3x Eevee (Energy Evo)
3x Glaceon GX (Ultra Prism)
2x Feebas
2x Milotic (TLC)
2x Alolan Vulpix
2x Alolan Ninetales
2x Tapu Lele GX (We all know why)
1x Zorua
1x Zoroark GX (Trade)
=18 Pokémon
3x Guzma
3x Enhanced Hammer
3x Crushing Hammer
3x Choice Band
3x Switch
3x Field Blower
2x Team Flare Grunt
2x N
2x Professor Sycamore
2x Ultra Ball
2x Aqua Patch
1x Brigette
=29 Trainers
4x DCE
2x Splash Energy
7x Water Energy
=13 Energy
Here's how the deck would work (in theory).
Glaceon GX:
Glaceon stops abilities from your opponent while active. Using his first attack you can do 30 to a bench Pokemon and 90 to active. If you're having trouble with your opponents active his GX attack does 50 damage for each damage counter on the defending Pokemon. So, if you use one of his first attacks, you will always K.O. when using the GX attack.
Milotic:
Milotic's TLC for 1 water states that you choose one of your opponents benched Pokemon that has any damage on it and it gets shuffled in their deck with all the cards attackhed to it. Works great on Evolutions like Zoroark GX and Golisopod GX. But you only want Milotic up for one turn at most just to get rid of a problematic Benched Pokemon like Zoroark GX or Golisopod GX.
Alolan Ninetales:
Luminous Barrier if you see them setting up Golisopod GX, or in general just to stop their GX's and hit them for 80 with a Choice Band your hitting GX's for 110. Two hitting things like Zoroark GX or Buzzwole GX.
Tapu Lele GX:
You know why it's here.
Basis of the deck is to control energy attachment with ability lock and Hammer's while controlling Abilities (in general), while also controlling bench with Milotic and hard hitting GX's while they can't attack. (Note: You could use Parallel City or Sudowoodo w/ Roadblock to control number of bench.
Any questions or comments or ways to make this better, please comment !
3x Glaceon GX (Ultra Prism)
2x Feebas
2x Milotic (TLC)
2x Alolan Vulpix
2x Alolan Ninetales
2x Tapu Lele GX (We all know why)
1x Zorua
1x Zoroark GX (Trade)
=18 Pokémon
3x Guzma
3x Enhanced Hammer
3x Crushing Hammer
3x Choice Band
3x Switch
3x Field Blower
2x Team Flare Grunt
2x N
2x Professor Sycamore
2x Ultra Ball
2x Aqua Patch
1x Brigette
=29 Trainers
4x DCE
2x Splash Energy
7x Water Energy
=13 Energy
Here's how the deck would work (in theory).
Glaceon GX:
Glaceon stops abilities from your opponent while active. Using his first attack you can do 30 to a bench Pokemon and 90 to active. If you're having trouble with your opponents active his GX attack does 50 damage for each damage counter on the defending Pokemon. So, if you use one of his first attacks, you will always K.O. when using the GX attack.
Milotic:
Milotic's TLC for 1 water states that you choose one of your opponents benched Pokemon that has any damage on it and it gets shuffled in their deck with all the cards attackhed to it. Works great on Evolutions like Zoroark GX and Golisopod GX. But you only want Milotic up for one turn at most just to get rid of a problematic Benched Pokemon like Zoroark GX or Golisopod GX.
Alolan Ninetales:
Luminous Barrier if you see them setting up Golisopod GX, or in general just to stop their GX's and hit them for 80 with a Choice Band your hitting GX's for 110. Two hitting things like Zoroark GX or Buzzwole GX.
Tapu Lele GX:
You know why it's here.
Basis of the deck is to control energy attachment with ability lock and Hammer's while controlling Abilities (in general), while also controlling bench with Milotic and hard hitting GX's while they can't attack. (Note: You could use Parallel City or Sudowoodo w/ Roadblock to control number of bench.
Any questions or comments or ways to make this better, please comment !
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