So when I first started the tcg (February this year) I made a lurantis GX deck after pulling 3 in a box. I ditched that a few months later but wanted to try recreating it after seeing the new grass support cards in shining legends, namely Venusaur. I might consider adding some crimson invasion cards, but this list was made before the release so I haven't tested anything yet. Here's the list so far, but I'm uncertain on a few aspects. I noticed one main problem of dead draws and slow set-ups. Feedback would be greatly appreciated, and beside each card is the reason I included it to help you guys understand my thought process.
Pokémon - 18
* 2 Bulbasaur SLG - Evolving
* 1 Ivysaur SLG - In case I can't get a venusaur and rare candy at the same time
* 2 Venusaur SLG - I find 2 energy a lot easier to get than 3, allows me to flower supply for a fully set up pokemon
* 4 Fomantis SUM - Evolving
* 2 Lurantis PR-SM SM25 - Extra 20 damage for all my grass pokemon really helps with 1 hits
* 3 Lurantis-GX SUM - Main attacker
* 1 Shaymin SLG - 1 energy for 120 damage if knocked out lets me get revenge K.O.s whilst setting up something else
* 1 Tapu Bulu-GX BUS - Really helps in volcanion matchups due to no weakness and 180 damage
* 2 Tapu Lele-GX GRI - Obviously
Trainer Cards - 33
* 1 Professor's Letter - Get out energy if I can't draw into any
* 3 Choice Band - Extra damage for K.O.s
* 1 Skyla - Lele to any trainer or just grab rare candies
* 3 Rare Candy - Evolving to venusaur
* 2 Guzma - Switch into damaged pokemon
* 2 Brigette - Really need a bulbasaur and a few fomantis as fast as possible
* 4 Ultra Ball - Get out pokemon as fast as possible
* 2 Revitalizer - Bring back knocked out mons, especially 1 ofs like bulu and shaymin
* 2 Field Blower - Remove choice bands and stadiums to prevent 1 hit K.O.s
* 3 N - Draw support / disruption
* 3 Aether Paradise Conservation Area - Prevent turn 2 K.O.s on fomantis (not certain)
* 2 Float Stone - Retreat out bulu, lele or venusaur if stuck in active
* 4 Professor Sycamore - Draw support
* 1 Shauna - Late game when I can't N but need cards so can't discard
Energy - 9
* 9 Grass Energy - Attacking
Any feedback will be greatly appreciated, thanks.
Pokémon - 18
* 2 Bulbasaur SLG - Evolving
* 1 Ivysaur SLG - In case I can't get a venusaur and rare candy at the same time
* 2 Venusaur SLG - I find 2 energy a lot easier to get than 3, allows me to flower supply for a fully set up pokemon
* 4 Fomantis SUM - Evolving
* 2 Lurantis PR-SM SM25 - Extra 20 damage for all my grass pokemon really helps with 1 hits
* 3 Lurantis-GX SUM - Main attacker
* 1 Shaymin SLG - 1 energy for 120 damage if knocked out lets me get revenge K.O.s whilst setting up something else
* 1 Tapu Bulu-GX BUS - Really helps in volcanion matchups due to no weakness and 180 damage
* 2 Tapu Lele-GX GRI - Obviously
Trainer Cards - 33
* 1 Professor's Letter - Get out energy if I can't draw into any
* 3 Choice Band - Extra damage for K.O.s
* 1 Skyla - Lele to any trainer or just grab rare candies
* 3 Rare Candy - Evolving to venusaur
* 2 Guzma - Switch into damaged pokemon
* 2 Brigette - Really need a bulbasaur and a few fomantis as fast as possible
* 4 Ultra Ball - Get out pokemon as fast as possible
* 2 Revitalizer - Bring back knocked out mons, especially 1 ofs like bulu and shaymin
* 2 Field Blower - Remove choice bands and stadiums to prevent 1 hit K.O.s
* 3 N - Draw support / disruption
* 3 Aether Paradise Conservation Area - Prevent turn 2 K.O.s on fomantis (not certain)
* 2 Float Stone - Retreat out bulu, lele or venusaur if stuck in active
* 4 Professor Sycamore - Draw support
* 1 Shauna - Late game when I can't N but need cards so can't discard
Energy - 9
* 9 Grass Energy - Attacking
Any feedback will be greatly appreciated, thanks.