Pokemon (23)
4 Mew Prime
1 Gengar Lv. X
1 Gengar Sf
2 Gengar Prime
2 Garchomp Lv. X
3-3 Bannette Pl
2 Unown Q
2 Giratina Let Loose
2 Uxie
1 Azelf
Trainers/Supporters/Stadiums (25)
4 Seeker
2 Looker's Investigation
2 Judge
2 Interviewer's Questions
1 Palmer's Contribution
2 Junk Arm
2 Pokemon Communication
2 Super Scoop Up
2 Warp Point
2 VS Seeker
1 Luxury Ball
3 Lost World
Energy (12)
10 Psychic
2 Rescue
Start with Mew Prime and sent Garchomp Lv. X into the lost zone. Next turn use Bannette's Pokepower (Temper Tantrum) to discard 1 Gengar Prime with 3 {P} energy, then have mew use garchomp lv. x's "restore" attack to bring gengar prime with 3 energy on to your bench. now use Gengar to send pokemon to the lost zone, when he dies just bring up mew and restore him. This ensures he may always be used.
Feedback and changes will be appreciated!
4 Mew Prime
1 Gengar Lv. X
1 Gengar Sf
2 Gengar Prime
2 Garchomp Lv. X
3-3 Bannette Pl
2 Unown Q
2 Giratina Let Loose
2 Uxie
1 Azelf
Trainers/Supporters/Stadiums (25)
4 Seeker
2 Looker's Investigation
2 Judge
2 Interviewer's Questions
1 Palmer's Contribution
2 Junk Arm
2 Pokemon Communication
2 Super Scoop Up
2 Warp Point
2 VS Seeker
1 Luxury Ball
3 Lost World
Energy (12)
10 Psychic
2 Rescue
Start with Mew Prime and sent Garchomp Lv. X into the lost zone. Next turn use Bannette's Pokepower (Temper Tantrum) to discard 1 Gengar Prime with 3 {P} energy, then have mew use garchomp lv. x's "restore" attack to bring gengar prime with 3 energy on to your bench. now use Gengar to send pokemon to the lost zone, when he dies just bring up mew and restore him. This ensures he may always be used.
Feedback and changes will be appreciated!