This is a super fun budget deck that I created today, feel free to critique, and try it out yourself!
3 Trevenant EX (Dark Forest, stop the opponent from retreating)
3 Slowking BKP (Royal Flash, get rid 0f energy, put it on a useless Pokemon such as a Shaymin EX)
3 Slowpoke BKP (We must start somewhere)
2 Ariados AOR (Poison both active Pokemon besides grass types)
2 Spinarak AOR (pls)
2 Shaymin EX (Pokemon-based draw support)
2 Vileplume AOR (Extra lock, not mandatory)
2 Gloom AOR
2 Oddish AOR
Pokemon: 18
4 Ultra Ball
4 Trainers Mail
4 VS Seeker
2 Revitalizer
3 Muscle Band
2 Float Stone (Stops Lysandre Stalls)
4 Crushing Hammer
2 Enhanced Hammer
Items: 25
4 Professor Sycamore
2 Lysandre
2 Shauna
Supporters: 8
5 Grass energy
Energy: 5
3 Forest of Giant Plants
Stadiums: 3
Total: 60
Strategy: First, get your Trevenant EX in the active position, favorably with a Muscle band and a Grass energy. Then, set up your Ariados and Slowking. You can keep something in the active and move energy from it onto something like a Shaymin, whilst poisoning them. Hammers then gets rid of energy entirely. Another route is getting out a Vileplume and deep locking your opponent.
3 Trevenant EX (Dark Forest, stop the opponent from retreating)
3 Slowking BKP (Royal Flash, get rid 0f energy, put it on a useless Pokemon such as a Shaymin EX)
3 Slowpoke BKP (We must start somewhere)
2 Ariados AOR (Poison both active Pokemon besides grass types)
2 Spinarak AOR (pls)
2 Shaymin EX (Pokemon-based draw support)
2 Vileplume AOR (Extra lock, not mandatory)
2 Gloom AOR
2 Oddish AOR
Pokemon: 18
4 Ultra Ball
4 Trainers Mail
4 VS Seeker
2 Revitalizer
3 Muscle Band
2 Float Stone (Stops Lysandre Stalls)
4 Crushing Hammer
2 Enhanced Hammer
Items: 25
4 Professor Sycamore
2 Lysandre
2 Shauna
Supporters: 8
5 Grass energy
Energy: 5
3 Forest of Giant Plants
Stadiums: 3
Total: 60
Strategy: First, get your Trevenant EX in the active position, favorably with a Muscle band and a Grass energy. Then, set up your Ariados and Slowking. You can keep something in the active and move energy from it onto something like a Shaymin, whilst poisoning them. Hammers then gets rid of energy entirely. Another route is getting out a Vileplume and deep locking your opponent.