discard pile for a Trainer card and put it into your hand.
Energy Retrieval
Search your discard pile for 2 basic Energy cards and put them into your hand.
Energy Returner
Search your discard pile for 4 basic Energy cards and shuffle them into your deck.
Revive
Put a basic Pokémon from your discard pile onto your bench.
Good Rod
Flip a coin. If heads, search your discard pile for a Pokémon and put it on top of your deck. If tails, search your discard pile for a Trainer card and put it on top of your deck.
Alph Lithographs
ONE
LOOK AT YOUR OPPONENTS HAND!
TWO
SHUFFLE YOUR DECK.
THREE
RETURN ANY STADIUM CARD IN PLAY TO THE PLAYERS HAND!
FOUR
LOOK AT ALL OF YOUR FACE DOWN PRIZE CARDS.
Please post any constructive comments. Also, please comment if you notice any syntax errors, if I missed anything, if something is in the wrong place, or just any other general mistake.
This list is meant to help anyone building a deck that needs to do one of the following:
- Fill empty space in their deck,
- Improve their deck (speed, consistency, etc.)
- Find Trainer cards that their deck might need
- Find Trainer cards that do something specific
How to use the list:
1. Find the major category you're looking for (i.e. Supporter, Trainer, Stadium)
2. Find the minor category you're looking for (i.e. Draw Engine)
3. Find the card that suits your need
4. Read the quick summaries below the card to ensure the correct effect!
5. Look up the card on PokéBeach to search the card's details!
Sample
Name
Summary Here.
So, if you want to fill, improve, compare, or find specific Trainers for your deck; don't hesitate to use this list!
Legal Trainers
Supporters
Draw Engine
Bill
Draw 2 cards.
Cheerleader's Cheer
Draw 3 cards. Your opponent may draw a card.
Copycat
Shuffle your hand into your deck. Then, draw a number of cards equal to the number of cards in your opponent's hand.
Emcee's Chatter
Flip a coin. If heads, draw 3 cards. If tails, draw 2 cards.
Engineer's Adjustments
Discard an Energy card from your hand. Then, draw 4 cards.
Judge
Each player shuffles his or her hand into his or her deck and draws 4 cards.
Professor Juniper
Discard your hand. Then, draw 7 cards.
Professor Oak's New Theory
Shuffle your hand into your deck. Then, draw 6 cards.
Team Rocket's Trickery
Draw 2 cards, your opponent must discard a card.
Recovery
Fisherman
Search your discard pile for 4 basic Energy cards and put them into your hand.
Flower Shop Lady
Search your discard pile for 3 Pokémon & 3 basic Energy; Shuffle them into your deck.
Search
Interviewer's Questions
Look at the top 8 cards of your deck. Choose as many Energy cards as you like and put them into your hand.
Pokémon Collector
Search your deck for up to 3 Basic Pokémon and put them into your hand.
Professor Elm's Training Method
Search your deck for an Evolution card and put it into your hand.
Sage's Training
Look at the top 5 cards of your deck. Choose any 2 cards you find there and put them into your hand. Discard the other cards.
Twins
Search your deck for any 2 cards and put them into your hand.
Special Effect
Black Belt
Active Pokémon's attacks do 40 more damage.
Seeker
Each player returns 1 of their Benched Pokémon and all cards attached to it to their hand.
Stadiums
Burned Tower
Flip a coin. If heads, search your discard pile for a basic Energy.
Indigo Plateau
Each Pokémon LEGEND in play gets +30 HP.
Lost World
If your opponent has 6 or more Pokémon in the Lost Zone, you win.
Ruins of Alph
Each Pokémon in play has no Resistance.
Trainers
Special Effect
Defender
Active Pokémon takes 20 less damage.
PlusPower
Active Pokémon does 10 more damage.
Pokédex
Rearrange top 5 cards.
Rare Candy
Evolve a Pokémon from Basic stage to Stage 2.
Research Record
Look at the top 4 cards of your deck and rearrange them (bottom or top of your deck).
Tropical Tidal Wave
Flip a coin. If heads, discard all Trainer cards your opponent has in play. If tails, discard all Trainer cards you have in play.
Victory Medal
Flip 2 coins. If one of them is heads, draw a card. If both are heads, search your deck for any 1 card, put it into your hand, and shuffle your deck afterward.
Pokémon Search
Legend Box
Look at the top 10 cards of your deck for both halves of a LEGEND card; you may play it with all revealed Energy.
Pokémon Communication
Switch a Pokémon Card in your hand for one in your deck.
PokéBall Engine
Dual Ball
Flip 2 coins. For each heads, search your deck for a Basic Pokémon.
Poké Ball
Flip a coin. If heads, search your deck for a Pokémon and put it into your hand.
Non-Pokémon Search
Pokégear 3.0
Look at the top 7 cards of your deck. Choose a Supporter and put it into your hand.
Energy Search
Search your deck for a basic Energy card.
Energy Manipulation
Energy Exchanger
Switch an energy card in your hand for one in your deck.
Energy Switch
Move a basic Energy card attached to 1 of your Pokémon to another of your Pokémon.
Lost Remover
Put 1 Special Energy card attached to 1 of your opponent's Pokémon in the Lost Zone.
Pokémon Manipulation
Pokémon Circulator
Your opponent switches his/her Active Pokémon.
Pokémon Reversal
Flip a coin. If heads, switch one of your opponent's active Pokémon.
Super Scoop Up
Flip a coin. If heads, return 1 of your Pokémon and all cards attached to it to your hand.
Switch
Switch your active Pokémon with 1 of your Benched Pokémon.
Healing
Full Heal
Remove all Special Conditions from your Active Pokémon.
Life Herb
Flip a coin. If heads, choose 1 of your Pokémon and remove all Special Conditions and 60 damage.
Moomoo Milk
Flip 2 coins. For each heads, remove 30 damage from chosen Pokémon.
Potion
Remove 30 damage from chosen Pokémon.
Recovery
Junk Arm
Discard 2 cards from your hand. Search your discard pile for a Trainer card and put it into your hand.
Energy Retrieval
Search your discard pile for 2 basic Energy cards and put them into your hand.
Energy Returner
Search your discard pile for 4 basic Energy cards and shuffle them into your deck.
Revive
Put a basic Pokémon from your discard pile onto your bench.
Good Rod
Flip a coin. If heads, search your discard pile for a Pokémon and put it on top of your deck. If tails, search your discard pile for a Trainer card and put it on top of your deck.
Alph Lithographs
ONE
LOOK AT YOUR OPPONENTS HAND!
TWO
SHUFFLE YOUR DECK.
THREE
RETURN ANY STADIUM CARD IN PLAY TO THE PLAYERS HAND!
FOUR
LOOK AT ALL OF YOUR FACE DOWN PRIZE CARDS.
Please post any constructive comments. Also, please comment if you notice any syntax errors, if I missed anything, if something is in the wrong place, or just any other general mistake.