Nigel said:Personally, I doubt the playability of LostGar in a format where Catchers and Mewtwos spoil decks. This is because you're going to have Mr. Mime in play, and it is extreme Catcher bait. Without Mr. Mime, LostGar fizzles down to a nothing. I have seen some varients of this deck play Vileplume to prevent this to happening to Mr. Mime and other benchsitters, yet I don't think this works. Mewtwo-EX is just so played, that the Vileplumes would just be Catcher bait for a Mewtwo themselves when they're just Oddishes or Glooms.
Rougechomp said:Lostgar plays twins. They kill an oddish, you get a candy vileplume with twins. Chances are you arent taking the first prize.
Martini said:You would draw multiple...
Nigel said:Oh so you're just expecting to draw one randomly that turn? Even if you get one (Slight chance, really?), you can't evolve it that turn, making it Catcher bait for the opposing Mewtwos or really anything else.
Spidy said:you get more than 1 out with collector/ pichu
27th_wonder said:I thought lostgar struggled with decks like durant, rerishboar, tetra-kion and MTC etc.
they tend to have low pokemon counts (12 cards max.) and high HP basics, meaning Lostgar has lost a lot of firepower.
I just don't think it can hit hard or fast enough for top-tier play.