I've been toying with the Lucario from Call of Legends as an answer to massive amount of LuxChomp played in my area. I Even went as far as to build a deck around it but seems slow to move. the thought is this Lucario CL + Absol Prime/Relicanth CL + Smeargle CL/UD
The idea is to Lost Zone Pokemon for Lucario CL's Dimension Sphere attack. after extensive play testing with an initial build the Pokemon line up i have come up with so far is this:
3-3 Lucario CL
2 Absol Prime
2 Smeargle UD/CL
2 Relicanth CL
4 Spritomb AR
2-2 Noctowl HS
The idea with the build is to have a deck that will avoid rotation completely since we know that between 4-7 packs will be rotated out, and yet have something consistent enough that it wont have to change much in the upcoming Black and White format.
Scince the point of this deck is to power up Dimension Sphere quickly, draw power is needed as well as a fast Lucario set up. For this we use Relicanth or Absol.
Absol is obviously a good choice as it hits for 70 (+10 for each Special Darkness Energy on it) and puts one Pokemon in your hand into the Lost Zone. With its DARK typing, Absol easily becomes a Gengar counter as well.
Relicanth is also a good choice, how ever not as good as Absol, allowing the player to draw 3 cards and Lost Zone a Pokemon for 1 energy.
well now that the theory part of this is out of the way, what flaws do you guys see with this, what would you do differently and what would you use as support?
I already see the energy line up going as:
4 DCE
4 Fighting
2 Special Darkness
2 Cyclone
2 Call
The idea is to Lost Zone Pokemon for Lucario CL's Dimension Sphere attack. after extensive play testing with an initial build the Pokemon line up i have come up with so far is this:
3-3 Lucario CL
2 Absol Prime
2 Smeargle UD/CL
2 Relicanth CL
4 Spritomb AR
2-2 Noctowl HS
The idea with the build is to have a deck that will avoid rotation completely since we know that between 4-7 packs will be rotated out, and yet have something consistent enough that it wont have to change much in the upcoming Black and White format.
Scince the point of this deck is to power up Dimension Sphere quickly, draw power is needed as well as a fast Lucario set up. For this we use Relicanth or Absol.
Absol is obviously a good choice as it hits for 70 (+10 for each Special Darkness Energy on it) and puts one Pokemon in your hand into the Lost Zone. With its DARK typing, Absol easily becomes a Gengar counter as well.
Relicanth is also a good choice, how ever not as good as Absol, allowing the player to draw 3 cards and Lost Zone a Pokemon for 1 energy.
well now that the theory part of this is out of the way, what flaws do you guys see with this, what would you do differently and what would you use as support?
I already see the energy line up going as:
4 DCE
4 Fighting
2 Special Darkness
2 Cyclone
2 Call