Machamp won't have any success. It's a stage 2 that you have to set up just for +20 and adds unnecessary clunk.
grantm1999 said:Machamp won't have any success. It's a stage 2 that you have to set up just for +20 and adds unnecessary clunk.
grantm1999 said:Well it's bad, I fail to see reason for all the hype.
Mora said:People will still play it, even if it is bad. *Cough cough* Garchomp Altaria
pygohan said:The thing with Korrina is that it does give 1 pokemon and an item which makes Machamp easy setup and basically if you really want to get things setup fast you could run with 6 Korrinas (4 regs and 2 FA) which I saw someone in league today. I sometimes wonder if that is even legal but I think I read somewhere FA and regs are treated as different cards. Pretty much I saw him hit hard and fast, not giving the other Vir/Gen deck time to setup.
pygohan said:The thing with Korrina is that it does give 1 pokemon and an item which makes Machamp easy setup and basically if you really want to get things setup fast you could run with 6 Korrinas (4 regs and 2 FA) which I saw someone in league today. I sometimes wonder if that is even legal but I think I read somewhere FA and regs are treated as different cards. Pretty much I saw him hit hard and fast, not giving the other Vir/Gen deck time to setup.
Hmmm... Have you actually play-tested a Machamp deck yet? I'm having good results in my play-testing thus far. I run a 3-1-3 Machamp line in a deck (with 4 Korrina) and have not yet had any issues in getting 2 Machamps (80% of the time consistently) onto my bench. The damage output boost supplements Lucario EX's damage nicely; plus, Machamp 1HKOs Pyroars too.Mr.Muffin said:Machamp sounds great in theory, but doesn't work well when played. Unless you are playing against an Unlucky opponent, and you have a great hand you are not going to set up more than one Machamp at a time. Machamp is a stage 2 support in a format with Red Signal, Catcher, and Lysandre. Also on top of that if you want him to attack it is 3 fighting energy, and to retreat 2 colorless. Lucario EX deck's should not use DCE, so it will take you two turns to recover or 3 to attack. 150 is good, but Mewtwo EX hits times 2 on it.
TuxedoBlack said:Hmmm... Have you actually play-tested a Machamp deck yet? I'm having good results in my play-testing thus far. I run a 3-1-3 Machamp line in a deck (with 4 Korrina) and have not yet had any issues in getting 2 Machamps (80% of the time consistently) onto my bench. The damage output boost supplements Lucario EX's damage nicely; plus, Machamp 1HKOs Pyroars too.
I have actually have used it 3 times before I switched to Landuros/Lucario EX/Raichu against a friend who used Virgen, Dragonite EX/Virizion EX, and Yvetal/Garbodor.TuxedoBlack said:Hmmm... Have you actually play-tested a Machamp deck yet? I'm having good results in my play-testing thus far. I run a 3-1-3 Machamp line in a deck (with 4 Korrina) and have not yet had any issues in getting 2 Machamps (80% of the time consistently) onto my bench. The damage output boost supplements Lucario EX's damage nicely; plus, Machamp 1HKOs Pyroars too.Mr.Muffin said:Machamp sounds great in theory, but doesn't work well when played. Unless you are playing against an Unlucky opponent, and you have a great hand you are not going to set up more than one Machamp at a time. Machamp is a stage 2 support in a format with Red Signal, Catcher, and Lysandre. Also on top of that if you want him to attack it is 3 fighting energy, and to retreat 2 colorless. Lucario EX deck's should not use DCE, so it will take you two turns to recover or 3 to attack. 150 is good, but Mewtwo EX hits times 2 on it.