• When creating a thread in the Deck Garage, make sure that you post one deck per thread, you use the correct prefix, you have the set name/card number next to each card, you give a strategy for non-metagame decks, and give translations for all cards not available in English.

    When posting in a thread, be sure to explain all your suggestions thoroughly. Additionally, do not ask for advice in another member's thread.

Lostgar - Cities:Master

Simwar

Aspiring Trainer
Member
4-2-2 Gengar prime
1 Gengar AR (Shadow Skip)
1 Gengar Lv. X
1 Mew prime
3 Spiritomb AR
1 Spiritomb LA
2 Uxie
1 Mesprit
1-1 Palkia G X

20 Pokemon

10 {p}


2 Collector
1 Communication
1 Lux Ball
3 Bebe's
3 Looker's
2 Rare Candy
2 Broken Time-Space
1 Interviewers Question
4 VS Seeker
1 Warp Point
1 Flower Shop Lady
3 Lost World
3 Hunter
3 Twins

30 TSS


I'll try to Lost Zone 6 of my opponent's Pokemons as fast as possible and use Lost World to declare myself as winner.
 
also, the new rescue energy will totally negate gengar prime's pokebody
the user of rescue energy will decide if they want to return the pokemon to their hand or to the lost zone. all other cards other than pokemon cards still go to the lost zone though
 
Rescue energy shouldn't be such a big problem as Gengar prime gives me the ability of putting the opponent's Pokemons into their Lost Zone from their hand.
 
-2 Spiritomb AR
-1 Spiritomb LA
-1 Giratina (Let Loose)
-1 Giratina Lv. X
-2 Mesprit
-1-2 Palkia G X
-1 Mr. Mime
-1 AR Gengar

Why do you need Spiritomb in this deck? Why do you need Giratina in this deck? Why run mesprites? Are you going for a power lock deck? Why Palkia G lv,x? You don't need any of this in Gengar decks. Also, Mr Mime is rotated.

+1 SF Gengar/Gengar Prime. Honestly, Curse Gengar has no use in a deck like this. If you run anything, run at least the SF Gengar, for many reasons.
+1 Gastly. 4-2-3-1 Is a more consistant line.
+2 Collector. You don' have call, so, you need to get your basics out faster, right?
+2 Rare candy
+1 BTS
+1 Bebe's

The rest can be up to you. I'd also take out like, 4 psychic energy. You don't need 12. 10 at most, but I'd run about 8. Not sure another pokemon to run with it, but Giratina you don't want. And you cant even attack with Palkia G if you don't have water energy.
 
Thank you for the feedback 619 :)

I just thought that the spiritomb could help me evolving to Gengar if I didn't got the right combinations. And the other spiritomb would be to damagde the opponent's Pokemon as a suprise if it ment that I could KO the with Gengar prime.
Giratina was to make the opponent draw a new hand hoping that they would draw some Pokemons I could send to their Lost Zone and since it's Lv. x has an attack that can send several Pokemons there I thought I could use it aswel.
Mesprit would just be to anoy the opponent. With Hunter I would be able to use it's power several times.
Palkia Lv. x would be to use it's power and send 2 of my opponent's Pokemons to the Lost Zone if he had a full bench, and if it made the number of Pokemons in their Lost Zone 6+ I would be able to play Lost World and win that same turn.
Mr. Mime would be to look at my opponent's hand to see if they had any Pokemons I could send to their Lost Zone.
Hope that cleared up something :p

I like the Curse Gengar as it has the ability to switch after the attack to make Gengar primes body active.
"+1 Gastly. 4-2-3-1 Is a more consistant line." Sounds like a good idea.
"+2 Collector" I don't need many basics and I'm quite sure I will get my bench full without it.
"+2 Rare candy" Might be a good idea. I just heard a lot of other people saying that 3+ would be too many as I only need to use 1-2 throughout the game.
"+1 BTS" How is BTS better than rare candy?
 
BTS is better than rare candy because it can be used during a trainer lock which will most likely be used quite a lot with all the hype Vileplume UD is getting. BTW Mr. Mime is not worth it as it is easily sniped, so I would use Looker's Investigation instead. Also, I would keep the Spiritomb as I also run this deck and I find that a Spiritomb start does wonders for your set-up, though I would run x3 Arceus Spiritomb rather than x2 AR and x1 LA. Also, I would axe the Mesprits for x1 Hunter and x1 Lost World and cut one of the Palkia G Lv. X's for a BTSr.

In summary I would suggest...

-2 Mesprit
-1 Spiritomb LA
-1 Palkia G Lv. X
-1 Mr. Mime

+1 Looker's Investigation
+1 Hunter
+1 BTS
+1 Lost World
+1 Spiritomb AR
 
Back
Top