Hey guys. I'm hitting up Portland Regionals as my first major event since 2012 after picking up the game competitively about a year ago. I'm pretty sold on Lucario-GX/Zoroark-GX for the event and would like some feedback before the big weekend. (I'm also considering Dusk Mane/Zoroark/Magnezone and Ho-Oh)
****** Pokémon Trading Card Game Deck List ******
##Pokémon - 18
* 4 Zorua PR-SM SM83
* 4 Zoroark-GX SLG 77
* 3 Riolu UPR 66
* 2 Lucario-GX PR-SM SM100
* 1 Tapu Koko PR-SM SM31
* 1 Mewtwo EVO 51
* 3 Tapu Lele-GX GRI 60
##Trainer Cards - 34
* 1 Professor Sycamore STS 114
* 1 Rescue Stretcher BUS 165
* 2 Acerola BUS 142
* 2 Choice Band GRI 121
* 4 Ultra Ball FLF 99
* 4 Puzzle of Time BKP 109
* 2 Evosoda XY 116
* 3 Cynthia UPR 119
* 3 N NVI 92
* 4 Guzma BUS 143
* 3 Brigette BKT 161
* 1 Parallel City BKT 145
* 1 Mallow GRI 145
* 3 Field Blower GRI 125
##Energy - 8
* 4 Double Colorless Energy GRI 166
* 2 Strong Energy FCO 115
* 2 Fighting Energy 6
Total Cards - 60
****** Deck List Generated by the Pokémon TCG Online www.pokemon.com/TCGO ******
Cards I'm considering:
>Mew-EX - For easier 1-shots on Buzzwoles and other Lucarios, but having only 120 HP and the chances of starting with it seem like too much of a liability sometimes
>Energy Loto - Sometimes I just completely and utterly whiff every energy card within the top 30 cards of my deck, or maybe need that last strong for game and whiff it after the Sycamore
>Giratina Promo - Because of my undying hatred of Greninja
>Basic Fighting Energy - In case they flip over a lone Xurkitree and my only win condition is to deck them out before they deck me out
>Special Charge - Because I've ran into decks that play 3-4 Enhanced Hammer lately...
>Multi Switch - Again, for energy whiffing scenarios, or need to move an extra Strong onto Lucario to hit that crucial extra 20
>Pal Pad - I could cut down the Acerola count to 2 with this, helps to reuse Mallow and recycle Supporters I may have been forced to discard in the early game such as Guzma and Cynthia
>Super Scoop Up - For Lucario purposes
My worst matchups are Glaceon variants and Lycanroc. I have nothing to 1-shot either of them and Glaceon is just annoying to the point that I can't do literally anything. So any way I can fight Glaceon better would help immensely, as I unfortunately predict it'll be a popular play at the event.
I am also having a hard time against Sylveon
****** Pokémon Trading Card Game Deck List ******
##Pokémon - 18
* 4 Zorua PR-SM SM83
* 4 Zoroark-GX SLG 77
* 3 Riolu UPR 66
* 2 Lucario-GX PR-SM SM100
* 1 Tapu Koko PR-SM SM31
* 1 Mewtwo EVO 51
* 3 Tapu Lele-GX GRI 60
##Trainer Cards - 34
* 1 Professor Sycamore STS 114
* 1 Rescue Stretcher BUS 165
* 2 Acerola BUS 142
* 2 Choice Band GRI 121
* 4 Ultra Ball FLF 99
* 4 Puzzle of Time BKP 109
* 2 Evosoda XY 116
* 3 Cynthia UPR 119
* 3 N NVI 92
* 4 Guzma BUS 143
* 3 Brigette BKT 161
* 1 Parallel City BKT 145
* 1 Mallow GRI 145
* 3 Field Blower GRI 125
##Energy - 8
* 4 Double Colorless Energy GRI 166
* 2 Strong Energy FCO 115
* 2 Fighting Energy 6
Total Cards - 60
****** Deck List Generated by the Pokémon TCG Online www.pokemon.com/TCGO ******
Cards I'm considering:
>Mew-EX - For easier 1-shots on Buzzwoles and other Lucarios, but having only 120 HP and the chances of starting with it seem like too much of a liability sometimes
>Energy Loto - Sometimes I just completely and utterly whiff every energy card within the top 30 cards of my deck, or maybe need that last strong for game and whiff it after the Sycamore
>Giratina Promo - Because of my undying hatred of Greninja
>Basic Fighting Energy - In case they flip over a lone Xurkitree and my only win condition is to deck them out before they deck me out
>Special Charge - Because I've ran into decks that play 3-4 Enhanced Hammer lately...
>Multi Switch - Again, for energy whiffing scenarios, or need to move an extra Strong onto Lucario to hit that crucial extra 20
>Pal Pad - I could cut down the Acerola count to 2 with this, helps to reuse Mallow and recycle Supporters I may have been forced to discard in the early game such as Guzma and Cynthia
>Super Scoop Up - For Lucario purposes
My worst matchups are Glaceon variants and Lycanroc. I have nothing to 1-shot either of them and Glaceon is just annoying to the point that I can't do literally anything. So any way I can fight Glaceon better would help immensely, as I unfortunately predict it'll be a popular play at the event.
I am also having a hard time against Sylveon
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